games/eduke32: Build against SDL 1, not 2.

This commit is contained in:
B. Watson 2015-05-21 16:13:04 -04:00 committed by Willy Sudiarto Raharjo
parent 787b13f404
commit 1f5b89b85c
1 changed files with 2 additions and 2 deletions

View File

@ -64,11 +64,11 @@ fi
sed -i '/"Error: glGetTexLevelParameteriv/d' build/src/texcache.c
# Mildly confusing: the Makefile uses ARCH for arch-specific cflags
make ARCH="$SLKCFLAGS" $VPXFLAG
make ARCH="$SLKCFLAGS" $VPXFLAG SDL_TARGET=1
# Build the utilities, if requested.
if [ "${BUILD_UTILS:-yes}" = "yes" ]; then
make utils ARCH="$SLKCFLAGS"
make utils ARCH="$SLKCFLAGS" SDL_TARGET=1
for i in kextract kgroup transpal wad2art wad2map; do
install -s -D -m0755 $i $PKG/usr/games/$i