libva uses chained batch buffers in a way that the command parser
can't generally handle. Fortunately, libva doesn't need to write
registers from batch buffers in the way that mesa does, so this
patch causes the driver to fall back to non-secure dispatch if
the parser detects a chained batch buffer.
Note: The 2nd hunk to munge the error code of the parser looks a bit
superflous. At least until we have the batch copy code ready and can
run the cmd parser in granting mode. But it isn't since we still need
to let existing libva buffers pass (though not with elevated privs
ofc!).
Testcase: igt/gem_exec_parse/chained-batch
Signed-off-by: Brad Volkin <bradley.d.volkin@intel.com>
[danvet: Add note - this confused me in review and Brad clarified
things (after a few mails ...).]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html