We implement automatic vma mmap() access management for all drivers using
gem_mmap. We use the vma manager to add each open-file that creates a
gem-handle to the vma-node of the underlying gem object. Once the handle
is destroyed, we drop the open-file again.
This allows us to use drm_vma_node_is_allowed() on _any_ gem object to see
whether an open-file is granted access. In drm_gem_mmap() we use this to
verify that unprivileged users cannot guess gem offsets and map arbitrary
buffers.
Note that this manages access for _all_ gem users (also TTM+GEM), but the
actual access checks are only done for drm_gem_mmap(). TTM drivers use the
TTM mmap helpers, which need to do that separately.
Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html