Some fixes for 3.8:
- Watermark fixups from Chris Wilson (4 pieces).
- 2 snb workarounds, seem to be recently added to our internal DB.
- workaround for the infamous i830/i845 hang, seems now finally solid!
Based on Chris' fix for SNA, now also for UXA/mesa&old SNA.
- Some more fixlets for shrinker-pulls-the-rug issues (Chris&me).
- Fix dma-buf flags when exporting (you).
- Disable the VGA plane if it's enabled on lid open - similar fix in
spirit to the one I've sent you last weeek, BIOS' really like to mess
with the display when closing the lid (awesome debug work from Krzysztof
Mazur).
* 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel:
drm/i915: disable shrinker lock stealing for create_mmap_offset
drm/i915: optionally disable shrinker lock stealing
drm/i915: fix flags in dma buf exporting
i915: ensure that VGA plane is disabled
drm/i915: Preallocate the drm_mm_node prior to manipulating the GTT drm_mm manager
drm: Export routines for inserting preallocated nodes into the mm manager
drm/i915: don't disable disconnected outputs
drm/i915: Implement workaround for broken CS tlb on i830/845
drm/i915: Implement WaSetupGtModeTdRowDispatch
drm/i915: Implement WaDisableHiZPlanesWhenMSAAEnabled
drm/i915: Prefer CRTC 'active' rather than 'enabled' during WM computations
drm/i915: Clear self-refresh watermarks when disabled
drm/i915: Double the cursor self-refresh latency on Valleyview
drm/i915: Fixup cursor latency used for IVB lp3 watermarks
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html