linux-sg2042/drivers/gpu/drm/sun4i/sunxi_engine.h

189 lines
4.9 KiB
C

/*
* Copyright (C) 2017 Icenowy Zheng <icenowy@aosc.io>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*/
#ifndef _SUNXI_ENGINE_H_
#define _SUNXI_ENGINE_H_
struct drm_plane;
struct drm_device;
struct drm_crtc_state;
struct sunxi_engine;
/**
* struct sunxi_engine_ops - helper operations for sunXi engines
*
* These hooks are used by the common part of the DRM driver to
* implement the proper behaviour.
*/
struct sunxi_engine_ops {
/**
* @atomic_begin:
*
* This callback allows to prepare our engine for an atomic
* update. This is mirroring the
* &drm_crtc_helper_funcs.atomic_begin callback, so any
* documentation there applies.
*
* This function is optional.
*/
void (*atomic_begin)(struct sunxi_engine *engine,
struct drm_crtc_state *old_state);
/**
* @atomic_check:
*
* This callback allows to validate plane-update related CRTC
* constraints specific to engines. This is mirroring the
* &drm_crtc_helper_funcs.atomic_check callback, so any
* documentation there applies.
*
* This function is optional.
*
* RETURNS:
*
* 0 on success or a negative error code.
*/
int (*atomic_check)(struct sunxi_engine *engine,
struct drm_crtc_state *state);
/**
* @commit:
*
* This callback will trigger the hardware switch to commit
* the new configuration that has been setup during the next
* vblank period.
*
* This function is optional.
*/
void (*commit)(struct sunxi_engine *engine);
/**
* @layers_init:
*
* This callback is used to allocate, initialize and register
* the layers supported by that engine.
*
* This function is mandatory.
*
* RETURNS:
*
* The array of struct drm_plane backing the layers, or an
* error pointer on failure.
*/
struct drm_plane **(*layers_init)(struct drm_device *drm,
struct sunxi_engine *engine);
/**
* @apply_color_correction:
*
* This callback will enable the color correction in the
* engine. This is useful only for the composite output.
*
* This function is optional.
*/
void (*apply_color_correction)(struct sunxi_engine *engine);
/**
* @disable_color_correction:
*
* This callback will stop the color correction in the
* engine. This is useful only for the composite output.
*
* This function is optional.
*/
void (*disable_color_correction)(struct sunxi_engine *engine);
/**
* @vblank_quirk:
*
* This callback is used to implement engine-specific
* behaviour part of the VBLANK event. It is run with all the
* constraints of an interrupt (can't sleep, all local
* interrupts disabled) and therefore should be as fast as
* possible.
*
* This function is optional.
*/
void (*vblank_quirk)(struct sunxi_engine *engine);
};
/**
* struct sunxi_engine - the common parts of an engine for sun4i-drm driver
* @ops: the operations of the engine
* @node: the of device node of the engine
* @regs: the regmap of the engine
* @id: the id of the engine (-1 if not used)
*/
struct sunxi_engine {
const struct sunxi_engine_ops *ops;
struct device_node *node;
struct regmap *regs;
int id;
/* Engine list management */
struct list_head list;
};
/**
* sunxi_engine_commit() - commit all changes of the engine
* @engine: pointer to the engine
*/
static inline void
sunxi_engine_commit(struct sunxi_engine *engine)
{
if (engine->ops && engine->ops->commit)
engine->ops->commit(engine);
}
/**
* sunxi_engine_layers_init() - Create planes (layers) for the engine
* @drm: pointer to the drm_device for which planes will be created
* @engine: pointer to the engine
*/
static inline struct drm_plane **
sunxi_engine_layers_init(struct drm_device *drm, struct sunxi_engine *engine)
{
if (engine->ops && engine->ops->layers_init)
return engine->ops->layers_init(drm, engine);
return ERR_PTR(-ENOSYS);
}
/**
* sunxi_engine_apply_color_correction - Apply the RGB2YUV color correction
* @engine: pointer to the engine
*
* This functionality is optional for an engine, however, if the engine is
* intended to be used with TV Encoder, the output will be incorrect
* without the color correction, due to TV Encoder expects the engine to
* output directly YUV signal.
*/
static inline void
sunxi_engine_apply_color_correction(struct sunxi_engine *engine)
{
if (engine->ops && engine->ops->apply_color_correction)
engine->ops->apply_color_correction(engine);
}
/**
* sunxi_engine_disable_color_correction - Disable the color space correction
* @engine: pointer to the engine
*
* This function is paired with apply_color_correction().
*/
static inline void
sunxi_engine_disable_color_correction(struct sunxi_engine *engine)
{
if (engine->ops && engine->ops->disable_color_correction)
engine->ops->disable_color_correction(engine);
}
#endif /* _SUNXI_ENGINE_H_ */