241 lines
9.4 KiB
Plaintext
241 lines
9.4 KiB
Plaintext
Revised: 2000-Dec-05.
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Again: 2002-Jul-06
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Again: 2005-Sep-19
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NOTE:
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The USB subsystem now has a substantial section in "The Linux Kernel API"
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guide (in Documentation/DocBook), generated from the current source
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code. This particular documentation file isn't particularly current or
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complete; don't rely on it except for a quick overview.
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1.1. Basic concept or 'What is an URB?'
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The basic idea of the new driver is message passing, the message itself is
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called USB Request Block, or URB for short.
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- An URB consists of all relevant information to execute any USB transaction
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and deliver the data and status back.
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- Execution of an URB is inherently an asynchronous operation, i.e. the
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usb_submit_urb(urb) call returns immediately after it has successfully
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queued the requested action.
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- Transfers for one URB can be canceled with usb_unlink_urb(urb) at any time.
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- Each URB has a completion handler, which is called after the action
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has been successfully completed or canceled. The URB also contains a
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context-pointer for passing information to the completion handler.
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- Each endpoint for a device logically supports a queue of requests.
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You can fill that queue, so that the USB hardware can still transfer
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data to an endpoint while your driver handles completion of another.
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This maximizes use of USB bandwidth, and supports seamless streaming
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of data to (or from) devices when using periodic transfer modes.
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1.2. The URB structure
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Some of the fields in an URB are:
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struct urb
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{
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// (IN) device and pipe specify the endpoint queue
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struct usb_device *dev; // pointer to associated USB device
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unsigned int pipe; // endpoint information
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unsigned int transfer_flags; // ISO_ASAP, SHORT_NOT_OK, etc.
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// (IN) all urbs need completion routines
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void *context; // context for completion routine
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void (*complete)(struct urb *); // pointer to completion routine
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// (OUT) status after each completion
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int status; // returned status
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// (IN) buffer used for data transfers
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void *transfer_buffer; // associated data buffer
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int transfer_buffer_length; // data buffer length
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int number_of_packets; // size of iso_frame_desc
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// (OUT) sometimes only part of CTRL/BULK/INTR transfer_buffer is used
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int actual_length; // actual data buffer length
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// (IN) setup stage for CTRL (pass a struct usb_ctrlrequest)
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unsigned char* setup_packet; // setup packet (control only)
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// Only for PERIODIC transfers (ISO, INTERRUPT)
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// (IN/OUT) start_frame is set unless ISO_ASAP isn't set
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int start_frame; // start frame
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int interval; // polling interval
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// ISO only: packets are only "best effort"; each can have errors
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int error_count; // number of errors
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struct usb_iso_packet_descriptor iso_frame_desc[0];
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};
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Your driver must create the "pipe" value using values from the appropriate
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endpoint descriptor in an interface that it's claimed.
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1.3. How to get an URB?
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URBs are allocated with the following call
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struct urb *usb_alloc_urb(int isoframes, int mem_flags)
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Return value is a pointer to the allocated URB, 0 if allocation failed.
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The parameter isoframes specifies the number of isochronous transfer frames
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you want to schedule. For CTRL/BULK/INT, use 0. The mem_flags parameter
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holds standard memory allocation flags, letting you control (among other
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things) whether the underlying code may block or not.
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To free an URB, use
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void usb_free_urb(struct urb *urb)
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You may free an urb that you've submitted, but which hasn't yet been
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returned to you in a completion callback. It will automatically be
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deallocated when it is no longer in use.
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1.4. What has to be filled in?
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Depending on the type of transaction, there are some inline functions
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defined in <linux/usb.h> to simplify the initialization, such as
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fill_control_urb() and fill_bulk_urb(). In general, they need the usb
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device pointer, the pipe (usual format from usb.h), the transfer buffer,
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the desired transfer length, the completion handler, and its context.
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Take a look at the some existing drivers to see how they're used.
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Flags:
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For ISO there are two startup behaviors: Specified start_frame or ASAP.
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For ASAP set URB_ISO_ASAP in transfer_flags.
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If short packets should NOT be tolerated, set URB_SHORT_NOT_OK in
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transfer_flags.
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1.5. How to submit an URB?
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Just call
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int usb_submit_urb(struct urb *urb, int mem_flags)
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The mem_flags parameter, such as SLAB_ATOMIC, controls memory allocation,
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such as whether the lower levels may block when memory is tight.
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It immediately returns, either with status 0 (request queued) or some
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error code, usually caused by the following:
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- Out of memory (-ENOMEM)
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- Unplugged device (-ENODEV)
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- Stalled endpoint (-EPIPE)
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- Too many queued ISO transfers (-EAGAIN)
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- Too many requested ISO frames (-EFBIG)
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- Invalid INT interval (-EINVAL)
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- More than one packet for INT (-EINVAL)
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After submission, urb->status is -EINPROGRESS; however, you should never
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look at that value except in your completion callback.
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For isochronous endpoints, your completion handlers should (re)submit
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URBs to the same endpoint with the ISO_ASAP flag, using multi-buffering,
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to get seamless ISO streaming.
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1.6. How to cancel an already running URB?
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There are two ways to cancel an URB you've submitted but which hasn't
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been returned to your driver yet. For an asynchronous cancel, call
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int usb_unlink_urb(struct urb *urb)
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It removes the urb from the internal list and frees all allocated
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HW descriptors. The status is changed to reflect unlinking. Note
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that the URB will not normally have finished when usb_unlink_urb()
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returns; you must still wait for the completion handler to be called.
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To cancel an URB synchronously, call
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void usb_kill_urb(struct urb *urb)
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It does everything usb_unlink_urb does, and in addition it waits
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until after the URB has been returned and the completion handler
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has finished. It also marks the URB as temporarily unusable, so
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that if the completion handler or anyone else tries to resubmit it
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they will get a -EPERM error. Thus you can be sure that when
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usb_kill_urb() returns, the URB is totally idle.
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1.7. What about the completion handler?
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The handler is of the following type:
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typedef void (*usb_complete_t)(struct urb *, struct pt_regs *)
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I.e., it gets the URB that caused the completion call, plus the
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register values at the time of the corresponding interrupt (if any).
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In the completion handler, you should have a look at urb->status to
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detect any USB errors. Since the context parameter is included in the URB,
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you can pass information to the completion handler.
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Note that even when an error (or unlink) is reported, data may have been
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transferred. That's because USB transfers are packetized; it might take
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sixteen packets to transfer your 1KByte buffer, and ten of them might
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have transferred succesfully before the completion was called.
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NOTE: ***** WARNING *****
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NEVER SLEEP IN A COMPLETION HANDLER. These are normally called
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during hardware interrupt processing. If you can, defer substantial
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work to a tasklet (bottom half) to keep system latencies low. You'll
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probably need to use spinlocks to protect data structures you manipulate
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in completion handlers.
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1.8. How to do isochronous (ISO) transfers?
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For ISO transfers you have to fill a usb_iso_packet_descriptor structure,
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allocated at the end of the URB by usb_alloc_urb(n,mem_flags), for each
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packet you want to schedule. You also have to set urb->interval to say
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how often to make transfers; it's often one per frame (which is once
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every microframe for highspeed devices). The actual interval used will
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be a power of two that's no bigger than what you specify.
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The usb_submit_urb() call modifies urb->interval to the implemented interval
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value that is less than or equal to the requested interval value. If
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ISO_ASAP scheduling is used, urb->start_frame is also updated.
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For each entry you have to specify the data offset for this frame (base is
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transfer_buffer), and the length you want to write/expect to read.
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After completion, actual_length contains the actual transferred length and
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status contains the resulting status for the ISO transfer for this frame.
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It is allowed to specify a varying length from frame to frame (e.g. for
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audio synchronisation/adaptive transfer rates). You can also use the length
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0 to omit one or more frames (striping).
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For scheduling you can choose your own start frame or ISO_ASAP. As explained
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earlier, if you always keep at least one URB queued and your completion
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keeps (re)submitting a later URB, you'll get smooth ISO streaming (if usb
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bandwidth utilization allows).
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If you specify your own start frame, make sure it's several frames in advance
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of the current frame. You might want this model if you're synchronizing
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ISO data with some other event stream.
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1.9. How to start interrupt (INT) transfers?
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Interrupt transfers, like isochronous transfers, are periodic, and happen
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in intervals that are powers of two (1, 2, 4 etc) units. Units are frames
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for full and low speed devices, and microframes for high speed ones.
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The usb_submit_urb() call modifies urb->interval to the implemented interval
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value that is less than or equal to the requested interval value.
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In Linux 2.6, unlike earlier versions, interrupt URBs are not automagically
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restarted when they complete. They end when the completion handler is
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called, just like other URBs. If you want an interrupt URB to be restarted,
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your completion handler must resubmit it.
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