games/eduke32_hires_pack: Updated for version 4.0_321
This commit is contained in:
parent
54553cabeb
commit
1e68421c88
|
@ -9,6 +9,13 @@ original episodes once again.
|
|||
This package is intended for use with the eduke32 package from
|
||||
slackbuilds.org, but may also be used with other Duke3D source ports.
|
||||
|
||||
Optionally, this package can include the EDuke32 Music Pack, which
|
||||
provides better-sounding music than the default MIDI soundtrack. To
|
||||
include the music pack, download the file from:
|
||||
|
||||
http://www.duke4.org/files/nightfright/eduke32_mus.zip
|
||||
|
||||
...and save it in the same directory as the SlackBuild.
|
||||
|
||||
If you've installed this package, but for some reason want to run eduke32
|
||||
without it, remove the ~/.eduke32/autoload symlink and create an empty
|
||||
~/.eduke32/autoload directory.
|
||||
without it, run "eduke32 -noautoload".
|
||||
|
|
|
@ -5,9 +5,8 @@
|
|||
# Written by B. Watson (yalhcru@gmail.com)
|
||||
|
||||
PRGNAM=eduke32_hires_pack
|
||||
VERSION=${VERSION:-20070427}
|
||||
ZIPFILE=dn3d_hrp-27-04-2007.zip
|
||||
ARCH=${ARCH:-noarch}
|
||||
VERSION=${VERSION:-4.0_321}
|
||||
ARCH=noarch
|
||||
BUILD=${BUILD:-1}
|
||||
TAG=${TAG:-_SBo}
|
||||
|
||||
|
@ -16,29 +15,45 @@ TMP=${TMP:-/tmp/SBo}
|
|||
PKG=$TMP/package-$PRGNAM
|
||||
OUTPUT=${OUTPUT:-/tmp}
|
||||
|
||||
VERMAJOR=$( echo $VERSION | cut -d_ -f1 )
|
||||
VERMINOR=$( echo $VERSION | cut -d_ -f2 )
|
||||
ZIPFILE="dn3d_hrp-${VERMAJOR}(${VERMINOR}).zip"
|
||||
|
||||
set -e
|
||||
|
||||
rm -rf $PKG
|
||||
mkdir -p $TMP $PKG/usr/share/games/eduke32 $OUTPUT
|
||||
mkdir -p $TMP $PKG $OUTPUT
|
||||
cd $TMP
|
||||
rm -rf $PRGNAM-$VERSION
|
||||
mkdir $PRGNAM-$VERSION
|
||||
cd $PRGNAM-$VERSION
|
||||
unzip $CWD/$ZIPFILE
|
||||
chmod 644 *.*
|
||||
chmod 755 autoload autoload/duke3d.grp
|
||||
|
||||
# 20080810 bkw: sd_duke stuff doesn't seem to work
|
||||
rm -f sd_duke.*
|
||||
|
||||
chown -R root:root .
|
||||
find . -type d | xargs chmod 755
|
||||
find . -type f | xargs chmod 644
|
||||
|
||||
mkdir -p $PKG/usr/share/games/eduke32
|
||||
mv autoload $PKG/usr/share/games/eduke32/autoload
|
||||
|
||||
mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
|
||||
cp -a *.txt *.TXT $PKG/usr/doc/$PRGNAM-$VERSION
|
||||
# If they have the music pack, include that too
|
||||
if [ -r $CWD/eduke32_mus.zip ]; then
|
||||
unzip $CWD/eduke32_mus.zip music_readme.txt
|
||||
cat music_readme.txt > $PKG/usr/doc/$PRGNAM-$VERSION/music_readme.txt
|
||||
cat $CWD/eduke32_mus.zip > \
|
||||
$PKG/usr/share/games/eduke32/autoload/duke3d.grp/eduke32_mus.zip
|
||||
fi
|
||||
|
||||
cp *.txt $PKG/usr/doc/$PRGNAM-$VERSION
|
||||
cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
|
||||
cat $CWD/README > $PKG/usr/doc/$PRGNAM-$VERSION/README
|
||||
|
||||
# De-windows-ize the docs
|
||||
sed -i -s -e "s/\\x92/'/g" \
|
||||
-e 's/\x96/-/g' \
|
||||
-e 's/\r//g' \
|
||||
$PKG/usr/doc/$PRGNAM-$VERSION/*.txt
|
||||
|
||||
mkdir -p $PKG/install
|
||||
cat $CWD/slack-desc > $PKG/install/slack-desc
|
||||
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
PRGNAM="eduke32_hires_pack"
|
||||
VERSION="20070427"
|
||||
VERSION="4.0_321"
|
||||
HOMEPAGE="http://hrp.duke4.net/"
|
||||
DOWNLOAD="http://moreplease.free.fr/HRP/Parkar/dn3d_hrp-27-04-2007.zip"
|
||||
MD5SUM="007542782217d08a7da4c063935708eb"
|
||||
DOWNLOAD="http://www.duke4.org/files/hrp/dn3d_hrp-4.0(321).zip"
|
||||
MD5SUM="01ec2c1d9be94bcb556c910814f2b85f"
|
||||
MAINTAINER="B. Watson"
|
||||
EMAIL="yalhcru@gmail.com"
|
||||
APPROVED="David Somero"
|
||||
APPROVED="dsomero"
|
||||
|
|
|
@ -1,11 +1,19 @@
|
|||
# HOW TO EDIT THIS FILE:
|
||||
# The "handy ruler" below makes it easier to edit a package description. Line
|
||||
# up the first '|' above the ':' following the base package name, and the '|'
|
||||
# on the right side marks the last column you can put a character in. You must
|
||||
# make exactly 11 lines for the formatting to be correct. It's also
|
||||
# customary to leave one space after the ':'.
|
||||
|
||||
|-----handy-ruler------------------------------------------------------|
|
||||
eduke32_hires_pack: eduke32_hires_pack (Duke3D High Resolution Pack)
|
||||
eduke32_hires_pack: The Duke3D High Resolution Pack allows you to use much better looking
|
||||
eduke32_hires_pack: textures than the original game (released back in 1996) had to offer
|
||||
eduke32_hires_pack: in the first place. It also introduces 3D model replacements for the
|
||||
eduke32_hires_pack: old enemies/weapons/items sprites. In combination with an OpenGL port
|
||||
eduke32_hires_pack: like JFDuke3D or EDuke32, this gives Duke Nukem 3D a modernized, more
|
||||
eduke32_hires_pack: appealing look and even motivates Duke veterans to play through the
|
||||
eduke32_hires_pack: original episodes once again.
|
||||
eduke32_hires_pack: in the first place. It also introduces 3D model replacements for
|
||||
eduke32_hires_pack: the old enemies/weapons/items sprites. In combination with an OpenGL
|
||||
eduke32_hires_pack: port like JFDuke3D or EDuke32, this gives Duke Nukem 3D a modernized,
|
||||
eduke32_hires_pack: more appealing look and even motivates Duke veterans to play through
|
||||
eduke32_hires_pack: the original episodes once again.
|
||||
eduke32_hires_pack:
|
||||
eduke32_hires_pack: This package is intended for use with the eduke32 package from
|
||||
eduke32_hires_pack: slackbuilds.org, but may also be used with other Duke3D source ports.
|
||||
|
|
Loading…
Reference in New Issue