games/gzdoom: Updated for version 4.3.3.
Signed-off-by: B. Watson <yalhcru@gmail.com>
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# 20200302 bkw: Updated for 4.3.3.
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# 20191201 bkw: Updated for 4.2.4.
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# 20181022 bkw: Updated for 3.6.0.
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# 20180827 bkw: Updated for 3.5.1.
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@ -26,7 +27,7 @@
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# supported as "gzdoom-legacy" for those that need them.
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PRGNAM=gzdoom
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VERSION=${VERSION:-4.2.4}
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VERSION=${VERSION:-4.3.3}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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@ -88,6 +89,11 @@ sed -i "/#define *VERSIONSTR/s,GIT_DESCRIPTION,\"$VERSION\"," src/version.h
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# enough to be worth using (saves 17+ sec on my test box).
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SLKCFLAGS="$SLKCFLAGS -DNDEBUG -fuse-ld=gold"
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# 20200302 bkw: gcc 5.5 needs this, not sure it's required by the C++ spec
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sed -i '1i#include <cmath>' \
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src/rendering/swrenderer/drawers/r_draw.cpp \
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src/rendering/swrenderer/viewport/r_spritedrawer.cpp
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mkdir -p build
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cd build
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cmake \
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PRGNAM="gzdoom"
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VERSION="4.2.4"
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VERSION="4.3.3"
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HOMEPAGE="http://gzdoom.drdteam.org/"
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DOWNLOAD="https://github.com/coelckers/gzdoom/archive/g4.2.4/gzdoom-g4.2.4.tar.gz"
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MD5SUM="d69673ebf158e97284c04d68c6f5a395"
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DOWNLOAD="https://github.com/coelckers/gzdoom/archive/g4.3.3/gzdoom-g4.3.3.tar.gz"
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MD5SUM="96454a55f7ac9fb5a0072e4802728d1e"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="SDL2 OpenAL"
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