Add a hotplug IRQ storm detection (triggered when a hotplug interrupt
fires more than 5 times / sec).
Rationale:
Despite of the many attempts to fix the problem with noisy hotplug
interrupt lines we are still seeing systems which have issues:
Once cause of noise seems to be bad routing of the hotplug line
on the board: cross talk from other signals seems to cause erronous
hotplug interrupts. This has been documented as an erratum for the
the i945GM chipset and thus hotplug support was disabled for this
chipset model but others seem to have this problem, too.
We have seen this issue on a G35 motherboard for example:
Even different motherboards of the same model seem to behave
differently: while some only see only around 10-100 interrupts/s
others seem to see 5k or more.
We've also observed a dependency on the selected video mode.
Also on certain laptops interrupt noise seems to occur duing
battery charging when the battery is at a certain charge levels.
Thus we add a simple algorithm here that detects an 'interrupt storm'
condition.
v2: Fixed comment.
v3: Reordered drm_i915_private: moved hpd state tracking to hotplug work stuff.
v4: Followed by Jesse Barnes to use a time_..() macro.
v5: Fixed coding style as suggested by Jani Nikula.
Signed-off-by: Egbert Eich <eich@suse.de>
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html