154 lines
4.7 KiB
C
154 lines
4.7 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef __LINUX_COMPLETION_H
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#define __LINUX_COMPLETION_H
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/*
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* (C) Copyright 2001 Linus Torvalds
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*
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* Atomic wait-for-completion handler data structures.
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* See kernel/sched/completion.c for details.
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*/
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#include <linux/wait.h>
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#ifdef CONFIG_LOCKDEP_COMPLETIONS
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#include <linux/lockdep.h>
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#endif
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/*
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* struct completion - structure used to maintain state for a "completion"
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*
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* This is the opaque structure used to maintain the state for a "completion".
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* Completions currently use a FIFO to queue threads that have to wait for
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* the "completion" event.
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*
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* See also: complete(), wait_for_completion() (and friends _timeout,
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* _interruptible, _interruptible_timeout, and _killable), init_completion(),
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* reinit_completion(), and macros DECLARE_COMPLETION(),
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* DECLARE_COMPLETION_ONSTACK().
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*/
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struct completion {
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unsigned int done;
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wait_queue_head_t wait;
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#ifdef CONFIG_LOCKDEP_COMPLETIONS
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struct lockdep_map_cross map;
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#endif
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};
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#ifdef CONFIG_LOCKDEP_COMPLETIONS
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static inline void complete_acquire(struct completion *x)
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{
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lock_acquire_exclusive((struct lockdep_map *)&x->map, 0, 0, NULL, _RET_IP_);
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}
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static inline void complete_release(struct completion *x)
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{
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lock_release((struct lockdep_map *)&x->map, 0, _RET_IP_);
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}
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static inline void complete_release_commit(struct completion *x)
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{
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lock_commit_crosslock((struct lockdep_map *)&x->map);
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}
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#define init_completion(x) \
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do { \
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static struct lock_class_key __key; \
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lockdep_init_map_crosslock((struct lockdep_map *)&(x)->map, \
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"(complete)" #x, \
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&__key, 0); \
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__init_completion(x); \
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} while (0)
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#else
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#define init_completion(x) __init_completion(x)
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static inline void complete_acquire(struct completion *x) {}
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static inline void complete_release(struct completion *x) {}
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static inline void complete_release_commit(struct completion *x) {}
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#endif
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#ifdef CONFIG_LOCKDEP_COMPLETIONS
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#define COMPLETION_INITIALIZER(work) \
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{ 0, __WAIT_QUEUE_HEAD_INITIALIZER((work).wait), \
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STATIC_CROSS_LOCKDEP_MAP_INIT("(complete)" #work, &(work)) }
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#else
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#define COMPLETION_INITIALIZER(work) \
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{ 0, __WAIT_QUEUE_HEAD_INITIALIZER((work).wait) }
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#endif
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#define COMPLETION_INITIALIZER_ONSTACK(work) \
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(*({ init_completion(&work); &work; }))
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/**
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* DECLARE_COMPLETION - declare and initialize a completion structure
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* @work: identifier for the completion structure
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*
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* This macro declares and initializes a completion structure. Generally used
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* for static declarations. You should use the _ONSTACK variant for automatic
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* variables.
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*/
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#define DECLARE_COMPLETION(work) \
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struct completion work = COMPLETION_INITIALIZER(work)
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/*
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* Lockdep needs to run a non-constant initializer for on-stack
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* completions - so we use the _ONSTACK() variant for those that
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* are on the kernel stack:
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*/
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/**
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* DECLARE_COMPLETION_ONSTACK - declare and initialize a completion structure
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* @work: identifier for the completion structure
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*
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* This macro declares and initializes a completion structure on the kernel
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* stack.
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*/
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#ifdef CONFIG_LOCKDEP
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# define DECLARE_COMPLETION_ONSTACK(work) \
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struct completion work = COMPLETION_INITIALIZER_ONSTACK(work)
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#else
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# define DECLARE_COMPLETION_ONSTACK(work) DECLARE_COMPLETION(work)
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#endif
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/**
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* init_completion - Initialize a dynamically allocated completion
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* @x: pointer to completion structure that is to be initialized
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*
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* This inline function will initialize a dynamically created completion
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* structure.
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*/
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static inline void __init_completion(struct completion *x)
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{
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x->done = 0;
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init_waitqueue_head(&x->wait);
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}
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/**
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* reinit_completion - reinitialize a completion structure
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* @x: pointer to completion structure that is to be reinitialized
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*
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* This inline function should be used to reinitialize a completion structure so it can
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* be reused. This is especially important after complete_all() is used.
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*/
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static inline void reinit_completion(struct completion *x)
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{
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x->done = 0;
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}
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extern void wait_for_completion(struct completion *);
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extern void wait_for_completion_io(struct completion *);
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extern int wait_for_completion_interruptible(struct completion *x);
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extern int wait_for_completion_killable(struct completion *x);
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extern unsigned long wait_for_completion_timeout(struct completion *x,
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unsigned long timeout);
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extern unsigned long wait_for_completion_io_timeout(struct completion *x,
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unsigned long timeout);
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extern long wait_for_completion_interruptible_timeout(
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struct completion *x, unsigned long timeout);
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extern long wait_for_completion_killable_timeout(
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struct completion *x, unsigned long timeout);
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extern bool try_wait_for_completion(struct completion *x);
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extern bool completion_done(struct completion *x);
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extern void complete(struct completion *);
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extern void complete_all(struct completion *);
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#endif
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