linux-sg2042/include/dt-bindings/leds
Roderick Colenbrander 61177c088a leds: add new LED_FUNCTION_PLAYER for player LEDs for game controllers.
Player LEDs are commonly found on game controllers from Nintendo and Sony
to indicate a player ID across a number of LEDs. For example, "Player 2"
might be indicated as "-x--" on a device with 4 LEDs where "x" means on.

This patch introduces LED_FUNCTION_PLAYER1-5 defines to properly indicate
player LEDs from the kernel. Until now there was no good standard, which
resulted in inconsistent behavior across xpad, hid-sony, hid-wiimote and
other drivers. Moving forward new drivers should use LED_FUNCTION_PLAYERx.

Note: management of Player IDs is left to user space, though a kernel
driver may pick a default value.

Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Acked-by: Pavel Machek <pavel@ucw.cz>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
2021-10-27 09:49:29 +02:00
..
common.h leds: add new LED_FUNCTION_PLAYER for player LEDs for game controllers. 2021-10-27 09:49:29 +02:00
leds-netxbig.h leds: netxbig: add device tree binding 2015-11-03 08:59:25 +01:00
leds-ns2.h License cleanup: add SPDX GPL-2.0 license identifier to files with no license 2017-11-02 11:10:55 +01:00
leds-pca955x.h leds: pca955x: add GPIO support 2017-08-14 22:22:37 +02:00
leds-pca9532.h leds: pca9532: Add device tree support 2016-06-20 09:43:33 +02:00
rt4831-backlight.h backlight: rt4831: Adds DT binding document for Richtek RT4831 backlight 2021-06-02 10:50:00 +01:00