32 lines
1.4 KiB
Plaintext
32 lines
1.4 KiB
Plaintext
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RocksDB is a C++ library providing an embedded key-value store, where
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keys and values are arbitrary byte streams. It was developed at
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Facebook based on LevelDB and provides backwards-compatible support
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for LevelDB APIs.
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RocksDB is optimized for Flash with extremely low latencies. RocksDB
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uses a Log Structured Database Engine for storage, written entirely in
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C++. A Java version called RocksJava is currently in development.
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RocksDB features highly flexible configuration settings that may be
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tuned to run on a variety of production environments, including pure
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memory, Flash, hard disks or HDFS. It supports various compression
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algorithms and good tools for production support and debugging.
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Features:
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- Designed for application servers wanting to store up to a few
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terabytes of data on locally attached Flash drives or in RAM
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- Optimized for storing small to medium size key-values on fast
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storage -- flash devices or in-memory
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- Scales linearly with number of CPUs so that it works well on
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processors with many cores
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Build Options:
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- BUILD_TYPE=(all|lite|UNSET): if unset the default librocksdb will
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build; set it to lite to build only librocksdb_lite; if it is set to
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all, it will build both librocksdb and librocksdb_lite.
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Default is unset.
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- ENABLE_STATIC=(yes|no): Deploy static library besides shared.
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Default is no.
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- INSTALL_TOOLS=(yes|no): Deploy administration tools.
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Default is yes.
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