The changes in the ACPI-based PCI hotplug (ACPIPHP) subsystem made
during the 3.12 development cycle uncovered a problem with VGA
switcheroo that on some systems, when the device-specific method
(ATPX in the radeon case, _DSM in the nouveau case) is used to turn
off the discrete graphics, the BIOS generates ACPI hotplug events for
that device and those events cause ACPIPHP to attempt to remove the
device from the system (they are events for a device that was present
previously and is not present any more, so that's what should be done
according to the spec). Then, the system stops functioning correctly.
Since the hotplug events in question were simply silently ignored
previously, the least intrusive way to address that problem is to
make ACPIPHP ignore them again. For this purpose, introduce a new
ACPI device flag, no_hotplug, and modify ACPIPHP to ignore hotplug
events for PCI devices whose ACPI companions have that flag set.
Next, make the radeon and nouveau switcheroo detection code set the
no_hotplug flag for the discrete graphics' ACPI companion.
Fixes: bbd34fcdd1 (ACPI / hotplug / PCI: Register all devices under the given bridge)
References: https://bugzilla.kernel.org/show_bug.cgi?id=61891
References: https://bugzilla.kernel.org/show_bug.cgi?id=64891
Reported-and-tested-by: Mike Lothian <mike@fireburn.co.uk>
Reported-and-tested-by: <madcatx@atlas.cz>
Reported-and-tested-by: Joaquín Aramendía <samsagax@gmail.com>
Cc: Alex Deucher <alexdeucher@gmail.com>
Cc: Dave Airlie <airlied@linux.ie>
Cc: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Cc: 3.12+ <stable@vger.kernel.org> # 3.12+
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html