linux-sg2042/tools/include/linux/kernel.h

86 lines
2.2 KiB
C

#ifndef __TOOLS_LINUX_KERNEL_H
#define __TOOLS_LINUX_KERNEL_H
#include <stdarg.h>
#include <stddef.h>
#include <assert.h>
#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
#define PERF_ALIGN(x, a) __PERF_ALIGN_MASK(x, (typeof(x))(a)-1)
#define __PERF_ALIGN_MASK(x, mask) (((x)+(mask))&~(mask))
#ifndef offsetof
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#endif
#ifndef container_of
/**
* container_of - cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#define container_of(ptr, type, member) ({ \
const typeof(((type *)0)->member) * __mptr = (ptr); \
(type *)((char *)__mptr - offsetof(type, member)); })
#endif
#define BUILD_BUG_ON_ZERO(e) (sizeof(struct { int:-!!(e); }))
#ifndef max
#define max(x, y) ({ \
typeof(x) _max1 = (x); \
typeof(y) _max2 = (y); \
(void) (&_max1 == &_max2); \
_max1 > _max2 ? _max1 : _max2; })
#endif
#ifndef min
#define min(x, y) ({ \
typeof(x) _min1 = (x); \
typeof(y) _min2 = (y); \
(void) (&_min1 == &_min2); \
_min1 < _min2 ? _min1 : _min2; })
#endif
#ifndef roundup
#define roundup(x, y) ( \
{ \
const typeof(y) __y = y; \
(((x) + (__y - 1)) / __y) * __y; \
} \
)
#endif
#ifndef BUG_ON
#ifdef NDEBUG
#define BUG_ON(cond) do { if (cond) {} } while (0)
#else
#define BUG_ON(cond) assert(!(cond))
#endif
#endif
/*
* Both need more care to handle endianness
* (Don't use bitmap_copy_le() for now)
*/
#define cpu_to_le64(x) (x)
#define cpu_to_le32(x) (x)
int vscnprintf(char *buf, size_t size, const char *fmt, va_list args);
int scnprintf(char * buf, size_t size, const char * fmt, ...);
/*
* This looks more complex than it should be. But we need to
* get the type for the ~ right in round_down (it needs to be
* as wide as the result!), and we want to evaluate the macro
* arguments just once each.
*/
#define __round_mask(x, y) ((__typeof__(x))((y)-1))
#define round_up(x, y) ((((x)-1) | __round_mask(x, y))+1)
#define round_down(x, y) ((x) & ~__round_mask(x, y))
#endif