IRQ_MATRIX_SIZE is the number of longs needed for a bitmap, multiplied by
the size of a long, yielding a byte count. But it is used to size an array
of longs, which is way more memory than is needed.
Change IRQ_MATRIX_SIZE so it is just the number of longs needed and the
arrays come out the correct size.
Fixes: 2f75d9e1c9 ("genirq: Implement bitmap matrix allocator")
Signed-off-by: Michael Kelley <mikelley@microsoft.com>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: KY Srinivasan <kys@microsoft.com>
Link: https://lkml.kernel.org/r/1541032428-10392-1-git-send-email-mikelley@microsoft.com