This debugfs interface will allow intel-gpu-tools test case
to verify if screen has been updated properly on cases like PSR.
v2: Accepted all Daniel's suggestions:
* grab modeset lock
* loop over connector and check DPMS on
* return errors
* use _eDP1 suffix for easy future extension
* don't cache crc_supported neither latest crc
* return crc as a full array and read it at once with aux.
* use 0 to turn TEST_SINK off.
* split the drm_helpers definitions in another patch.
v3: Accepted 2 Damien's suggestion: remove h from printf hexa
and return ENODEV when eDP not present instead of EAGAIN.
v4: Accepted 2 Jani' s suggestion: 1 path for unlock and remove
_retry from aux read.
v5: removing last missing useless _retry (by Damien)
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Damien Lespiau <damien.lespiau@intel.com>
Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html