Pull drm fixes from Dave Airlie:
"This is just a regular fixes pull apart from the qxl one, it has
radeon and intel bits in it,
The intel fixes are for a regression with the RC6 fix and a 3.10 hdmi
regression, whereas radeon is more DPM fixes, a few lockup fixes and
some rn50/r100 DAC fixes"
* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux:
drm/radeon/dpm: fix r600_enable_sclk_control()
drm/radeon/dpm: implement force performance levels for rv6xx
drm/radeon/dpm: fix displaygap programming on rv6xx
drm/radeon/dpm: fix a typo in the rv6xx mclk setup
drm/i915: initialize gt_lock early with other spin locks
drm/i915: fix hdmi portclock limits
drm/radeon: fix combios tables on older cards
drm/radeon: improve dac adjust heuristics for legacy pdac
drm/radeon: Another card with wrong primary dac adj
drm/radeon: fix endian issues with DP handling (v3)
drm/radeon/vm: only align the pt base to 32k
drm/radeon: wait for 3D idle before using CP DMA
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html