libraries/allegro: Wrap README at 72 columns.

Signed-off-by: B. Watson <yalhcru@gmail.com>
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B. Watson 2022-03-13 15:24:12 -04:00
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The Allegro library provides C/C++ programmers low level routines commonly
needed in game programming, such as input, graphics, midi, sound effects, and
timing. It is cross platform and works with many different compilers.
Originally developed by Shawn Hargreaves, it is now a group project with
contributions from all over the world! Some of its key features include:
The Allegro library provides C/C++ programmers low level routines
commonly needed in game programming, such as input, graphics, midi,
sound effects, and timing. It is cross platform and works with many
different compilers. Originally developed by Shawn Hargreaves, it is
now a group project with contributions from all over the world! Some
of its key features include:
* Ease of Use - comes with comprehensive documentation and examples
* Extensibility - if the built-in functionality isn't enough, there
are many add-ons available