Pull drm fixes from Dave Airlie:
"Nothing too major, radeon still has some dpm changes for off by
default.
Radeon, intel, msm:
- radeon: a few more dpm fixes (still off by default), uvd fixes
- i915: runtime warn backtrace and regression fix
- msm: iommu changes fallout"
* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux: (27 commits)
drm/msm: use drm_gem_dumb_destroy helper
drm/msm: deal with mach/iommu.h removal
drm/msm: Remove iommu include from mdp4_kms.c
drm/msm: Odd PTR_ERR usage
drm/i915: Fix up usage of SHRINK_STOP
drm/radeon: fix hdmi audio on DCE3.0/3.1 asics
drm/i915: preserve pipe A quirk in i9xx_set_pipeconf
drm/i915/tv: clear adjusted_mode.flags
drm/i915/dp: increase i2c-over-aux retry interval on AUX DEFER
drm/radeon/cik: fix overflow in vram fetch
drm/radeon: add missing hdmi callbacks for rv6xx
drm/i915: Use a temporary va_list for two-pass string handling
drm/radeon/uvd: lower msg&fb buffer requirements on UVD3
drm/radeon: disable tests/benchmarks if accel is disabled
drm/radeon: don't set default clocks for SI when DPM is disabled
drm/radeon/dpm/ci: filter clocks based on voltage/clk dep tables
drm/radeon/dpm/si: filter clocks based on voltage/clk dep tables
drm/radeon/dpm/ni: filter clocks based on voltage/clk dep tables
drm/radeon/dpm/btc: filter clocks based on voltage/clk dep tables
drm/radeon/dpm: fetch the max clk from voltage dep tables helper
...
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html