As the rings may be processed and their requests deallocated in a
different order to the natural retirement during a reset,
/* Whilst this request exists, batch_obj will be on the
* active_list, and so will hold the active reference. Only when this
* request is retired will the the batch_obj be moved onto the
* inactive_list and lose its active reference. Hence we do not need
* to explicitly hold another reference here.
*/
is violated, and the batch_obj may be dereferenced after it had been
freed on another ring. This can be simply avoided by processing the
status update prior to deallocating any requests.
Fixes regression (a possible OOPS following a GPU hang) from
commit aa60c664e6
Author: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Date: Wed Jun 12 15:13:20 2013 +0300
drm/i915: find guilty batch buffer on ring resets
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: stable@vger.kernel.org
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
[danvet: Add the code comment Chris supplied.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html