Add a helper to probe a DP link (read out the supported DPCD revision,
maximum rate, link count and capabilities) as well as power up the DP
link and configure it accordingly.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
---
Changes in v5:
- export helpers
Changes in v4:
- fix a couple of typos in comments as pointed out by Alex Deucher
Changes in v3:
- split into drm_dp_link_power_up() and drm_dp_link_configure()
- do not change sink state for DPCD versions earlier than 1.1
- sleep for 1-2 ms after setting local sink to D0 state
- read and write consecutive registers where possible
- read DPCD revision when link is probed
- remove duplicate kerneldoc
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html