libraries/allegro: Wrap README at 72 columns.
Signed-off-by: B. Watson <yalhcru@gmail.com>
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The Allegro library provides C/C++ programmers low level routines commonly
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needed in game programming, such as input, graphics, midi, sound effects, and
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timing. It is cross platform and works with many different compilers.
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Originally developed by Shawn Hargreaves, it is now a group project with
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contributions from all over the world! Some of its key features include:
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The Allegro library provides C/C++ programmers low level routines
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commonly needed in game programming, such as input, graphics, midi,
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sound effects, and timing. It is cross platform and works with many
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different compilers. Originally developed by Shawn Hargreaves, it is
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now a group project with contributions from all over the world! Some
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of its key features include:
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* Ease of Use - comes with comprehensive documentation and examples
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* Extensibility - if the built-in functionality isn't enough, there
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are many add-ons available
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