games/gzdoom: Updated for version 4.3.3.

Signed-off-by: B. Watson <yalhcru@gmail.com>
This commit is contained in:
B. Watson 2020-03-02 12:04:57 -05:00 committed by Willy Sudiarto Raharjo
parent 5440280af7
commit 1099d5ef86
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2 changed files with 10 additions and 4 deletions

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@ -6,6 +6,7 @@
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
# 20200302 bkw: Updated for 4.3.3.
# 20191201 bkw: Updated for 4.2.4.
# 20181022 bkw: Updated for 3.6.0.
# 20180827 bkw: Updated for 3.5.1.
@ -26,7 +27,7 @@
# supported as "gzdoom-legacy" for those that need them.
PRGNAM=gzdoom
VERSION=${VERSION:-4.2.4}
VERSION=${VERSION:-4.3.3}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
@ -88,6 +89,11 @@ sed -i "/#define *VERSIONSTR/s,GIT_DESCRIPTION,\"$VERSION\"," src/version.h
# enough to be worth using (saves 17+ sec on my test box).
SLKCFLAGS="$SLKCFLAGS -DNDEBUG -fuse-ld=gold"
# 20200302 bkw: gcc 5.5 needs this, not sure it's required by the C++ spec
sed -i '1i#include <cmath>' \
src/rendering/swrenderer/drawers/r_draw.cpp \
src/rendering/swrenderer/viewport/r_spritedrawer.cpp
mkdir -p build
cd build
cmake \

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@ -1,8 +1,8 @@
PRGNAM="gzdoom"
VERSION="4.2.4"
VERSION="4.3.3"
HOMEPAGE="http://gzdoom.drdteam.org/"
DOWNLOAD="https://github.com/coelckers/gzdoom/archive/g4.2.4/gzdoom-g4.2.4.tar.gz"
MD5SUM="d69673ebf158e97284c04d68c6f5a395"
DOWNLOAD="https://github.com/coelckers/gzdoom/archive/g4.3.3/gzdoom-g4.3.3.tar.gz"
MD5SUM="96454a55f7ac9fb5a0072e4802728d1e"
DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES="SDL2 OpenAL"