Pull vfs pile 4 from Al Viro:
"list_lru pile, mostly"
This came out of Andrew's pile, Al ended up doing the merge work so that
Andrew didn't have to.
Additionally, a few fixes.
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs: (42 commits)
super: fix for destroy lrus
list_lru: dynamically adjust node arrays
shrinker: Kill old ->shrink API.
shrinker: convert remaining shrinkers to count/scan API
staging/lustre/libcfs: cleanup linux-mem.h
staging/lustre/ptlrpc: convert to new shrinker API
staging/lustre/obdclass: convert lu_object shrinker to count/scan API
staging/lustre/ldlm: convert to shrinkers to count/scan API
hugepage: convert huge zero page shrinker to new shrinker API
i915: bail out earlier when shrinker cannot acquire mutex
drivers: convert shrinkers to new count/scan API
fs: convert fs shrinkers to new scan/count API
xfs: fix dquot isolation hang
xfs-convert-dquot-cache-lru-to-list_lru-fix
xfs: convert dquot cache lru to list_lru
xfs: rework buffer dispose list tracking
xfs-convert-buftarg-lru-to-generic-code-fix
xfs: convert buftarg LRU to generic code
fs: convert inode and dentry shrinking to be node aware
vmscan: per-node deferred work
...
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html