A helper that drivers can use to send vblank event after a pageflip.
If the driver doesn't support proper vblank irq based time/seqn then
just pass -1 for the pipe # to get do_gettimestamp() behavior (since
there are a lot of drivers that don't use drm_vblank_count_and_time())
Also an internal send_vblank_event() helper for the various other code
paths within drm_irq that also need to send vblank events.
v1: original
v2: add back 'vblwait->reply.sequence = seq' which should not have
been deleted
v3: add WARN_ON() in case lock is not held and comments
v4: use WARN_ON_SMP() instead to fix issue with !SMP && !DEBUG_SPINLOCK
as pointed out by Marcin Slusarz
v5: update docbook
Signed-off-by: Rob Clark <rob@ti.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html