games/assaultcube-reloaded: Added (First person shooter game).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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AssaultCube Reloaded, formerly AssaultCube Special Edition,
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is a free-and-open-source first-person-shooter, created by
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the AssaultCube Reloaded Task Force to improve AssaultCube.
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This game combines the best of all worlds. Realism from Battlefield,
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anti-cheat inspired by the Quake engine, perks from Call of Duty,
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mutators from Red Eclipse, and fast-paced gameplay
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with a low system footprint from AssaultCube and the Cube Engine.
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#!/bin/sh
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cd /usr/share/games/assaultcube-reloaded
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./client.sh
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#!/bin/sh
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cd /usr/share/games/assaultcube-reloaded
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./server.sh
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#!/bin/sh
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# Slackware build script for assaultcube-reloaded
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# Copyright 2015 Dimitris Zlatanidis Orestiada, Greece
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PRGNAM=assaultcube-reloaded
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SRCNAM=acr
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VERSION=${VERSION:-2.6.2}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $SRCNAM-$VERSION
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tar xvf $CWD/$SRCNAM-$VERSION.tar.gz || tar xvf $CWD/v$VERSION.tar.gz
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cd $SRCNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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cd source/src/
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make
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make install DESTDIR=$PKG
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cd -
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find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \
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| cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true
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# install data
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mkdir -p $PKG/usr/share/games/$PRGNAM $PKG/usr/bin
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cp -rf bin_unix acr bot config packages $PKG/usr/share/games/$PRGNAM
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# enable server configuration file
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# more information http://acreloaded.wikia.com/wiki/Server_Guide
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cp $PKG/usr/share/games/$PRGNAM/config/default.servercmdline.txt \
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$PKG/usr/share/games/$PRGNAM/config/servercmdline.txt
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# install executables
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install -D -m0755 client.sh $PKG/usr/share/games/$PRGNAM/client.sh
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install -D -m0755 server.sh $PKG/usr/share/games/$PRGNAM/server.sh
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install -D -m0755 $CWD/${SRCNAM}-client.sh $PKG/usr/bin/${SRCNAM}-client
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install -D -m0755 $CWD/${SRCNAM}-server.sh $PKG/usr/bin/${SRCNAM}-server
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# install desktop icon
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mkdir -p $PKG/usr/share/pixmaps/
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install -D -m644 $CWD/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png
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# install desktop file
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mkdir -p $PKG/usr/share/applications
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install -D -m644 $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a docs/*.txt $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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[Desktop Entry]
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Name=AssaultCube Reloaded
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Comment=AssaultCube Special Edition, first-person-shooter
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Exec=acr-client
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Icon=assaultcube-reloaded
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Terminal=false
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Type=Application
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Categories=Game;ActionGame
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GenericName=AssaultCube
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PRGNAM="assaultcube-reloaded"
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VERSION="2.6.2"
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HOMEPAGE="http://acr.victorz.ca/"
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DOWNLOAD="https://github.com/acreloaded/acr/archive/v2.6.2.tar.gz"
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MD5SUM="31659ae86f3adbabfd303384b04a9786"
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DOWNLOAD_x86_64=""
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MD5SUM_x86_64=""
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REQUIRES="OpenAL enet"
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MAINTAINER="Dimitris Zlatanidis"
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EMAIL="d.zlatanidis@gmail.com"
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if [ -x /usr/bin/update-desktop-database ]; then
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/usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
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fi
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if [ -e usr/share/icons/hicolor/icon-theme.cache ]; then
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if [ -x /usr/bin/gtk-update-icon-cache ]; then
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/usr/bin/gtk-update-icon-cache usr/share/icons/hicolor >/dev/null 2>&1
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fi
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fi
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# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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assaultcube-reloaded: assaultcube-reloaded (First person shooter game)
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assaultcube-reloaded:
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assaultcube-reloaded: AssaultCube Reloaded, formerly AssaultCube Special Edition, is a
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assaultcube-reloaded: free-and-open-source first-person-shooter, created by the
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assaultcube-reloaded: AssaultCube Reloaded Task Force to improve AssaultCube.
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assaultcube-reloaded:
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assaultcube-reloaded: Homepage: http://acr.victorz.ca/
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assaultcube-reloaded:
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assaultcube-reloaded:
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assaultcube-reloaded:
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assaultcube-reloaded:
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