466 lines
15 KiB
C
466 lines
15 KiB
C
#ifndef _LINUX_JIFFIES_H
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#define _LINUX_JIFFIES_H
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#include <linux/calc64.h>
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#include <linux/kernel.h>
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#include <linux/types.h>
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#include <linux/time.h>
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#include <linux/timex.h>
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#include <asm/param.h> /* for HZ */
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/*
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* The following defines establish the engineering parameters of the PLL
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* model. The HZ variable establishes the timer interrupt frequency, 100 Hz
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* for the SunOS kernel, 256 Hz for the Ultrix kernel and 1024 Hz for the
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* OSF/1 kernel. The SHIFT_HZ define expresses the same value as the
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* nearest power of two in order to avoid hardware multiply operations.
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*/
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#if HZ >= 12 && HZ < 24
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# define SHIFT_HZ 4
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#elif HZ >= 24 && HZ < 48
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# define SHIFT_HZ 5
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#elif HZ >= 48 && HZ < 96
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# define SHIFT_HZ 6
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#elif HZ >= 96 && HZ < 192
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# define SHIFT_HZ 7
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#elif HZ >= 192 && HZ < 384
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# define SHIFT_HZ 8
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#elif HZ >= 384 && HZ < 768
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# define SHIFT_HZ 9
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#elif HZ >= 768 && HZ < 1536
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# define SHIFT_HZ 10
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#else
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# error You lose.
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#endif
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/* LATCH is used in the interval timer and ftape setup. */
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#define LATCH ((CLOCK_TICK_RATE + HZ/2) / HZ) /* For divider */
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#define LATCH_HPET ((HPET_TICK_RATE + HZ/2) / HZ)
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/* Suppose we want to devide two numbers NOM and DEN: NOM/DEN, the we can
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* improve accuracy by shifting LSH bits, hence calculating:
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* (NOM << LSH) / DEN
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* This however means trouble for large NOM, because (NOM << LSH) may no
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* longer fit in 32 bits. The following way of calculating this gives us
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* some slack, under the following conditions:
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* - (NOM / DEN) fits in (32 - LSH) bits.
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* - (NOM % DEN) fits in (32 - LSH) bits.
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*/
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#define SH_DIV(NOM,DEN,LSH) ( (((NOM) / (DEN)) << (LSH)) \
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+ ((((NOM) % (DEN)) << (LSH)) + (DEN) / 2) / (DEN))
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/* HZ is the requested value. ACTHZ is actual HZ ("<< 8" is for accuracy) */
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#define ACTHZ (SH_DIV (CLOCK_TICK_RATE, LATCH, 8))
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#define ACTHZ_HPET (SH_DIV (HPET_TICK_RATE, LATCH_HPET, 8))
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/* TICK_NSEC is the time between ticks in nsec assuming real ACTHZ */
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#define TICK_NSEC (SH_DIV (1000000UL * 1000, ACTHZ, 8))
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#define TICK_NSEC_HPET (SH_DIV(1000000UL * 1000, ACTHZ_HPET, 8))
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/* TICK_USEC is the time between ticks in usec assuming fake USER_HZ */
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#define TICK_USEC ((1000000UL + USER_HZ/2) / USER_HZ)
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/* TICK_USEC_TO_NSEC is the time between ticks in nsec assuming real ACTHZ and */
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/* a value TUSEC for TICK_USEC (can be set bij adjtimex) */
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#define TICK_USEC_TO_NSEC(TUSEC) (SH_DIV (TUSEC * USER_HZ * 1000, ACTHZ, 8))
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/* some arch's have a small-data section that can be accessed register-relative
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* but that can only take up to, say, 4-byte variables. jiffies being part of
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* an 8-byte variable may not be correctly accessed unless we force the issue
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*/
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#define __jiffy_data __attribute__((section(".data")))
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/*
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* The 64-bit value is not volatile - you MUST NOT read it
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* without sampling the sequence number in xtime_lock.
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* get_jiffies_64() will do this for you as appropriate.
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*/
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extern u64 __jiffy_data jiffies_64;
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extern unsigned long volatile __jiffy_data jiffies;
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#if (BITS_PER_LONG < 64)
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u64 get_jiffies_64(void);
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#else
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static inline u64 get_jiffies_64(void)
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{
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return (u64)jiffies;
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}
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#endif
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/*
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* These inlines deal with timer wrapping correctly. You are
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* strongly encouraged to use them
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* 1. Because people otherwise forget
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* 2. Because if the timer wrap changes in future you won't have to
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* alter your driver code.
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*
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* time_after(a,b) returns true if the time a is after time b.
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*
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* Do this with "<0" and ">=0" to only test the sign of the result. A
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* good compiler would generate better code (and a really good compiler
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* wouldn't care). Gcc is currently neither.
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*/
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#define time_after(a,b) \
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(typecheck(unsigned long, a) && \
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typecheck(unsigned long, b) && \
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((long)(b) - (long)(a) < 0))
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#define time_before(a,b) time_after(b,a)
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#define time_after_eq(a,b) \
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(typecheck(unsigned long, a) && \
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typecheck(unsigned long, b) && \
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((long)(a) - (long)(b) >= 0))
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#define time_before_eq(a,b) time_after_eq(b,a)
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/* Same as above, but does so with platform independent 64bit types.
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* These must be used when utilizing jiffies_64 (i.e. return value of
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* get_jiffies_64() */
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#define time_after64(a,b) \
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(typecheck(__u64, a) && \
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typecheck(__u64, b) && \
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((__s64)(b) - (__s64)(a) < 0))
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#define time_before64(a,b) time_after64(b,a)
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#define time_after_eq64(a,b) \
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(typecheck(__u64, a) && \
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typecheck(__u64, b) && \
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((__s64)(a) - (__s64)(b) >= 0))
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#define time_before_eq64(a,b) time_after_eq64(b,a)
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/*
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* Have the 32 bit jiffies value wrap 5 minutes after boot
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* so jiffies wrap bugs show up earlier.
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*/
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#define INITIAL_JIFFIES ((unsigned long)(unsigned int) (-300*HZ))
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/*
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* Change timeval to jiffies, trying to avoid the
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* most obvious overflows..
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*
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* And some not so obvious.
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*
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* Note that we don't want to return MAX_LONG, because
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* for various timeout reasons we often end up having
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* to wait "jiffies+1" in order to guarantee that we wait
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* at _least_ "jiffies" - so "jiffies+1" had better still
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* be positive.
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*/
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#define MAX_JIFFY_OFFSET ((~0UL >> 1)-1)
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/*
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* We want to do realistic conversions of time so we need to use the same
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* values the update wall clock code uses as the jiffies size. This value
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* is: TICK_NSEC (which is defined in timex.h). This
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* is a constant and is in nanoseconds. We will used scaled math
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* with a set of scales defined here as SEC_JIFFIE_SC, USEC_JIFFIE_SC and
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* NSEC_JIFFIE_SC. Note that these defines contain nothing but
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* constants and so are computed at compile time. SHIFT_HZ (computed in
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* timex.h) adjusts the scaling for different HZ values.
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* Scaled math??? What is that?
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*
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* Scaled math is a way to do integer math on values that would,
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* otherwise, either overflow, underflow, or cause undesired div
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* instructions to appear in the execution path. In short, we "scale"
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* up the operands so they take more bits (more precision, less
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* underflow), do the desired operation and then "scale" the result back
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* by the same amount. If we do the scaling by shifting we avoid the
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* costly mpy and the dastardly div instructions.
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* Suppose, for example, we want to convert from seconds to jiffies
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* where jiffies is defined in nanoseconds as NSEC_PER_JIFFIE. The
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* simple math is: jiff = (sec * NSEC_PER_SEC) / NSEC_PER_JIFFIE; We
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* observe that (NSEC_PER_SEC / NSEC_PER_JIFFIE) is a constant which we
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* might calculate at compile time, however, the result will only have
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* about 3-4 bits of precision (less for smaller values of HZ).
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*
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* So, we scale as follows:
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* jiff = (sec) * (NSEC_PER_SEC / NSEC_PER_JIFFIE);
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* jiff = ((sec) * ((NSEC_PER_SEC * SCALE)/ NSEC_PER_JIFFIE)) / SCALE;
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* Then we make SCALE a power of two so:
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* jiff = ((sec) * ((NSEC_PER_SEC << SCALE)/ NSEC_PER_JIFFIE)) >> SCALE;
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* Now we define:
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* #define SEC_CONV = ((NSEC_PER_SEC << SCALE)/ NSEC_PER_JIFFIE))
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* jiff = (sec * SEC_CONV) >> SCALE;
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*
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* Often the math we use will expand beyond 32-bits so we tell C how to
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* do this and pass the 64-bit result of the mpy through the ">> SCALE"
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* which should take the result back to 32-bits. We want this expansion
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* to capture as much precision as possible. At the same time we don't
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* want to overflow so we pick the SCALE to avoid this. In this file,
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* that means using a different scale for each range of HZ values (as
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* defined in timex.h).
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*
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* For those who want to know, gcc will give a 64-bit result from a "*"
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* operator if the result is a long long AND at least one of the
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* operands is cast to long long (usually just prior to the "*" so as
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* not to confuse it into thinking it really has a 64-bit operand,
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* which, buy the way, it can do, but it take more code and at least 2
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* mpys).
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* We also need to be aware that one second in nanoseconds is only a
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* couple of bits away from overflowing a 32-bit word, so we MUST use
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* 64-bits to get the full range time in nanoseconds.
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*/
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/*
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* Here are the scales we will use. One for seconds, nanoseconds and
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* microseconds.
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*
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* Within the limits of cpp we do a rough cut at the SEC_JIFFIE_SC and
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* check if the sign bit is set. If not, we bump the shift count by 1.
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* (Gets an extra bit of precision where we can use it.)
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* We know it is set for HZ = 1024 and HZ = 100 not for 1000.
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* Haven't tested others.
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* Limits of cpp (for #if expressions) only long (no long long), but
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* then we only need the most signicant bit.
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*/
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#define SEC_JIFFIE_SC (31 - SHIFT_HZ)
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#if !((((NSEC_PER_SEC << 2) / TICK_NSEC) << (SEC_JIFFIE_SC - 2)) & 0x80000000)
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#undef SEC_JIFFIE_SC
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#define SEC_JIFFIE_SC (32 - SHIFT_HZ)
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#endif
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#define NSEC_JIFFIE_SC (SEC_JIFFIE_SC + 29)
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#define USEC_JIFFIE_SC (SEC_JIFFIE_SC + 19)
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#define SEC_CONVERSION ((unsigned long)((((u64)NSEC_PER_SEC << SEC_JIFFIE_SC) +\
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TICK_NSEC -1) / (u64)TICK_NSEC))
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#define NSEC_CONVERSION ((unsigned long)((((u64)1 << NSEC_JIFFIE_SC) +\
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TICK_NSEC -1) / (u64)TICK_NSEC))
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#define USEC_CONVERSION \
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((unsigned long)((((u64)NSEC_PER_USEC << USEC_JIFFIE_SC) +\
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TICK_NSEC -1) / (u64)TICK_NSEC))
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/*
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* USEC_ROUND is used in the timeval to jiffie conversion. See there
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* for more details. It is the scaled resolution rounding value. Note
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* that it is a 64-bit value. Since, when it is applied, we are already
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* in jiffies (albit scaled), it is nothing but the bits we will shift
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* off.
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*/
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#define USEC_ROUND (u64)(((u64)1 << USEC_JIFFIE_SC) - 1)
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/*
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* The maximum jiffie value is (MAX_INT >> 1). Here we translate that
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* into seconds. The 64-bit case will overflow if we are not careful,
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* so use the messy SH_DIV macro to do it. Still all constants.
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*/
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#if BITS_PER_LONG < 64
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# define MAX_SEC_IN_JIFFIES \
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(long)((u64)((u64)MAX_JIFFY_OFFSET * TICK_NSEC) / NSEC_PER_SEC)
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#else /* take care of overflow on 64 bits machines */
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# define MAX_SEC_IN_JIFFIES \
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(SH_DIV((MAX_JIFFY_OFFSET >> SEC_JIFFIE_SC) * TICK_NSEC, NSEC_PER_SEC, 1) - 1)
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#endif
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/*
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* Convert jiffies to milliseconds and back.
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*
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* Avoid unnecessary multiplications/divisions in the
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* two most common HZ cases:
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*/
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static inline unsigned int jiffies_to_msecs(const unsigned long j)
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{
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#if HZ <= MSEC_PER_SEC && !(MSEC_PER_SEC % HZ)
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return (MSEC_PER_SEC / HZ) * j;
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#elif HZ > MSEC_PER_SEC && !(HZ % MSEC_PER_SEC)
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return (j + (HZ / MSEC_PER_SEC) - 1)/(HZ / MSEC_PER_SEC);
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#else
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return (j * MSEC_PER_SEC) / HZ;
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#endif
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}
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static inline unsigned int jiffies_to_usecs(const unsigned long j)
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{
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#if HZ <= USEC_PER_SEC && !(USEC_PER_SEC % HZ)
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return (USEC_PER_SEC / HZ) * j;
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#elif HZ > USEC_PER_SEC && !(HZ % USEC_PER_SEC)
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return (j + (HZ / USEC_PER_SEC) - 1)/(HZ / USEC_PER_SEC);
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#else
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return (j * USEC_PER_SEC) / HZ;
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#endif
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}
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static inline unsigned long msecs_to_jiffies(const unsigned int m)
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{
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if (m > jiffies_to_msecs(MAX_JIFFY_OFFSET))
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return MAX_JIFFY_OFFSET;
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#if HZ <= MSEC_PER_SEC && !(MSEC_PER_SEC % HZ)
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return (m + (MSEC_PER_SEC / HZ) - 1) / (MSEC_PER_SEC / HZ);
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#elif HZ > MSEC_PER_SEC && !(HZ % MSEC_PER_SEC)
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return m * (HZ / MSEC_PER_SEC);
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#else
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return (m * HZ + MSEC_PER_SEC - 1) / MSEC_PER_SEC;
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#endif
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}
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static inline unsigned long usecs_to_jiffies(const unsigned int u)
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{
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if (u > jiffies_to_usecs(MAX_JIFFY_OFFSET))
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return MAX_JIFFY_OFFSET;
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#if HZ <= USEC_PER_SEC && !(USEC_PER_SEC % HZ)
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return (u + (USEC_PER_SEC / HZ) - 1) / (USEC_PER_SEC / HZ);
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#elif HZ > USEC_PER_SEC && !(HZ % USEC_PER_SEC)
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return u * (HZ / USEC_PER_SEC);
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#else
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return (u * HZ + USEC_PER_SEC - 1) / USEC_PER_SEC;
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#endif
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}
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/*
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* The TICK_NSEC - 1 rounds up the value to the next resolution. Note
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* that a remainder subtract here would not do the right thing as the
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* resolution values don't fall on second boundries. I.e. the line:
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* nsec -= nsec % TICK_NSEC; is NOT a correct resolution rounding.
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*
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* Rather, we just shift the bits off the right.
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*
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* The >> (NSEC_JIFFIE_SC - SEC_JIFFIE_SC) converts the scaled nsec
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* value to a scaled second value.
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*/
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static __inline__ unsigned long
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timespec_to_jiffies(const struct timespec *value)
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{
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unsigned long sec = value->tv_sec;
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long nsec = value->tv_nsec + TICK_NSEC - 1;
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if (sec >= MAX_SEC_IN_JIFFIES){
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sec = MAX_SEC_IN_JIFFIES;
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nsec = 0;
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}
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return (((u64)sec * SEC_CONVERSION) +
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(((u64)nsec * NSEC_CONVERSION) >>
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(NSEC_JIFFIE_SC - SEC_JIFFIE_SC))) >> SEC_JIFFIE_SC;
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}
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static __inline__ void
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jiffies_to_timespec(const unsigned long jiffies, struct timespec *value)
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{
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/*
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* Convert jiffies to nanoseconds and separate with
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* one divide.
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*/
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u64 nsec = (u64)jiffies * TICK_NSEC;
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value->tv_sec = div_long_long_rem(nsec, NSEC_PER_SEC, &value->tv_nsec);
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}
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/* Same for "timeval"
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*
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* Well, almost. The problem here is that the real system resolution is
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* in nanoseconds and the value being converted is in micro seconds.
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* Also for some machines (those that use HZ = 1024, in-particular),
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* there is a LARGE error in the tick size in microseconds.
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* The solution we use is to do the rounding AFTER we convert the
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* microsecond part. Thus the USEC_ROUND, the bits to be shifted off.
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* Instruction wise, this should cost only an additional add with carry
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* instruction above the way it was done above.
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*/
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static __inline__ unsigned long
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timeval_to_jiffies(const struct timeval *value)
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{
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unsigned long sec = value->tv_sec;
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long usec = value->tv_usec;
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if (sec >= MAX_SEC_IN_JIFFIES){
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sec = MAX_SEC_IN_JIFFIES;
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usec = 0;
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}
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return (((u64)sec * SEC_CONVERSION) +
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(((u64)usec * USEC_CONVERSION + USEC_ROUND) >>
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(USEC_JIFFIE_SC - SEC_JIFFIE_SC))) >> SEC_JIFFIE_SC;
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}
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static __inline__ void
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jiffies_to_timeval(const unsigned long jiffies, struct timeval *value)
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{
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/*
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* Convert jiffies to nanoseconds and separate with
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* one divide.
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*/
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u64 nsec = (u64)jiffies * TICK_NSEC;
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long tv_usec;
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value->tv_sec = div_long_long_rem(nsec, NSEC_PER_SEC, &tv_usec);
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tv_usec /= NSEC_PER_USEC;
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value->tv_usec = tv_usec;
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}
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/*
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* Convert jiffies/jiffies_64 to clock_t and back.
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*/
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static inline clock_t jiffies_to_clock_t(long x)
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{
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#if (TICK_NSEC % (NSEC_PER_SEC / USER_HZ)) == 0
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return x / (HZ / USER_HZ);
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#else
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u64 tmp = (u64)x * TICK_NSEC;
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do_div(tmp, (NSEC_PER_SEC / USER_HZ));
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return (long)tmp;
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#endif
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}
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static inline unsigned long clock_t_to_jiffies(unsigned long x)
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{
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#if (HZ % USER_HZ)==0
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if (x >= ~0UL / (HZ / USER_HZ))
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return ~0UL;
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return x * (HZ / USER_HZ);
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#else
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u64 jif;
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/* Don't worry about loss of precision here .. */
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if (x >= ~0UL / HZ * USER_HZ)
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return ~0UL;
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/* .. but do try to contain it here */
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jif = x * (u64) HZ;
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do_div(jif, USER_HZ);
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return jif;
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#endif
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}
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static inline u64 jiffies_64_to_clock_t(u64 x)
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{
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#if (TICK_NSEC % (NSEC_PER_SEC / USER_HZ)) == 0
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do_div(x, HZ / USER_HZ);
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#else
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/*
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* There are better ways that don't overflow early,
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* but even this doesn't overflow in hundreds of years
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* in 64 bits, so..
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*/
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x *= TICK_NSEC;
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do_div(x, (NSEC_PER_SEC / USER_HZ));
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#endif
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return x;
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}
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static inline u64 nsec_to_clock_t(u64 x)
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{
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#if (NSEC_PER_SEC % USER_HZ) == 0
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do_div(x, (NSEC_PER_SEC / USER_HZ));
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#elif (USER_HZ % 512) == 0
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x *= USER_HZ/512;
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do_div(x, (NSEC_PER_SEC / 512));
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#else
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/*
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* max relative error 5.7e-8 (1.8s per year) for USER_HZ <= 1024,
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* overflow after 64.99 years.
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* exact for HZ=60, 72, 90, 120, 144, 180, 300, 600, 900, ...
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*/
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x *= 9;
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do_div(x, (unsigned long)((9ull * NSEC_PER_SEC + (USER_HZ/2))
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/ USER_HZ));
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#endif
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return x;
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}
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#endif
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