Pull drm update from Dave Airlie:
"Exynos and Radeon mostly, with a dma-buf and ttm fix thrown in.
It's a bit big but its mostly exynos license fix ups and I'd rather
not hold those up since its legally stuff.
Radeon has a couple of fixes from dma engine work, TTM is just a
locking fix, and dma-buf fix has been hanging around and I finally got
a chance to review it."
* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux: (30 commits)
drm/ttm: fix fence locking in ttm_buffer_object_transfer
drm/prime: drop reference on imported dma-buf come from gem
drm/radeon: add quirk for d3 delay during switcheroo poweron for apple macbooks
drm/exynos: move finish page flip to a common place
drm/exynos: fimd: modify condition in fimd resume
drm/radeon: fix DMA CS parser for r6xx linear copy packet
drm/radeon: split r6xx and r7xx copy_dma functions
drm/exynos: Use devm_clk_get in exynos_drm_gsc.c
drm/exynos: Remove redundant NULL check in exynos_drm_gsc.c
drm/exynos: Remove explicit freeing using devm_* APIs in exynos_drm_gsc.c
drm/exynos: Use devm_clk_get in exynos_drm_rotator.c
drm/exynos: Remove redundant NULL check in exynos_drm_rotator.c
drm/exynos: Remove unnecessary devm_* freeing APIs in exynos_drm_rotator.c
drm/exynos: Use devm_clk_get in exynos_drm_fimc.c
drm/exynos: Remove redundant NULL check
drm/exynos: Remove explicit freeing using devm_* APIs in exynos_drm_fimc.c
drm/exynos: Use devm_kzalloc in exynos_drm_ipp.c
drm/exynos: fix gem buffer allocation type checking
drm/exynos: remove needless parenthesis.
drm/exynos: fix incorrect interrupt induced by m2m operation.
...
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html