The significant part here is a few security fixes for ALSA core
control API by Lars. Besides that, there are a few fixes for ASoC
sigmadsp (again by Lars) for building properly, and small fixes for
ASoC rsnd, MMP, PXA and FSL, in addition to a fix for bogus WARNING in
i915/HD-audio binding.
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Merge tag 'sound-3.16-rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound
Pull sound fixes from Takashi Iwai:
"The significant part here is a few security fixes for ALSA core
control API by Lars. Besides that, there are a few fixes for ASoC
sigmadsp (again by Lars) for building properly, and small fixes for
ASoC rsnd, MMP, PXA and FSL, in addition to a fix for bogus WARNING in
i915/HD-audio binding"
* tag 'sound-3.16-rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/tiwai/sound:
ALSA: control: Make sure that id->index does not overflow
ALSA: control: Handle numid overflow
ALSA: control: Don't access controls outside of protected regions
ALSA: control: Fix replacing user controls
ALSA: control: Protect user controls against concurrent access
drm/i915, HD-audio: Don't continue probing when nomodeset is given
ASoC: fsl: Fix build problem
ASoC: rsnd: fixup index of src/dst mod when capture
ASoC: fsl_spdif: Fix integer overflow when calculating divisors
ASoC: fsl_spdif: Fix incorrect usage of regmap_read()
ASoC: dapm: Make sure register value is in sync with DAPM kcontrol state
ASoC: sigmadsp: Split regmap and I2C support into separate modules
ASoC: MMP audio needs sram support
ASoC: pxa: add I2C dependencies as needed
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html