security initialized after alloc workqueue, so we should exit security
before destroy workqueue in the error handing.
Fixes: 648af7fca1 ("rxrpc: Absorb the rxkad security module")
Signed-off-by: Wei Yongjun <yongjun_wei@trendmicro.com.cn>
Signed-off-by: David S. Miller <davem@davemloft.net>
The call hash table is now no longer used as calls are looked up directly
by channel slot on the connection, so kill it off.
Signed-off-by: David Howells <dhowells@redhat.com>
Move to using RCU access to a peer's service connection tree when routing
an incoming packet. This is done using a seqlock to trigger retrying of
the tree walk if a change happened.
Further, we no longer get a ref on the connection looked up in the
data_ready handler unless we queue the connection's work item - and then
only if the refcount > 0.
Note that I'm avoiding the use of a hash table for service connections
because each service connection is addressed by a 62-bit number
(constructed from epoch and connection ID >> 2) that would allow the client
to engage in bucket stuffing, given knowledge of the hash algorithm.
Peers, however, are hashed as the network address is less controllable by
the client. The total number of peers will also be limited in a future
commit.
Signed-off-by: David Howells <dhowells@redhat.com>
Overhaul the usage count accounting for the rxrpc_connection struct to make
it easier to implement RCU access from the data_ready handler.
The problem is that currently we're using a lock to prevent the garbage
collector from trying to clean up a connection that we're contemplating
unidling. We could just stick incoming packets on the connection we find,
but we've then got a problem that we may race when dispatching a work item
to process it as we need to give that a ref to prevent the rxrpc_connection
struct from disappearing in the meantime.
Further, incoming packets may get discarded if attached to an
rxrpc_connection struct that is going away. Whilst this is not a total
disaster - the client will presumably resend - it would delay processing of
the call. This would affect the AFS client filesystem's service manager
operation.
To this end:
(1) We now maintain an extra count on the connection usage count whilst it
is on the connection list. This mean it is not in use when its
refcount is 1.
(2) When trying to reuse an old connection, we only increment the refcount
if it is greater than 0. If it is 0, we replace it in the tree with a
new candidate connection.
(3) Two connection flags are added to indicate whether or not a connection
is in the local's client connection tree (used by sendmsg) or the
peer's service connection tree (used by data_ready). This makes sure
that we don't try and remove a connection if it got replaced.
The flags are tested under lock with the removal operation to prevent
the reaper from killing the rxrpc_connection struct whilst someone
else is trying to effect a replacement.
This could probably be alleviated by using memory barriers between the
flag set/test and the rb_tree ops. The rb_tree op would still need to
be under the lock, however.
(4) When trying to reap an old connection, we try to flip the usage count
from 1 to 0. If it's not 1 at that point, then it must've come back
to life temporarily and we ignore it.
Signed-off-by: David Howells <dhowells@redhat.com>
Move the lookup of a peer from a call that's being accepted into the
function that creates a new incoming connection. This will allow us to
avoid incrementing the peer's usage count in some cases in future.
Note that I haven't bother to integrate rxrpc_get_addr_from_skb() with
rxrpc_extract_addr_from_skb() as I'm going to delete the former in the very
near future.
Signed-off-by: David Howells <dhowells@redhat.com>
Split the service-specific connection code out into into its own file. The
client-specific code has already been split out. This will leave just the
common code in the original file.
Signed-off-by: David Howells <dhowells@redhat.com>
Split the client-specific connection code out into its own file. It will
behave somewhat differently from the service-specific connection code, so
it makes sense to separate them.
Signed-off-by: David Howells <dhowells@redhat.com>
Each channel on a connection has a separate, independent number space from
which to allocate callNumber values. It is entirely possible, for example,
to have a connection with four active calls, each with call number 1.
Note that the callNumber values for any particular channel don't have to
start at 1, but they are supposed to increment monotonically for that
channel from a client's perspective and may not be reused once the call
number is transmitted (until the epoch cycles all the way back round).
Currently, however, call numbers are allocated on a per-connection basis
and, further, are held in an rb-tree. The rb-tree is redundant as the four
channel pointers in the rxrpc_connection struct are entirely capable of
pointing to all the calls currently in progress on a connection.
To this end, make the following changes:
(1) Handle call number allocation independently per channel.
(2) Get rid of the conn->calls rb-tree. This is overkill as a connection
may have a maximum of four calls in progress at any one time. Use the
pointers in the channels[] array instead, indexed by the channel
number from the packet.
(3) For each channel, save the result of the last call that was in
progress on that channel in conn->channels[] so that the final ACK or
ABORT packet can be replayed if necessary. Any call earlier than that
is just ignored. If we've seen the next call number in a packet, the
last one is most definitely defunct.
(4) When generating a RESPONSE packet for a connection, the call number
counter for each channel must be included in it.
(5) When parsing a RESPONSE packet for a connection, the call number
counters contained therein should be used to set the minimum expected
call numbers on each channel.
To do in future commits:
(1) Replay terminal packets based on the last call stored in
conn->channels[].
(2) Connections should be retired before the callNumber space on any
channel runs out.
(3) A server is expected to disregard or reject any new incoming call that
has a call number less than the current call number counter. The call
number counter for that channel must be advanced to the new call
number.
Note that the server cannot just require that the next call that it
sees on a channel be exactly the call number counter + 1 because then
there's a scenario that could cause a problem: The client transmits a
packet to initiate a connection, the network goes out, the server
sends an ACK (which gets lost), the client sends an ABORT (which also
gets lost); the network then reconnects, the client then reuses the
call number for the next call (it doesn't know the server already saw
the call number), but the server thinks it already has the first
packet of this call (it doesn't know that the client doesn't know that
it saw the call number the first time).
Signed-off-by: David Howells <dhowells@redhat.com>
The socket's accept queue (socket->acceptq) should be accessed under
socket->call_lock, not under the connection lock.
Signed-off-by: David Howells <dhowells@redhat.com>
Add RCU destruction for connections and calls as the RCU lookup from the
transport socket data_ready handler is going to come along shortly.
Whilst we're at it, move the cleanup workqueue flushing and RCU barrierage
into the destruction code for the objects that need it (locals and
connections) and add the extra RCU barrier required for connection cleanup.
Signed-off-by: David Howells <dhowells@redhat.com>
When a call is disconnected, clear the call's pointer to the connection and
release the associated ref on that connection. This means that the call no
longer pins the connection and the connection can be discarded even before
the call is.
As the code currently stands, the call struct is effectively pinned by
userspace until userspace has enacted a recvmsg() to retrieve the final
call state as sk_buffs on the receive queue pin the call to which they're
related because:
(1) The rxrpc_call struct contains the userspace ID that recvmsg() has to
include in the control message buffer to indicate which call is being
referred to. This ID must remain valid until the terminal packet is
completely read and must be invalidated immediately at that point as
userspace is entitled to immediately reuse it.
(2) The final ACK to the reply to a client call isn't sent until the last
data packet is entirely read (it's probably worth altering this in
future to be send the ACK as soon as all the data has been received).
This change requires a bit of rearrangement to make sure that the call
isn't going to try and access the connection again after protocol
completion:
(1) Delete the error link earlier when we're releasing the call. Possibly
network errors should be distributed via connections at the cost of
adding in an access to the rxrpc_connection struct.
(2) Remove the call from the connection's call tree before disconnecting
the call. The call tree needs to be removed anyway and incoming
packets delivered by channel pointer instead.
(3) The release call event should be considered last after all other
events have been processed so that we don't need access to the
connection again.
(4) Move the channel_lock taking from rxrpc_release_call() to
rxrpc_disconnect_call() where it will be required in future.
Signed-off-by: David Howells <dhowells@redhat.com>
If rxrpc_connect_call() fails during the creation of a client connection,
there are two bugs that we can hit that need fixing:
(1) The call state should be moved to RXRPC_CALL_DEAD before the call
cleanup phase is invoked. If not, this can cause an assertion failure
later.
(2) call->link should be reinitialised after being deleted in
rxrpc_new_client_call() - which otherwise leads to a failure later
when the call cleanup attempts to delete the link again.
Signed-off-by: David Howells <dhowells@redhat.com>
Rather than calling rxrpc_get_connection() manually before calling
rxrpc_queue_conn(), do it inside the queue wrapper.
This allows us to do some important fixes:
(1) If the usage count is 0, do nothing. This prevents connections from
being reanimated once they're dead.
(2) If rxrpc_queue_work() fails because the work item is already queued,
retract the usage count increment which would otherwise be lost.
(3) Don't take a ref on the connection in the work function. By passing
the ref through the work item, this is unnecessary. Doing it in the
work function is too late anyway. Previously, connection-directed
packets held a ref on the connection, but that's not really the best
idea.
And another useful changes:
(*) Don't need to take a refcount on the connection in the data_ready
handler unless we invoke the connection's work item. We're using RCU
there so that's otherwise redundant.
Signed-off-by: David Howells <dhowells@redhat.com>
Check that the client conns cache is empty before module removal and bug if
not, listing any offending connections that are still present. Unfortunately,
if there are connections still around, then the transport socket is still
unexpectedly open and active, so we can't just unallocate the connections.
Signed-off-by: David Howells <dhowells@redhat.com>
Turn the connection event and state #define lists into enums and move
outside of the struct definition.
Whilst we're at it, change _SERVER to _SERVICE in those identifiers and add
EV_ into the event name to distinguish them from flags and states.
Also add a symbol indicating the number of states and use that in the state
text array.
Signed-off-by: David Howells <dhowells@redhat.com>
Provide queueing helper functions so that the queueing of local and
connection objects can be fixed later.
The issue is that a ref on the object needs to be passed to the work queue,
but the act of queueing the object may fail because the object is already
queued. Testing the queuedness of an object before hand doesn't work
because there can be a race with someone else trying to queue it. What
will have to be done is to adjust the refcount depending on the result of
the queue operation.
Signed-off-by: David Howells <dhowells@redhat.com>
rxkad uses stack memory in SG lists which would not work if stacks were
allocated from vmalloc memory. In fact, in most cases this isn't even
necessary as the stack memory ends up getting copied over to kmalloc
memory.
This patch eliminates all the unnecessary stack memory uses by supplying
the final destination directly to the crypto API. In two instances where a
temporary buffer is actually needed we also switch use a scratch area in
the rxrpc_call struct (only one DATA packet will be being secured or
verified at a time).
Finally there is no need to split a split-page buffer into two SG entries
so code dealing with that has been removed.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: Andy Lutomirski <luto@kernel.org>
Signed-off-by: David Howells <dhowells@redhat.com>
When looking up a client connection to which to route a packet, we need to
check that the packet came from the correct source so that a peer can't try
to muck around with another peer's connection.
Signed-off-by: David Howells <dhowells@redhat.com>
When a jumbo packet is being split up and processed, the crypto checksum
for each split-out packet is in the jumbo header and needs placing in the
reconstructed packet header.
When the code was changed to keep the stored copy of the packet header in
host byte order, this reconstruction was missed.
Found with sparse with CF=-D__CHECK_ENDIAN__:
../net/rxrpc/input.c:479:33: warning: incorrect type in assignment (different base types)
../net/rxrpc/input.c:479:33: expected unsigned short [unsigned] [usertype] _rsvd
../net/rxrpc/input.c:479:33: got restricted __be16 [addressable] [usertype] _rsvd
Fixes: 0d12f8a402 ("rxrpc: Keep the skb private record of the Rx header in host byte order")
Signed-off-by: David Howells <dhowells@redhat.com>
The rxrpc_transport struct is now redundant, given that the rxrpc_peer
struct is now per peer port rather than per peer host, so get rid of it.
Service connection lists are transferred to the rxrpc_peer struct, as is
the conn_lock. Previous patches moved the client connection handling out
of the rxrpc_transport struct and discarded the connection bundling code.
Signed-off-by: David Howells <dhowells@redhat.com>
Kill off the concept of maintaining a bundle of connections to a particular
target service to increase the number of call slots available for any
beyond four for that service (there are four call slots per connection).
This will make cleaning up the connection handling code easier and
facilitate removal of the rxrpc_transport struct. Bundling can be
reintroduced later if necessary.
Signed-off-by: David Howells <dhowells@redhat.com>
Provide refcount helper functions for connections so that the code doesn't
touch local or connection usage counts directly.
Also make it such that local and peer put functions can take a NULL
pointer.
Signed-off-by: David Howells <dhowells@redhat.com>
Make rxrpc_send_packet() take a connection not a transport as part of the
phasing out of the rxrpc_transport struct.
Whilst we're at it, rename the function to rxrpc_send_data_packet() to
differentiate it from the other packet sending functions.
Signed-off-by: David Howells <dhowells@redhat.com>
Allocated rxrpc calls displayed in /proc/net/rxrpc_calls may in future be
on the proc list before they're connected or after they've been
disconnected - in which case they may not have a pointer to a connection
struct that can be used to get data from there.
Deal with this by using stuff from the call struct in preference where
possible and printing "no_connection" rather than a peer address if no
connection is assigned.
This change also has the added bonus that the service ID is now taken from
the call rather the connection which will allow per-call service upgrades
to be shown - something required for AuriStor server compatibility.
Signed-off-by: David Howells <dhowells@redhat.com>
Validate the net address given to rxrpc_kernel_begin_call() before using
it.
Whilst this should be mostly unnecessary for in-kernel users, it does clear
the tail of the address struct in case we want to hash or compare the whole
thing.
Signed-off-by: David Howells <dhowells@redhat.com>
Use the IDR facility to allocate client connection IDs on a machine-wide
basis so that each client connection has a unique identifier. When the
connection ID space wraps, we advance the epoch by 1, thereby effectively
having a 62-bit ID space. The IDR facility is then used to look up client
connections during incoming packet routing instead of using an rbtree
rooted on the transport.
This change allows for the removal of the transport in the future and also
means that client connections can be looked up directly in the data-ready
handler by connection ID.
The ID management code is placed in a new file, conn-client.c, to which all
the client connection-specific code will eventually move.
Note that the IDR tree gets very expensive on memory if the connection IDs
are widely scattered throughout the number space, so we shall need to
retire connections that have, say, an ID more than four times the maximum
number of client conns away from the current allocation point to try and
keep the IDs concentrated. We will also need to retire connections from an
old epoch.
Also note that, for the moment, a pointer to the transport has to be passed
through into the ID allocation function so that we can take a BH lock to
prevent a locking issue against in-BH lookup of client connections. This
will go away later when RCU is used for server connections also.
Signed-off-by: David Howells <dhowells@redhat.com>
rxrpc_connection_lock shouldn't be accessed as a BH-excluding lock. It's
only accessed in a few places and none of those are in BH-context.
rxrpc_transport::conn_lock, however, *is* a BH-excluding lock and should be
accessed so consistently.
Signed-off-by: David Howells <dhowells@redhat.com>
Pass a pointer to struct sk_buff rather than struct rxrpc_host_header to
functions so that they can in the future get at transport protocol parameters
rather than just RxRPC parameters.
Signed-off-by: David Howells <dhowells@redhat.com>
"Exclusive connections" are meant to be used for a single client call and
then scrapped. The idea is to limit the use of the negotiated security
context. The current code, however, isn't doing this: it is instead
restricting the socket to a single virtual connection and doing all the
calls over that.
This is changed such that the socket no longer maintains a special virtual
connection over which it will do all the calls, but rather gets a new one
each time a new exclusive call is made.
Further, using a socket option for this is a poor choice. It should be
done on sendmsg with a control message marker instead so that calls can be
marked exclusive individually. To that end, add RXRPC_EXCLUSIVE_CALL
which, if passed to sendmsg() as a control message element, will cause the
call to be done on an single-use connection.
The socket option (RXRPC_EXCLUSIVE_CONNECTION) still exists and, if set,
will override any lack of RXRPC_EXCLUSIVE_CALL being specified so that
programs using the setsockopt() will appear to work the same.
Signed-off-by: David Howells <dhowells@redhat.com>
Replace accesses of conn->trans->{local,peer} with
conn->params.{local,peer} thus making it easier for a future commit to
remove the rxrpc_transport struct.
This also reduces the number of memory accesses involved.
Signed-off-by: David Howells <dhowells@redhat.com>
Define and use a structure to hold connection parameters. This makes it
easier to pass multiple connection parameters around.
Define and use a structure to hold protocol information used to hash a
connection for lookup on incoming packet. Most of these fields will be
disposed of eventually, including the duplicate local pointer.
Whilst we're at it rename "proto" to "family" when referring to a protocol
family.
Signed-off-by: David Howells <dhowells@redhat.com>
Hashing the peer key was introduced for AF_INET, but gcc
warns about the rxrpc_peer_hash_key function returning uninitialized
data for any other value of srx->transport.family:
net/rxrpc/peer_object.c: In function 'rxrpc_peer_hash_key':
net/rxrpc/peer_object.c:57:15: error: 'p' may be used uninitialized in this function [-Werror=maybe-uninitialized]
Assuming that nothing else can be set here, this changes the
function to just return zero in case of an unknown address
family.
Fixes: be6e6707f6 ("rxrpc: Rework peer object handling to use hash table and RCU")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: David Howells <dhowells@redhat.com>
rxrpc_lookup_peer_rcu() and rxrpc_lookup_peer() return NULL on error, never
error pointers, so IS_ERR() can't be used.
Fix three callers of those functions.
Fixes: be6e6707f6 ('rxrpc: Rework peer object handling to use hash table and RCU')
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: David Howells <dhowells@redhat.com>
Rework the local RxRPC endpoint management.
Local endpoint objects are maintained in a flat list as before. This
should be okay as there shouldn't be more than one per open AF_RXRPC socket
(there can be fewer as local endpoints can be shared if their local service
ID is 0 and they share the same local transport parameters).
Changes:
(1) Local endpoints may now only be shared if they have local service ID 0
(ie. they're not being used for listening).
This prevents a scenario where process A is listening of the Cache
Manager port and process B contacts a fileserver - which may then
attempt to send CM requests back to B. But if A and B are sharing a
local endpoint, A will get the CM requests meant for B.
(2) We use a mutex to handle lookups and don't provide RCU-only lookups
since we only expect to access the list when opening a socket or
destroying an endpoint.
The local endpoint object is pointed to by the transport socket's
sk_user_data for the life of the transport socket - allowing us to
refer to it directly from the sk_data_ready and sk_error_report
callbacks.
(3) atomic_inc_not_zero() now exists and can be used to only share a local
endpoint if the last reference hasn't yet gone.
(4) We can remove rxrpc_local_lock - a spinlock that had to be taken with
BH processing disabled given that we assume sk_user_data won't change
under us.
(5) The transport socket is shut down before we clear the sk_user_data
pointer so that we can be sure that the transport socket's callbacks
won't be invoked once the RCU destruction is scheduled.
(6) Local endpoints have a work item that handles both destruction and
event processing. The means that destruction doesn't then need to
wait for event processing. The event queues can then be cleared after
the transport socket is shut down.
(7) Local endpoints are no longer available for resurrection beyond the
life of the sockets that had them open. As soon as their last ref
goes, they are scheduled for destruction and may not have their usage
count moved from 0.
Signed-off-by: David Howells <dhowells@redhat.com>
Separate local endpoint event handling out into its own file preparatory to
overhauling the object management aspect (which remains in the original
file).
Signed-off-by: David Howells <dhowells@redhat.com>
Use the peer record to distribute network errors rather than the transport
object (which I want to get rid of). An error from a particular peer
terminates all calls on that peer.
For future consideration:
(1) For ICMP-induced errors it might be worth trying to extract the RxRPC
header from the offending packet, if one is returned attached to the
ICMP packet, to better direct the error.
This may be overkill, though, since an ICMP packet would be expected
to be relating to the destination port, machine or network. RxRPC
ABORT and BUSY packets give notice at RxRPC level.
(2) To also abort connection-level communications (such as CHALLENGE
packets) where indicted by an error - but that requires some revamping
of the connection event handling first.
Signed-off-by: David Howells <dhowells@redhat.com>
Don't assume anything about the address in an ICMP packet in
rxrpc_error_report() as the address may not be IPv4 in future, especially
since we're just printing these details.
Signed-off-by: David Howells <dhowells@redhat.com>
Break MTU determination from ICMP out into its own function to reduce the
complexity of the error report handler.
Signed-off-by: David Howells <dhowells@redhat.com>
Rename rxrpc_UDP_error_report() to rxrpc_error_report() as it might get
called for something other than UDP.
Signed-off-by: David Howells <dhowells@redhat.com>
Rework peer object handling to use a hash table instead of a flat list and
to use RCU. Peer objects are no longer destroyed by passing them to a
workqueue to process, but rather are just passed to the RCU garbage
collector as kfree'able objects.
The hash function uses the local endpoint plus all the components of the
remote address, except for the RxRPC service ID. Peers thus represent a
UDP port on the remote machine as contacted by a UDP port on this machine.
The RCU read lock is used to handle non-creating lookups so that they can
be called from bottom half context in the sk_error_report handler without
having to lock the hash table against modification.
rxrpc_lookup_peer_rcu() *does* take a reference on the peer object as in
the future, this will be passed to a work item for error distribution in
the error_report path and this function will cease being used in the
data_ready path.
Creating lookups are done under spinlock rather than mutex as they might be
set up due to an external stimulus if the local endpoint is a server.
Captured network error messages (ICMP) are handled with respect to this
struct and MTU size and RTT are cached here.
Signed-off-by: David Howells <dhowells@redhat.com>
Update the section comments in ar-internal.h that indicate the locations of
the referenced items to reflect the renames done to the .c files in
net/rxrpc/.
This also involves some rearrangement to reflect keep the sections in order
of filename.
Signed-off-by: David Howells <dhowells@redhat.com>
Rename files matching net/rxrpc/ar-*.c to get rid of the "ar-" prefix.
This will aid splitting those files by making easier to come up with new
names.
Note that the not all files are simply renamed from ar-X.c to X.c. The
following exceptions are made:
(*) ar-call.c -> call_object.c
ar-ack.c -> call_event.c
call_object.c is going to contain the core of the call object
handling. Call event handling is all going to be in call_event.c.
(*) ar-accept.c -> call_accept.c
Incoming call handling is going to be here.
(*) ar-connection.c -> conn_object.c
ar-connevent.c -> conn_event.c
The former file is going to have the basic connection object handling,
but there will likely be some differentiation between client
connections and service connections in additional files later. The
latter file will have all the connection-level event handling.
(*) ar-local.c -> local_object.c
This will have the local endpoint object handling code. The local
endpoint event handling code will later be split out into
local_event.c.
(*) ar-peer.c -> peer_object.c
This will have the peer endpoint object handling code. Peer event
handling code will be placed in peer_event.c (for the moment, there is
none).
(*) ar-error.c -> peer_event.c
This will become the peer event handling code, though for the moment
it's actually driven from the local endpoint's perspective.
Note that I haven't renamed ar-transport.c to transport_object.c as the
intention is to delete it when the rxrpc_transport struct is excised.
The only file that actually has its contents changed is net/rxrpc/Makefile.
net/rxrpc/ar-internal.h will need its section marker comments updating, but
I'll do that in a separate patch to make it easier for git to follow the
history across the rename. I may also want to rename ar-internal.h at some
point - but that would mean updating all the #includes and I'd rather do
that in a separate step.
Signed-off-by: David Howells <dhowells@redhat.com.
Limit the socket incoming call backlog queue size so that a remote client
can't pump in sufficient new calls that the server runs out of memory. Note
that this is partially theoretical at the moment since whilst the number of
calls is limited, the number of packets trying to set up new calls is not.
This will be addressed in a later patch.
If the caller of listen() specifies a backlog INT_MAX, then they get the
current maximum; anything else greater than max_backlog or anything
negative incurs EINVAL.
The limit on the maximum queue size can be set by:
echo N >/proc/sys/net/rxrpc/max_backlog
where 4<=N<=32.
Further, set the default backlog to 0, requiring listen() to be called
before we start actually queueing new calls. Whilst this kind of is a
change in the UAPI, the caller can't actually *accept* new calls anyway
unless they've first called listen() to put the socket into the LISTENING
state - thus the aforementioned new calls would otherwise just sit there,
eating up kernel memory. (Note that sockets that don't have a non-zero
service ID bound don't get incoming calls anyway.)
Given that the default backlog is now 0, make the AFS filesystem call
kernel_listen() to set the maximum backlog for itself.
Possible improvements include:
(1) Trimming a too-large backlog to max_backlog when listen is called.
(2) Trimming the backlog value whenever the value is used so that changes
to max_backlog are applied to an open socket automatically. Note that
the AFS filesystem opens one socket and keeps it open for extended
periods, so would miss out on changes to max_backlog.
(3) Having a separate setting for the AFS filesystem.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
net/sched/act_police.c
net/sched/sch_drr.c
net/sched/sch_hfsc.c
net/sched/sch_prio.c
net/sched/sch_red.c
net/sched/sch_tbf.c
In net-next the drop methods of the packet schedulers got removed, so
the bug fixes to them in 'net' are irrelevant.
A packet action unload crash fix conflicts with the addition of the
new firstuse timestamp.
Signed-off-by: David S. Miller <davem@davemloft.net>
Simplify the RxRPC connect() implementation. It will just note the
destination address it is given, and if a sendmsg() comes along with no
address, this will be assigned as the address. No transport struct will be
held internally, which will allow us to remove this later.
Simplify sendmsg() also. Whilst a call is active, userspace refers to it
by a private unique user ID specified in a control message. When sendmsg()
sees a user ID that doesn't map to an extant call, it creates a new call
for that user ID and attempts to add it. If, when we try to add it, the
user ID is now registered, we now reject the message with -EEXIST. We
should never see this situation unless two threads are racing, trying to
create a call with the same ID - which would be an error.
It also isn't required to provide sendmsg() with an address - provided the
control message data holds a user ID that maps to a currently active call.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>