games/dunelegacy: Added (real-time strategy game)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
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Dune Legacy is an effort by a handful of developers to revitalize the
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first-ever real-time strategy game. The original game was the basis for
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the hugely successful Command and Conquer series, and the gameplay has
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been replicated an extended to a wide variety of storylines and series.
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Lead one of three interplanetary houses, Atreides, Harkonnen or Ordos,
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in an attempt to harvest the largest amount of spice from the sand
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dunes. Exchange your spice stockpiles for credits through refinement and
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build an army capable of thwarting attempts of the other houses to stop
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your harvesting!
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To hear the in-game music, install either freepats or eawpats.
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Dune Legacy is a game engine only. To play the game, you must have the
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data files (*.PAK) from the full version (not the demo) of the original
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game, in /usr/share/dunelegacy. More info here:
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http://sourceforge.net/apps/mediawiki/dunelegacy/index.php?title=Pakfilelist
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The manual for the original game can be found here:
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http://dune2k.com/Duniverse/Games/DuneII/Manual
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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.TH DUNELEGACY "6" "Jan 2012" "SlackBuilds.org" "Games"
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.SH NAME
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dunelegacy \- Engine for playing Westwood's "Dune II"
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.SH SYNOPSIS
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.B dunelegacy
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[\fIoptions...\fR]
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.SH DESCRIPTION
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Dune Legacy is an effort by a handful of developers to revitalize the
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first-ever real-time strategy game. The original game was the basis for
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the hugely successful Command and Conquer series, and the gameplay has
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been replicated an extended to a wide variety of storylines and series.
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.P
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Lead one of three interplanetary houses, Atreides, Harkonnen or Ordos,
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in an attempt to harvest the largest amount of spice from the sand
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dunes. Exchange your spice stockpiles for credits through refinement and
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build an army capable of thwarting attempts of the other houses to stop
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your harvesting!
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.P
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Dune Legacy is a game engine only. To play the game, you must have the
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data files (*.PAK) from the original game.
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.SH OPTIONS
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.TP
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\fB\-\-showlog\fR
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Print the debug log to stdout rather than a file.
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.TP
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\fB\-w\fR, \fB\-\-window\fR
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Start the game in a window (overrides .ini file setting).
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.TP
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\fB\-f\fR, \fB\-\-fullscreen\fR
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Start the game fullscreen (overrides .ini file setting).
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.TP
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\fB\-\-PlayerName\fR \fIname\fR
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Sets the player name to \fIname\fR, for multiplayer (overrides .ini file setting).
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.TP
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\fB\-\-ServerPort\fR \fIport\fR
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Sets the UDP network port to \fIport\fR, for multiplayer (overrides .ini file setting).
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Default port is 28747.
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.SH FILES
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.TP
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\fB/usr/share/dunelegacy/\fR, \fB~/.config/dunelegacy/data/\fR
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Game data files (PAK files) are searched for in these two directories.
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.br
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The
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data files may be named in upper\- or lowercase. See
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.nh
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\fI/usr/doc/dunelegacy-@VERSION@/Dune2-Versions.txt\fR
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.hy
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for details.
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.TP
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\fB~/.config/dunelegacy/Dune Legacy.ini\fR
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Game settings. This is a user\-editable file. See the comments in the file itself for
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more information. Will be created if it
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doesn't already exist.
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.TP
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\fB~/.config/dunelegacy/Dune Legacy.log\fR
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Log messages are written here, unless \fB\-\-showlog\fR is used.
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.TP
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\fB~/.config/dunelegacy/replay/\fR
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Replay data is stored here, for the game's "instant replay" feature.
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.TP
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\fB~/.config/dunelegacy/save/\fR
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Saved games are stored here.
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.SH CONTROLS
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.TP
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\fBEscape\fR
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Go to menu
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.TP
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\fBSpace\fR
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Pause game
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.TP
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\fBAlt + Enter\fR
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Toggle fullscreen
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.TP
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\fBAlt + Tab\fR
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Switch to other application
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.TP
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\fBPrintScreen or Ctrl + P\fR
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Save screenshot as ScreenshotX.bmp with increasing numbers for X
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.TP
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\fBEnter\fR
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Start/Stop chatting
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.TP
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\fBF1\fR
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Zoomlevel x1
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.TP
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\fBF2\fR
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Zoomlevel x2
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.TP
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\fBF3\fR
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Zoomlevel x3
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.TP
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\fBT\fR
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Toggle display of current game time
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.TP
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\fBF10\fR
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Toggle sound effects and voice
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.TP
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\fBF11\fR
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Toggle music
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.TP
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\fBF12\fR
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Toggle display of FPS
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.TP
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\fBUp, Down, Left or Right\fR
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Move on the map
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.TP
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\fBF5\fR
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Skip 30 seconds (only in singleplayer)
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.TP
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\fBF6\fR
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Skip 2 minutes (only in singleplayer)
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.TP
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\fB\-\fR
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Decrease gamespeed (only in singleplayer)
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.TP
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\fB+\fR
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Increase gamespeed (only in singleplayer)
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.TP
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\fBCtrl + (1 to 9)\fR
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Save the list of selected units as unit group 1 to 9
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.TP
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\fB1 to 9\fR
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Select units from unit group 1 to 9
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.TP
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\fBShift + (1 to 9)\fR
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Add all units from unit group 1 to 9 to the list of currently selected units
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.TP
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\fB0\fR
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Deselect all currently selected units
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.TP
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\fBCtrl + 0\fR
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Remove currently selected units form all unit groups (group 1-9)
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.TP
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\fBM\fR
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Order unit to move to some position
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.TP
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\fBA\fR
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Order selected units to attack some unit, structure or position
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.TP
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\fBR\fR
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Repair selected structure
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.TP
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\fBU\fR
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Upgrade selected structure
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.TP
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\fBP\fR
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Place a structure (if a construction yard is selected)
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.SH INTERNET MULTIPLAYER
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To play online via Internet, you have to manually enable port forwarding
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if you use a NAT Router. Forward the Dune Legacy Server Port (Default
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is 28747) from your NAT Router to your computer. Use the same port on
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your router as configured in Dune Legacy.
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.P
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Example: If your machine has IP 192.168.123.1 and you're using the
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default Dune Legacy Port, than forward port 28747 from your router to
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192.168.123.1:28747.
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.SH SEE ALSO
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The Dune II manual at http://dune2k.com/Duniverse/Games/DuneII/Manual
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.P
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The official (?) Dune II site at http://duneii.com/
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.SH AUTHORS
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Dune Legacy has been written by many people. e.g.:
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.br
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Anthony Cole (anthonycole81AThotmail.com.au) \- started this great game
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.br
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Olaf van der Spek
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.br
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Raal Goff (gumbyATleemingwireless.net)
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.br
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Stefen Hendriks \- random map generator: MapGenerator.cpp
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.br
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Richard Schaller (richard.schallerATgmx.de)
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.P
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This man page written by B. Watson for the SlackBuilds.org project,
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but it may be freely used by anyone for any purpose.
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#!/bin/bash
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# Slackware build script for dunelegacy
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# Written by B. Watson (yalhcru@gmail.com)
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PRGNAM=dunelegacy
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VERSION=${VERSION:-0.96.2}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION-src.tar.bz2
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find . \
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\( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \
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-exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \
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-exec chmod 644 {} \;
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# Use our CFLAGS. Environment is ignored by configure script.
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sed -i "s/-O3/$SLKCFLAGS/" configure
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./configure \
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--prefix=/usr \
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--libdir=/usr/lib${LIBDIRSUFFIX} \
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--sysconfdir=/etc \
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--localstatedir=/var \
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--mandir=/usr/man \
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--docdir=/usr/doc/$PRGNAM-$VERSION \
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--build=$ARCH-slackware-linux
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make
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make install-strip DESTDIR=$PKG
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# Man page written for this SlackBuild.
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mkdir -p $PKG/usr/man/man6
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sed "s/@VERSION@/$VERSION/g" $CWD/$PRGNAM.6 \
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| gzip -9c > $PKG/usr/man/man6/$PRGNAM.6.gz
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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cat $PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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cat $PRGNAM-128x128.png > $PKG/usr/share/pixmaps/$PRGNAM.png
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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ln -s ../../share/$PRGNAM/Dune2-Versions.txt $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a \
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AUTHORS COPYING ChangeLog NEWS README *.txt \
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$PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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PRGNAM="dunelegacy"
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VERSION="0.96.2"
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HOMEPAGE="http://dunelegacy.sourceforge.net/"
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DOWNLOAD="http://downloads.sourceforge.net/project/dunelegacy/dunelegacy/0.96.2/dunelegacy-0.96.2-src.tar.bz2"
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MD5SUM="5afc9169e52552042b51502ba02e5f7e"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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MAINTAINER="B. Watson"
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EMAIL="yalhcru@gmail.com"
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APPROVED="dsomero"
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description. Line
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# up the first '|' above the ':' following the base package name, and the '|'
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# on the right side marks the last column you can put a character in. You must
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# make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':'.
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|-----handy-ruler------------------------------------------------------|
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dunelegacy: dunelegacy (real-time strategy game)
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dunelegacy:
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dunelegacy: Dune Legacy is an effort by a handful of developers to revitalize the
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dunelegacy: first-ever real-time strategy game. The original game was the basis for
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dunelegacy: the hugely successful Command and Conquer series, and the gameplay has
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dunelegacy: been replicated an extended to a wide variety of storylines and series.
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dunelegacy: Lead one of three interplanetary houses, Atreides, Harkonnen or Ordos,
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dunelegacy: in an attempt to harvest the largest amount of spice from the sand
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dunelegacy: dunes. Exchange your spice stockpiles for credits through refinement
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dunelegacy: and build an army capable of thwarting attempts of the other houses
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dunelegacy: to stop your harvesting!
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