117 lines
3.1 KiB
Plaintext
117 lines
3.1 KiB
Plaintext
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#!/bin/sh
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# Slackware build script for megamario
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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PRGNAM=megamario
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VERSION=${VERSION:-1.7}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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ZIPFILE="MegaMario_v${VERSION}_full.zip"
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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# zip file doesn't contain a top-level directory, so:
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mkdir -p $PRGNAM-$VERSION
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cd $PRGNAM-$VERSION
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# don't even extract the windows binaries or trash files
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unzip $CWD/$ZIPFILE -x '*.exe' '*.dll' \
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log.txt data/save.sav data/levels/1/1 data/levels/11/mai
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# missing includes
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patch -p1 < $CWD/patches/compilefix.diff
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# look for mp3music in DATADIR, not current dir
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patch -p1 < $CWD/patches/usemp3music.diff
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# write log.txt to ~/.megamario/, not current dir
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patch -p1 < $CWD/patches/logfile.diff
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# bin is hardcoded
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sed -i 's,\<bin\>,games,' Makefile
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# default to windowed, since there's no GUI for changing resolution or
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# fullscreen/windowed. it's 2016, everyone has a 1080p monitor, but the
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# default res is 640x480. in SDL1 this means huge black borders. this
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# is only the default, users can change it by editing the ini file.
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sed -i '/getboolean.*Mario:FULLSCREEN/s,1,0,' src/main.cpp
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# 'make install' doesn't create the data dir
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DATADIR=/usr/share/games/$PRGNAM
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mkdir -p $PKG/$DATADIR
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make CFLAGS="$SLKCFLAGS" \
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DATADIR="$DATADIR" \
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PREFIX=/usr
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strip $PRGNAM
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make install \
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PREFIX=$PKG/usr \
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DATADIR="$PKG/$DATADIR"
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# 'make install' doesn't install the high-quality mp3 music
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cp -a mp3music $PKG/$DATADIR
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# upstream's .desktop fails to validate, use our own fixed one.
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# the icon is upstream's.
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# not doing a man page as there are no command-line options.
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mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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cat $PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a *.txt $PKG/usr/doc/$PRGNAM-$VERSION
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# get rid of DOS line endings:
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sed -i 's,\r,,' $PKG/usr/doc/$PRGNAM-$VERSION/*.txt
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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