- Move futex code into kernel/futex/ and split up the kitchen sink into
seperate files to make integration of sys_futex_waitv() simpler.
- Add a new sys_futex_waitv() syscall which allows to wait on multiple
futexes. The main use case is emulating Windows' WaitForMultipleObjects
which allows Wine to improve the performance of Windows Games. Also
native Linux games can benefit from this interface as this is a common
wait pattern for this kind of applications.
- Add context to ww_mutex_trylock() to provide a path for i915 to rework
their eviction code step by step without making lockdep upset until the
final steps of rework are completed. It's also useful for regulator and
TTM to avoid dropping locks in the non contended path.
- Lockdep and might_sleep() cleanups and improvements
- A few improvements for the RT substitutions.
- The usual small improvements and cleanups.
-----BEGIN PGP SIGNATURE-----
iQJHBAABCgAxFiEEQp8+kY+LLUocC4bMphj1TA10mKEFAmF/FTITHHRnbHhAbGlu
dXRyb25peC5kZQAKCRCmGPVMDXSYoVNZD/9vIm3Bu1Coz8tbNXz58AiCYq9Y/vp5
mzFgSzz+VJTkW5Vh8jo5Uel4rCKZyt+rL276EoaRPzYl8KFtWDbpK3qd3PrXKqTX
At49JO4ttAMJUHIBQ6vblEkykmfEd9YPU1uSWk5roJ+s7Jmr5VWnu0FEWHP00As5
tWOca/TM0ei9kof26V2fl5aecTGII4i4Zsvy+LPsXtI+TnmP0gSBcGAS/5UnZTtJ
vQRWTR3ojoYvh5iTmNqbaURYoQLe2j8yscn1DSW1CABWVmP12eDWs+N7jRP4b5S9
73xOv5P7vpva41wxrK2ir5iNkpsLE97VL2JOHTW8nm7orblfiuxHLTCkTjEdd2pO
h8blI2IBizEB3JYn2BMkOAaZQOSjN8hd6Ye/b2B4AMEGWeXEoEv6eVy/orYKCluQ
XDqGn47Vce/SYmo5vfTB8VMt6nANx8PKvOP3IvjHInYEQBgiT6QrlUw3RRkXBp5s
clQkjYYwjAMVIXowcCrdhoKjMROzi6STShVwHwGL8MaZXqr8Vl6BUO9ckU0pY+4C
F000Hzwxi8lGEQ9k+P+BnYOEzH5osCty8lloKiQ/7ciX6T+CZHGJPGK/iY4YL8P5
C3CJWMsHCqST7DodNFJmdfZt99UfIMmEhshMDduU9AAH0tHCn8vOu0U6WvCtpyBp
BvHj68zteAtlYg==
=RZ4x
-----END PGP SIGNATURE-----
Merge tag 'locking-core-2021-10-31' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull locking updates from Thomas Gleixner:
- Move futex code into kernel/futex/ and split up the kitchen sink into
seperate files to make integration of sys_futex_waitv() simpler.
- Add a new sys_futex_waitv() syscall which allows to wait on multiple
futexes.
The main use case is emulating Windows' WaitForMultipleObjects which
allows Wine to improve the performance of Windows Games. Also native
Linux games can benefit from this interface as this is a common wait
pattern for this kind of applications.
- Add context to ww_mutex_trylock() to provide a path for i915 to
rework their eviction code step by step without making lockdep upset
until the final steps of rework are completed. It's also useful for
regulator and TTM to avoid dropping locks in the non contended path.
- Lockdep and might_sleep() cleanups and improvements
- A few improvements for the RT substitutions.
- The usual small improvements and cleanups.
* tag 'locking-core-2021-10-31' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: (44 commits)
locking: Remove spin_lock_flags() etc
locking/rwsem: Fix comments about reader optimistic lock stealing conditions
locking: Remove rcu_read_{,un}lock() for preempt_{dis,en}able()
locking/rwsem: Disable preemption for spinning region
docs: futex: Fix kernel-doc references
futex: Fix PREEMPT_RT build
futex2: Documentation: Document sys_futex_waitv() uAPI
selftests: futex: Test sys_futex_waitv() wouldblock
selftests: futex: Test sys_futex_waitv() timeout
selftests: futex: Add sys_futex_waitv() test
futex,arm: Wire up sys_futex_waitv()
futex,x86: Wire up sys_futex_waitv()
futex: Implement sys_futex_waitv()
futex: Simplify double_lock_hb()
futex: Split out wait/wake
futex: Split out requeue
futex: Rename mark_wake_futex()
futex: Rename: match_futex()
futex: Rename: hb_waiter_{inc,dec,pending}()
futex: Split out PI futex
...