last_synq_overflow eats 4 or 8 bytes in struct tcp_sock, even
though it is only used when a listening sockets syn queue
is full.
We can (ab)use rx_opt.ts_recent_stamp to store the same information;
it is not used otherwise as long as a socket is in listen state.
Move linger2 around to avoid splitting struct mtu_probe
across cacheline boundary on 32 bit arches.
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
The results is very unlikely change every so often so we
hardly need to divide again after doing that once for a
connection. Yet, if divide still becomes necessary we
detect that and do the right thing and again settle for
non-divide state. Takes the u16 space which was previously
taken by the plain xmit_size_goal.
This should take care part of the tso vs non-tso difference
we found earlier.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
There's very little need for most of the callsites to get
tp->xmit_goal_size updated. That will cost us divide as is,
so slice the function in two. Also, the only users of the
tp->xmit_goal_size are directly behind tcp_current_mss(),
so there's no need to store that variable into tcp_sock
at all! The drop of xmit_goal_size currently leaves 16-bit
hole and some reorganization would again be necessary to
change that (but I'm aiming to fill that hole with u16
xmit_goal_size_segs to cache the results of the remaining
divide to get that tso on regression).
Bring xmit_goal_size parts into tcp.c
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Cc: Evgeniy Polyakov <zbr@ioremap.net>
Cc: Ingo Molnar <mingo@elte.hu>
Signed-off-by: David S. Miller <davem@davemloft.net>
Also fixes insignificant bug that would cause sending of stale
SACK block (would occur in some corner cases).
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Base versions handle constant folding now. For headers exposed to
userspace, we must only expose the __ prefixed versions.
Signed-off-by: Harvey Harrison <harvey.harrison@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
It all started from me noticing that this urgent check in
tcp_clean_rtx_queue is unnecessarily inside the loop. Then
I took a longer look to it and found out that the users of
urg_mode can trivially do without, well almost, there was
one gotcha.
Bonus: those funny people who use urg with >= 2^31 write_seq -
snd_una could now rejoice too (that's the only purpose for the
between being there, otherwise a simple compare would have done
the thing). Not that I assume that the rest of the tcp code
happily lives with such mind-boggling numbers :-). Alas, it
turned out to be impossible to set wmem to such numbers anyway,
yes I really tried a big sendfile after setting some wmem but
nothing happened :-). ...Tcp_wmem is int and so is sk_sndbuf...
So I hacked a bit variable to long and found out that it seems
to work... :-)
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Both loops are quite similar, so they can be combined
with little effort. As a result, forward_skb_hint becomes
obsolete as well.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Main benefit in this is that we can then freely point
the retransmit_skb_hint to anywhere we want to because
there's no longer need to know what would be the count
changes involve, and since this is really used only as a
terminator, unnecessary work is one time walk at most,
and if some retransmissions are necessary after that
point later on, the walk is not full waste of time
anyway.
Since retransmit_high must be kept valid, all lost
markers must ensure that.
Now I also have learned how those "holes" in the
rexmittable skbs can appear, mtu probe does them. So
I removed the misleading comment as well.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Remove redundant checks when setting eff_sacks and make the number of SACKs a
compile time constant. Now that the options code knows how many SACK blocks can
fit in the header, we don't need to have the SACK code guessing at it.
Signed-off-by: Adam Langley <agl@imperialviolet.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts two changesets, ec3c0982a2
("[TCP]: TCP_DEFER_ACCEPT updates - process as established") and
the follow-on bug fix 9ae27e0adb
("tcp: Fix slab corruption with ipv6 and tcp6fuzz").
This change causes several problems, first reported by Ingo Molnar
as a distcc-over-loopback regression where connections were getting
stuck.
Ilpo Järvinen first spotted the locking problems. The new function
added by this code, tcp_defer_accept_check(), only has the
child socket locked, yet it is modifying state of the parent
listening socket.
Fixing that is non-trivial at best, because we can't simply just grab
the parent listening socket lock at this point, because it would
create an ABBA deadlock. The normal ordering is parent listening
socket --> child socket, but this code path would require the
reverse lock ordering.
Next is a problem noticed by Vitaliy Gusev, he noted:
----------------------------------------
>--- a/net/ipv4/tcp_timer.c
>+++ b/net/ipv4/tcp_timer.c
>@@ -481,6 +481,11 @@ static void tcp_keepalive_timer (unsigned long data)
> goto death;
> }
>
>+ if (tp->defer_tcp_accept.request && sk->sk_state == TCP_ESTABLISHED) {
>+ tcp_send_active_reset(sk, GFP_ATOMIC);
>+ goto death;
Here socket sk is not attached to listening socket's request queue. tcp_done()
will not call inet_csk_destroy_sock() (and tcp_v4_destroy_sock() which should
release this sk) as socket is not DEAD. Therefore socket sk will be lost for
freeing.
----------------------------------------
Finally, Alexey Kuznetsov argues that there might not even be any
real value or advantage to these new semantics even if we fix all
of the bugs:
----------------------------------------
Hiding from accept() sockets with only out-of-order data only
is the only thing which is impossible with old approach. Is this really
so valuable? My opinion: no, this is nothing but a new loophole
to consume memory without control.
----------------------------------------
So revert this thing for now.
Signed-off-by: David S. Miller <davem@davemloft.net>
I tried to group recovery related fields nearby (non-CA_Open related
variables, to be more accurate) so that one to three cachelines would
not be necessary in CA_Open. These are now contiguously deployed:
struct sk_buff_head out_of_order_queue; /* 1968 80 */
/* --- cacheline 32 boundary (2048 bytes) --- */
struct tcp_sack_block duplicate_sack[1]; /* 2048 8 */
struct tcp_sack_block selective_acks[4]; /* 2056 32 */
struct tcp_sack_block recv_sack_cache[4]; /* 2088 32 */
/* --- cacheline 33 boundary (2112 bytes) was 8 bytes ago --- */
struct sk_buff * highest_sack; /* 2120 8 */
int lost_cnt_hint; /* 2128 4 */
int retransmit_cnt_hint; /* 2132 4 */
u32 lost_retrans_low; /* 2136 4 */
u8 reordering; /* 2140 1 */
u8 keepalive_probes; /* 2141 1 */
/* XXX 2 bytes hole, try to pack */
u32 prior_ssthresh; /* 2144 4 */
u32 high_seq; /* 2148 4 */
u32 retrans_stamp; /* 2152 4 */
u32 undo_marker; /* 2156 4 */
int undo_retrans; /* 2160 4 */
u32 total_retrans; /* 2164 4 */
...and they're then followed by URG slowpath & keepalive related
variables.
Head of the out_of_order_queue always needed for empty checks, if
that's empty (and TCP is in CA_Open), following ~200 bytes (in 64-bit)
shouldn't be necessary for anything. If only OFO queue exists but TCP
is in CA_Open, selective_acks (and possibly duplicate_sack) are
necessary besides the out_of_order_queue but the rest of the block
again shouldn't be (ie., the other direction had losses).
As the cacheline boundaries depend on many factors in the preceeding
stuff, trying to align considering them doesn't make too much sense.
Commented one ordering hazard.
There are number of low utilized u8/16s that could be combined get 2
bytes less in total so that the hole could be made to vanish (includes
at least ecn_flags, urg_data, urg_mode, frto_counter, nonagle).
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Acked-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
If previous window was above representable values of u16,
strange things will happen if undo with the truncated value
is called for. Alternatively, this could be fixed by some
max trickery but that would limit undoing high-speed undos.
Adds 16-bit hole but there isn't anything to fill it with.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Change TCP_DEFER_ACCEPT implementation so that it transitions a
connection to ESTABLISHED after handshake is complete instead of
leaving it in SYN-RECV until some data arrvies. Place connection in
accept queue when first data packet arrives from slow path.
Benefits:
- established connection is now reset if it never makes it
to the accept queue
- diagnostic state of established matches with the packet traces
showing completed handshake
- TCP_DEFER_ACCEPT timeouts are expressed in seconds and can now be
enforced with reasonable accuracy instead of rounding up to next
exponential back-off of syn-ack retry.
Signed-off-by: Patrick McManus <mcmanus@ducksong.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Key points of this patch are:
- In case new SACK information is advance only type, no skb
processing below previously discovered highest point is done
- Optimize cases below highest point too since there's no need
to always go up to highest point (which is very likely still
present in that SACK), this is not entirely true though
because I'm dropping the fastpath_skb_hint which could
previously optimize those cases even better. Whether that's
significant, I'm not too sure.
Currently it will provide skipping by walking. Combined with
RB-tree, all skipping would become fast too regardless of window
size (can be done incrementally later).
Previously a number of cases in TCP SACK processing fails to
take advantage of costly stored information in sack_recv_cache,
most importantly, expected events such as cumulative ACK and new
hole ACKs. Processing on such ACKs result in rather long walks
building up latencies (which easily gets nasty when window is
huge). Those latencies are often completely unnecessary
compared with the amount of _new_ information received, usually
for cumulative ACK there's no new information at all, yet TCP
walks whole queue unnecessary potentially taking a number of
costly cache misses on the way, etc.!
Since the inclusion of highest_sack, there's a lot information
that is very likely redundant (SACK fastpath hint stuff,
fackets_out, highest_sack), though there's no ultimate guarantee
that they'll remain the same whole the time (in all unearthly
scenarios). Take advantage of this knowledge here and drop
fastpath hint and use direct access to highest SACKed skb as
a replacement.
Effectively "special cased" fastpath is dropped. This change
adds some complexity to introduce better coveraged "fastpath",
though the added complexity should make TCP behave more cache
friendly.
The current ACK's SACK blocks are compared against each cached
block individially and only ranges that are new are then scanned
by the high constant walk. For other parts of write queue, even
when in previously known part of the SACK blocks, a faster skip
function is used (if necessary at all). In addition, whenever
possible, TCP fast-forwards to highest_sack skb that was made
available by an earlier patch. In typical case, no other things
but this fast-forward and mandatory markings after that occur
making the access pattern quite similar to the former fastpath
"special case".
DSACKs are special case that must always be walked.
The local to recv_sack_cache copying could be more intelligent
w.r.t DSACKs which are likely to be there only once but that
is left to a separate patch.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
It is going to replace the sack fastpath hint quite soon... :-)
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Very little point of having 32-bit snd_cnwd if this is not
32-bit as well, as a number of snd_cwnd incrementation formulas
assume that snd_cwnd_cnt can be at least as large as snd_cwnd.
Whether 32-bit is useful was discussed when e0ef57cc56
was made:
http://marc.info/?l=linux-netdev&m=117218144409825&w=2
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
This addition of lost_retrans_low to tcp_sock might be
unnecessary, it's not clear how often lost_retrans worker is
executed when there wasn't work to do.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
This stale info came from the original idea, which proved to be
unnecessarily complex, sacked_out > 0 is easy to do and that when
it's going to be needed anyway (it _can_ be valid also when
sacked_out == 0 but there's not going to be a guarantee about it
for now).
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
It is easily calculable when needed and user are not that many
after all.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
In addition, added a reference about the purpose of the loop.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
It is guaranteed to be valid only when !tp->sacked_out. In most
cases this seqno is available in the last ACK but there is no
guarantee for that. The new fast recovery loss marking algorithm
needs this as entry point.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
For the places where we need a pointer to the transport header, it is
still legal to touch skb->h.raw directly if just adding to,
subtracting from or setting it to another layer header.
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The ip_hdrlen() buddy, created to reduce the number of skb->h.th-> uses and to
avoid the longer, open coded equivalent.
Ditched a no-op in bnx2 in the process.
I wonder if we should have a BUG_ON(skb->h.th->doff < 5) in tcp_optlen()...
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
I noticed in oprofile study a cache miss in tcp_rcv_established() to read
copied_seq.
ffffffff80400a80 <tcp_rcv_established>: /* tcp_rcv_established total: 4034293
2.0400 */
55493 0.0281 :ffffffff80400bc9: mov 0x4c8(%r12),%eax copied_seq
543103 0.2746 :ffffffff80400bd1: cmp 0x3e0(%r12),%eax rcv_nxt
if (tp->copied_seq == tp->rcv_nxt &&
len - tcp_header_len <= tp->ucopy.len) {
In this function, the cache line 0x4c0 -> 0x500 is used only for this
reading 'copied_seq' field.
rcv_wup and copied_seq should be next to rcv_nxt field, to lower number of
active cache lines in hot paths. (tcp_rcv_established(), tcp_poll(), ...)
As you suggested, I changed tcp_create_openreq_child() so that these fields
are changed together, to avoid adding a new store buffer stall.
Patch is 64bit friendly (no new hole because of alignment constraints)
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Move DSACK code outside the SACK fast-path checking code. If the DSACK
determined that the information was too old we stayed with a partial cache
copied. Most likely this matters very little since the next packet will not be
DSACK and we will find it in the cache. but it's still not good form and there
is little reason to couple the two checks.
Since the SACK receive cache doesn't need the data to be in host order we also
remove the ntohl in the checking loop.
Signed-off-by: Baruch Even <baruch@ev-en.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch limits the amount of time you will defer sending a TSO segment
to less than two clock ticks, or the time between two acks, whichever is
longer.
On slow links, deferring causes significant bursts. See attached plots,
which show RTT through a 1 Mbps link with a 100 ms RTT and ~100 ms queue
for (a) non-TSO, (b) currnet TSO, and (c) patched TSO. This burstiness
causes significant jitter, tends to overflow queues early (bad for short
queues), and makes delay-based congestion control more difficult.
Deferring by a couple clock ticks I believe will have a relatively small
impact on performance.
Signed-off-by: John Heffner <jheffner@psc.edu>
Signed-off-by: David S. Miller <davem@davemloft.net>
Some of the instances of tcp_sack_block are host-endian, some - net-endian.
Define struct tcp_sack_block_wire identical to struct tcp_sack_block
with u32 replaced with __be32; annotate uses of tcp_sack_block replacing
net-endian ones with tcp_sack_block_wire. Change is obviously safe since
for cc(1) __be32 is typedefed to u32.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
The new <linux/dmaengine.h> header shouldn't be included from
the !__KERNEL__ portion of tcp.h
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
* git://git.infradead.org/hdrcleanup-2.6: (63 commits)
[S390] __FD_foo definitions.
Switch to __s32 types in joystick.h instead of C99 types for consistency.
Add <sys/types.h> to headers included for userspace in <linux/input.h>
Move inclusion of <linux/compat.h> out of user scope in asm-x86_64/mtrr.h
Remove struct fddi_statistics from user view in <linux/if_fddi.h>
Move user-visible parts of drivers/s390/crypto/z90crypt.h to include/asm-s390
Revert include/media changes: Mauro says those ioctls are only used in-kernel(!)
Include <linux/types.h> and use __uXX types in <linux/cramfs_fs.h>
Use __uXX types in <linux/i2o_dev.h>, include <linux/ioctl.h> too
Remove private struct dx_hash_info from public view in <linux/ext3_fs.h>
Include <linux/types.h> and use __uXX types in <linux/affs_hardblocks.h>
Use __uXX types in <linux/divert.h> for struct divert_blk et al.
Use __u32 for elf_addr_t in <asm-powerpc/elf.h>, not u32. It's user-visible.
Remove PPP_FCS from user view in <linux/ppp_defs.h>, remove __P mess entirely
Use __uXX types in user-visible structures in <linux/nbd.h>
Don't use 'u32' in user-visible struct ip_conntrack_old_tuple.
Use __uXX types for S390 DASD volume label definitions which are user-visible
S390 BIODASDREADCMB ioctl should use __u64 not u64 type.
Remove unneeded inclusion of <linux/time.h> from <linux/ufs_fs.h>
Fix private integer types used in V4L2 ioctls.
...
Manually resolve conflict in include/linux/mtd/physmap.h
Adds an async_wait_queue and some additional fields to tcp_sock, and a
dma_cookie_t to sk_buff.
Signed-off-by: Chris Leech <christopher.leech@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This moves some TCP-specific MTU probing state out of
inet_connection_sock back to tcp_sock.
Signed-off-by: John Heffner <jheffner@psc.edu>
Signed-off-by: David S. Miller <davem@davemloft.net>
As DCCP needs to be called in the same spots.
Now we have a member in inet_sock (is_icsk), set at sock creation time from
struct inet_protosw->flags (if INET_PROTOSW_ICSK is set, like for TCP and
DCCP) to see if a struct sock instance is a inet_connection_sock for places
like the ones in ip_sockglue.c (v4 and v6) where we previously were looking if
sk_type was SOCK_STREAM, that is insufficient because we now use the same code
for DCCP, that has sk_type SOCK_DCCP.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Upcoming patches will make, for instance, ip_sockglue.c need just this enum
and not all of tcp.h.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
And move it to struct inet_connection_sock. DCCP will use it in the
upcoming changesets.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Use "hints" to speed up the SACK processing. Various forms
of this have been used by TCP developers (Web100, STCP, BIC)
to avoid the 2x linear search of outstanding segments.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is an updated version of the RFC3465 ABC patch originally
for Linux 2.6.11-rc4 by Yee-Ting Li. ABC is a way of counting
bytes ack'd rather than packets when updating congestion control.
The orignal ABC described in the RFC applied to a Reno style
algorithm. For advanced congestion control there is little
change after leaving slow start.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This changeset basically moves tcp_sk()->{ca_ops,ca_state,etc} to inet_csk(),
minimal renaming/moving done in this changeset to ease review.
Most of it is just changes of struct tcp_sock * to struct sock * parameters.
With this we move to a state closer to two interesting goals:
1. Generalisation of net/ipv4/tcp_diag.c, becoming inet_diag.c, being used
for any INET transport protocol that has struct inet_hashinfo and are
derived from struct inet_connection_sock. Keeps the userspace API, that will
just not display DCCP sockets, while newer versions of tools can support
DCCP.
2. INET generic transport pluggable Congestion Avoidance infrastructure, using
the current TCP CA infrastructure with DCCP.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
With this we're very close to getting all of the current TCP
refactorings in my dccp-2.6 tree merged, next changeset will export
some functions needed by the current DCCP code and then dccp-2.6.git
will be born!
Signed-off-by: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: David S. Miller <davem@davemloft.net>