games/eduke32: Build against SDL 1, not 2.
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@ -64,11 +64,11 @@ fi
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sed -i '/"Error: glGetTexLevelParameteriv/d' build/src/texcache.c
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# Mildly confusing: the Makefile uses ARCH for arch-specific cflags
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make ARCH="$SLKCFLAGS" $VPXFLAG
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make ARCH="$SLKCFLAGS" $VPXFLAG SDL_TARGET=1
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# Build the utilities, if requested.
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if [ "${BUILD_UTILS:-yes}" = "yes" ]; then
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make utils ARCH="$SLKCFLAGS"
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make utils ARCH="$SLKCFLAGS" SDL_TARGET=1
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for i in kextract kgroup transpal wad2art wad2map; do
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install -s -D -m0755 $i $PKG/usr/games/$i
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