games/oblige: Updated for version 6.10.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
This commit is contained in:
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@ -37,7 +37,7 @@ FLTK_CONFIG=fltk-config
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FLTK_FLAGS=$(shell $(FLTK_CONFIG) --cflags)
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FLTK_LIBS=$(shell $(FLTK_CONFIG) --use-images --ldflags)
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CXXFLAGS=$(OPTIMISE) -Wall -D$(OS) -Ilua_src -Iglbsp_src $(FLTK_FLAGS)
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CXXFLAGS=$(OPTIMISE) -Wall -D$(OS) -Ilua_src -Iglbsp_src -Iajpoly_src $(FLTK_FLAGS)
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LDFLAGS=-L/usr/X11R6/lib
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LIBS=-lm -lz $(FLTK_LIBS)
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@ -47,8 +47,13 @@ CXXFLAGS += -DFHS_INSTALL
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#----- OBLIGE Objects ----------------------------------------------
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OBJS= $(OBJ_DIR)/main.o \
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$(OBJ_DIR)/m_about.o \
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$(OBJ_DIR)/m_cookie.o \
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$(OBJ_DIR)/m_console.o \
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$(OBJ_DIR)/m_dialog.o \
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$(OBJ_DIR)/m_lua.o \
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$(OBJ_DIR)/m_manage.o \
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$(OBJ_DIR)/m_options.o \
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$(OBJ_DIR)/m_spots.o \
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$(OBJ_DIR)/lib_argv.o \
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$(OBJ_DIR)/lib_file.o \
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@ -72,7 +77,9 @@ OBJS= $(OBJ_DIR)/main.o \
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$(OBJ_DIR)/csg_doom.o \
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$(OBJ_DIR)/csg_nukem.o \
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$(OBJ_DIR)/csg_quake.o \
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$(OBJ_DIR)/csg_shade.o \
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$(OBJ_DIR)/dm_extra.o \
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$(OBJ_DIR)/dm_prefab.o \
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$(OBJ_DIR)/g_doom.o \
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$(OBJ_DIR)/g_nukem.o \
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$(OBJ_DIR)/g_quake.o \
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@ -83,15 +90,12 @@ OBJS= $(OBJ_DIR)/main.o \
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$(OBJ_DIR)/q_tjuncs.o \
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$(OBJ_DIR)/q_vis.o \
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$(OBJ_DIR)/vis_buffer.o \
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$(OBJ_DIR)/vis_occlude.o \
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\
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$(OBJ_DIR)/twister.o \
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$(OBJ_DIR)/tx_forge.o \
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$(OBJ_DIR)/tx_skies.o \
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$(OBJ_DIR)/ui_about.o \
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$(OBJ_DIR)/ui_build.o \
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$(OBJ_DIR)/ui_chooser.o \
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$(OBJ_DIR)/ui_console.o \
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$(OBJ_DIR)/ui_dialog.o \
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$(OBJ_DIR)/ui_game.o \
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$(OBJ_DIR)/ui_hyper.o \
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$(OBJ_DIR)/ui_level.o \
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@ -99,7 +103,9 @@ OBJS= $(OBJ_DIR)/main.o \
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$(OBJ_DIR)/ui_module.o \
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$(OBJ_DIR)/ui_rchoice.o \
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$(OBJ_DIR)/ui_play.o \
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$(OBJ_DIR)/ui_window.o
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$(OBJ_DIR)/ui_window.o \
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\
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$(OBJ_DIR)/zf_menu.o
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$(OBJ_DIR)/%.o: gui/%.cc
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$(CXX) $(CXXFLAGS) -o $@ -c $<
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@ -164,6 +170,19 @@ GLBSP_CXXFLAGS=$(OPTIMISE) -Wall -DINLINE_G=inline
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$(OBJ_DIR)/glbsp/%.o: glbsp_src/%.cc
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$(CXX) $(GLBSP_CXXFLAGS) -o $@ -c $<
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#----- AJ-Polygonator Objects --------------------------------------
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AJPOLY_OBJS= \
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$(OBJ_DIR)/ajpoly/pl_map.o \
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$(OBJ_DIR)/ajpoly/pl_poly.o \
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$(OBJ_DIR)/ajpoly/pl_util.o \
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$(OBJ_DIR)/ajpoly/pl_wad.o
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AJPOLY_CXXFLAGS=$(OPTIMISE) -Wall
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$(OBJ_DIR)/ajpoly/%.o: ajpoly_src/%.cc
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$(CXX) $(AJPOLY_CXXFLAGS) -o $@ -c $<
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#----- Targets ----------------------------------------------------
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@ -174,7 +193,7 @@ clean:
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rm -f $(OBJ_DIR)/lua/*.o
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rm -f $(OBJ_DIR)/glbsp/*.o
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$(PROGRAM): $(OBJS) $(LUA_OBJS) $(GLBSP_OBJS)
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$(PROGRAM): $(OBJS) $(LUA_OBJS) $(GLBSP_OBJS) $(AJPOLY_OBJS)
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$(CXX) $^ -o $@ $(LDFLAGS) $(LIBS)
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stripped: $(PROGRAM)
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@ -182,22 +201,9 @@ stripped: $(PROGRAM)
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install: stripped
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install -o root -m 755 $(PROGRAM) $(INSTALL_PREFIX)/bin/
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install -d $(SCRIPT_DIR)/scripts
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install -d $(SCRIPT_DIR)/data
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install -d $(SCRIPT_DIR)/data/doom1_boss
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install -d $(SCRIPT_DIR)/data/doom2_boss
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install -d $(SCRIPT_DIR)/games
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install -d $(SCRIPT_DIR)/engines
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install -d $(SCRIPT_DIR)/modules
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install -d $(SCRIPT_DIR)/prefabs
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install -o root -m 644 scripts/*.lua $(SCRIPT_DIR)/scripts
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install -o root -m 644 data/*.* $(SCRIPT_DIR)/data
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install -o root -m 644 data/doom1_boss/*.* $(SCRIPT_DIR)/data/doom1_boss
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install -o root -m 644 data/doom2_boss/*.* $(SCRIPT_DIR)/data/doom2_boss
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install -o root -m 644 games/*.lua $(SCRIPT_DIR)/games
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install -o root -m 644 engines/*.lua $(SCRIPT_DIR)/engines
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install -o root -m 644 modules/*.lua $(SCRIPT_DIR)/modules
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install -o root -m 644 prefabs/*.lua $(SCRIPT_DIR)/prefabs
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mkdir -p $(SCRIPT_DIR)
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cp -r scripts/ data/ games/ engines/ modules/ $(SCRIPT_DIR)
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find $(SCRIPT_DIR) -type f -print0 | xargs -0 chmod 644
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uninstall:
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rm -v $(INSTALL_PREFIX)/bin/$(PROGRAM)
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@ -1,10 +1,10 @@
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OBLIGE is a random level generator for various classic games, including
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DOOM, DOOM II, Heretic, and Quake. The goal is to produce high quality
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levels which are fun to play.
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OBLIGE v6 is a random level generator for Doom, Doom II, and their
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expansion packs. The goal is to produce high quality levels which are
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fun to play.
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A Doom (or Heretic, or Quake) engine is required if you actually want to
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play the levels you generate. Currently there are builds on SBo for zdoom,
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gzdoom, prboom, chocolate-doom, odamex, skulltag, and maybe a few more.
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A Doom engine is required if you actually want to play the levels you
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generate. Currently there are builds on SBo for zdoom, gzdoom, prboom,
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chocolate-doom, odamex, skulltag, and maybe a few more.
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Also required: the data file(s) for whichever game(s) you're playing
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(registered versions, not shareware):
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@ -12,5 +12,10 @@ Also required: the data file(s) for whichever game(s) you're playing
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Game: File:
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Doom doom.wad
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Doom II doom2.wad
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Heretic heretic.wad
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Quake pak0.pak and pak1.pak
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FreeDoom freedoom.wad, from SBo freedoom build
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Ultimate Doom doom.wad or doomu.wad (?)
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TNT Evilution tnt.wad
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Plutonia plutonia.wad
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Older versions of oblige had support for Heretic and Quake. If you need
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these, install oblige-legacy4 (which can co-exist with this version).
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@ -6,14 +6,18 @@
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# 20140827 bkw: version bump, reset BUILD to 1.
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# oblige 6.10 is nice, but it *only* supports the Doom games, so I'll
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# add an oblige-legacy4 build for the old version.
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# 20140213 bkw: bump BUILD to 2.
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# Makefile.unixy updated so it installs data/doom[12]_boss (thanks to Black
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# Rider for the bug report). Also get rid of +x permissions on the data files
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# in /usr/share.
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PRGNAM=oblige
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VERSION=${VERSION:-4.28b}
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BUILD=${BUILD:-2}
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VERSION=${VERSION:-6.10}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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@ -45,7 +49,7 @@ fi
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set -e
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SRCVER=$( echo $VERSION | sed 's/\.//g' )
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SRCVER=${VERSION//./}
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SRCNAM="Oblige" # grrrr!
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rm -rf $PKG
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@ -62,7 +66,7 @@ find -L . \
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-exec chmod 644 {} \;
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# Makefile.unixy originally came from the oblige author, I've hacked
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# it up to make it work with oblige 4.x and SBo's fltk13.
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# it up to make it work with oblige 6.x and SBo's fltk13.
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cp $CWD/Makefile.unixy Makefile
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# Fix a missing include
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@ -1,8 +1,8 @@
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PRGNAM="oblige"
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VERSION="4.28b"
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VERSION="6.10"
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HOMEPAGE="http://oblige.sourceforge.net/"
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DOWNLOAD="http://downloads.sourceforge.net/project/oblige/Oblige/4.28/oblige-428b-source.zip"
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MD5SUM="ae89031dcff12958bb866505c266c49f"
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DOWNLOAD="http://sourceforge.net/projects/oblige/files/Oblige/6.10/oblige-610-source.zip"
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MD5SUM="a826aa76d573b74bce59440dd3232e5a"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="fltk13"
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