slackbuilds/libraries/cal3d/cpp.patch

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--- cal3d-0.11.0/src/cal3d/hardwaremodel.original.cpp 2014-04-03 06:06:40.944313033 +0300
+++ cal3d-0.11.0/src/cal3d/hardwaremodel.cpp 2014-04-03 06:07:02.795039862 +0300
@@ -10,6 +10,7 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
+#include "string.h"
#endif
--- cal3d-0.11.0/src/cal3d/platform.original.cpp 2014-04-03 06:09:37.926100456 +0300
+++ cal3d-0.11.0/src/cal3d/platform.cpp 2014-04-03 06:10:55.935125209 +0300
@@ -10,6 +10,7 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
+#include "string.h"
#endif
//****************************************************************************//
--- cal3d-0.11.0/src/cal3d/renderer.original.cpp 2014-04-03 06:12:09.135210082 +0300
+++ cal3d-0.11.0/src/cal3d/renderer.cpp 2014-04-03 06:13:02.877538211 +0300
@@ -10,6 +10,7 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
+#include "string.h"
#endif
//****************************************************************************//
--- cal3d-0.11.0/src/cal3d/submesh.original.cpp 2014-04-03 06:14:34.770389392 +0300
+++ cal3d-0.11.0/src/cal3d/submesh.cpp 2014-04-03 06:14:50.839188504 +0300
@@ -10,6 +10,7 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
+#include "string.h"
#endif
#include "cal3d/submesh.h"
--- cal3d-0.11.0/src/cal3d_converter.original.cpp 2014-04-03 06:16:15.541129584 +0300
+++ cal3d-0.11.0/src/cal3d_converter.cpp 2014-04-03 06:16:38.281845286 +0300
@@ -10,6 +10,7 @@
//****************************************************************************//
#include "cal3d/cal3d.h"
+#include "string.h"
#define SKELETON 0
#define MESH 1