This just rearranges the logic in con_work() a little bit so that a
flag is used to indicate a fault has occurred. This allows both the
fault and non-fault case to be handled the same way and avoids a
couple of nearly consecutive gotos.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
An error occurring on a ceph connection is treated as a fault,
causing the connection to be reset. The initial part of this fault
handling has to be done while holding the connection mutex, but
it must then be dropped for the last part.
Separate the part of this fault handling that executes without the
lock into its own function, con_fault_finish(). Move the call to
this new function, as well as call that drops the connection mutex,
into ceph_fault(). Rename that function con_fault() to reflect that
it's only handling the connection part of the fault handling.
The motivation for this was a warning from sparse about the locking
being done here. Rearranging things this way keeps all the mutex
manipulation within ceph_fault(), and this stops sparse from
complaining.
This partially resolves:
http://tracker.ceph.com/issues/4184
Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Collect the code that tests for and implements a backoff delay for a
ceph connection into a new function, ceph_backoff().
Make the debug output messages in that part of the code report
things consistently by reporting a message in the socket closed
case, and by making the one for PREOPEN state report the connection
pointer like the rest.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Eliminate most of the problems in the libceph code that cause sparse
to issue warnings.
- Convert functions that are never referenced externally to have
static scope.
- Pass NULL rather than 0 for a pointer argument in one spot in
ceph_monc_delete_snapid()
This partially resolves:
http://tracker.ceph.com/issues/4184
Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Define and use functions that encapsulate operations performed on
a connection's flags.
This resolves:
http://tracker.ceph.com/issues/4234
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The return values provided for ceph_copy_to_page_vector() and
ceph_copy_from_page_vector() serve no purpose, so get rid of them.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The functions used for working with ceph page vectors are defined
with char pointers, but they're really intended to operate on
untyped data. Change the types of these function parameters
to (void *) to reflect this.
(Note that the functions now assume void pointer arithmetic works
like arithmetic on char pointers.)
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Add support for CEPH_OSD_OP_STAT operations in the osd client
and in rbd.
This operation sends no data to the osd; everything required is
encoded in identity of the target object.
The result will be ENOENT if the object doesn't exist. If it does
exist and no other error occurs the server returns the size and last
modification time of the target object as output data (in little
endian format). The size is a 64 bit unsigned and the time is
ceph_timespec structure (two unsigned 32-bit integers, representing
a seconds and nanoseconds value).
This resolves:
http://tracker.ceph.com/issues/4007
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Simplify the way the data length recorded in a message header is
calculated in ceph_osdc_build_request().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
In osd_req_encode_op() there are a few cases that handle osd
opcodes that are never used in the kernel. The presence of
this code gives the impression it's correct (which really can't
be assumed), and may impose some unnecessary restrictions on
some upcoming refactoring of this code.
So delete this effectively dead code, and report uses of the
previously handled cases as unsupported.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
If osd_req_encode_op() is given any opcode it doesn't recognize
it reports an error.
This patch fleshes out that routine to distinguish between
well-defined but unsupported values and values that are simply
bogus.
This and the next commit are related to:
http://tracker.ceph.com/issues/4126
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Update ceph_osd_op_name() to include the newly-added definitions in
"rados.h", and to match its counterpart in the user space code.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Add the definition of ceph_osd_state_name(), to match its
counterpart in user space.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
There are no actual users of ceph_osdc_wait_event(). This would
have been one-shot events, but we no longer support those so just
get rid of this function.
Since this leaves nothing else that waits for the completion of an
event, we can get rid of the completion in a struct ceph_osd_event.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
There is only one caller of ceph_osdc_create_event(), and it
provides 0 as its "one_shot" argument. Get rid of that argument and
just use 0 in its place.
Replace the code in handle_watch_notify() that executes if one_shot
is nonzero in the event with a BUG_ON() call.
While modifying "osd_client.c", give handle_watch_notify() static
scope.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
There is no caller of ceph_calc_raw_layout() outside of libceph, so
there's no need to export from the module.
Furthermore, there is only one caller, in calc_layout(), and it
is not much more than a simple wrapper for that function.
So get rid of ceph_calc_raw_layout() and embed it instead within
calc_layout().
While touching "osd_client.c", get rid of the unnecessary forward
declaration of __send_request().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The only callers of ceph_osdc_init() and ceph_osdc_stop()
ceph_create_client() and ceph_destroy_client() (respectively)
and they are in the same kernel module as those two functions.
There's therefore no need to export those interfaces, so don't.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Two of the three callers of the osd client's send_queued() function
already hold the osd client mutex and drop it before the call.
Change send_queued() so it assumes the caller holds the mutex, and
update all callers accordingly. Rename it __send_queued() to match
the convention used elsewhere in the file with respect to the lock.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The "num_reply" parameter to ceph_osdc_new_request() is never
used inside that function, so get rid of it.
Note that ceph_sync_write() passes 2 for that argument, while all
other callers pass 1. It doesn't matter, but perhaps someone should
verify this doesn't indicate a problem.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
There is only one caller of ceph_osdc_writepages(), and it always
passes 0 as its "flags" argument. Get rid of that argument and
replace its use in ceph_osdc_writepages() with 0.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
There is only one caller of ceph_osdc_writepages(), and it always
passes 0 as its "dosync" argument. Get rid of that argument and
replace its use in ceph_osdc_writepages() with 0.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
There is only one caller of ceph_osdc_writepages(), and it always
passes the value true as its "nofail" argument. Get rid of that
argument and replace its use in ceph_osdc_writepages() with the
constant value true.
This and a number of cleanup patches that follow resolve:
http://tracker.ceph.com/issues/4126
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
There is a check in the completion path for osd requests that
ensures the number of pages allocated is enough to hold the amount
of incoming data expected.
For bio requests coming from rbd the "number of pages" is not really
meaningful (although total length would be). So stop requiring that
nr_pages be supplied for bio requests. This is done by checking
whether the pages pointer is null before checking the value of
nr_pages.
Note that this value is passed on to the messenger, but there it's
only used for debugging--it's never used for validation.
While here, change another spot that used r_pages in a debug message
inappropriately, and also invalidate the r_con_filling_msg pointer
after dropping a reference to it.
This resolves:
http://tracker.ceph.com/issues/3875
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Currently, if the OSD client finds an osd request has had a bio list
attached to it, it drops a reference to it (or rather, to the first
entry on that list) when the request is released.
The code that added that reference (i.e., the rbd client) is
therefore required to take an extra reference to that first bio
structure.
The osd client doesn't really do anything with the bio pointer other
than transfer it from the osd request structure to outgoing (for
writes) and ingoing (for reads) messages. So it really isn't the
right place to be taking or dropping references.
Furthermore, the rbd client already holds references to all bio
structures it passes to the osd client, and holds them until the
request is completed. So there's no need for this extra reference
whatsoever.
So remove the bio_put() call in ceph_osdc_release_request(), as
well as its matching bio_get() call in rbd_osd_req_create().
This change could lead to a crash if old libceph.ko was used with
new rbd.ko. Add a compatibility check at rbd initialization time to
avoid this possibilty.
This resolves:
http://tracker.ceph.com/issues/3798 and
http://tracker.ceph.com/issues/3799
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
An upcoming change implements semantic change that could lead to
a crash if an old version of the libceph kernel module is used with
a new version of the rbd kernel module.
In order to preclude that possibility, this adds a compatibilty
check interface. If this interface doesn't exist, the modules are
obviously not compatible. But if it does exist, this provides a way
of letting the caller know whether it will operate properly with
this libceph module.
Perhaps confusingly, it returns false right now. The semantic
change mentioned above will make it return true.
This resolves:
http://tracker.ceph.com/issues/3800
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The ceph messenger has a few spots that are only used when
bio messages are supported, and that's only when CONFIG_BLOCK
is defined. This surrounds a couple of spots with #ifdef's
that would cause a problem if CONFIG_BLOCK were not present
in the kernel configuration.
This resolves:
http://tracker.ceph.com/issues/3976
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Today ceph opens tcp sockets from a delayed work callback. Delayed
work happens from kernel threads which are always in the initial
network namespace. Therefore fail early if someone attempts
to mount a ceph filesystem from something other than the initial
network namespace.
Cc: Sage Weil <sage@inktank.com>
Signed-off-by: "Eric W. Biederman" <ebiederm@xmission.com>
The variable "str" is used as both the source and destination in
function snprintf(), which is undefined behavior based on C11. The
original description in C11 is:
"If copying takes place between objects that
overlap, the behavior is undefined."
And, the function of ceph_osdmap_state_str() is to return the osdmap
state, so it should return "doesn't exist" when all the conditions
are not satisfied. I fix it in this patch.
[elder@inktank.com: shortened the commit message]
Signed-off-by: Cong Ding <dinggnu@gmail.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Both ceph_osdc_alloc_request() and ceph_osdc_build_request() are
provided an array of ceph osd request operations. Rather than just
passing the number of operations in the array, the caller is
required append an additional zeroed operation structure to signal
the end of the array.
All callers know the number of operations at the time these
functions are called, so drop the silly zero entry and supply that
number directly. As a result, get_num_ops() is no longer needed.
This also means that ceph_osdc_alloc_request() never uses its ops
argument, so that can be dropped.
Also rbd_create_rw_ops() no longer needs to add one to reserve room
for the additional op.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Only one of the two callers of ceph_osdc_alloc_request() provides
page or bio data for its payload. And essentially all that function
was doing with those arguments was assigning them to fields in the
osd request structure.
Simplify ceph_osdc_alloc_request() by having the caller take care of
making those assignments
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The only thing ceph_osdc_alloc_request() really does with the
flags value it is passed is assign it to the newly-created
osd request structure. Do that in the caller instead.
Both callers subsequently call ceph_osdc_build_request(), so have
that function (instead of ceph_osdc_alloc_request()) issue a warning
if a request comes through with neither the read nor write flags set.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The osdc parameter to ceph_calc_raw_layout() is not used, so get rid
of it. Consequently, the corresponding parameter in calc_layout()
becomes unused, so get rid of that as well.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
A snapshot id must be provided to ceph_calc_raw_layout() even though
it is not needed at all for calculating the layout.
Where the snapshot id *is* needed is when building the request
message for an osd operation.
Drop the snapid parameter from ceph_calc_raw_layout() and pass
that value instead in ceph_osdc_build_request().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
ceph_calc_file_object_mapping() takes (among other things) a "file"
offset and length, and based on the layout, determines the object
number ("bno") backing the affected portion of the file's data and
the offset into that object where the desired range begins. It also
computes the size that should be used for the request--either the
amount requested or something less if that would exceed the end of
the object.
This patch changes the input length parameter in this function so it
is used only for input. That is, the argument will be passed by
value rather than by address, so the value provided won't get
updated by the function.
The value would only get updated if the length would surpass the
current object, and in that case the value it got updated to would
be exactly that returned in *oxlen.
Only one of the two callers is affected by this change. Update
ceph_calc_raw_layout() so it records any updated value.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The len argument to ceph_osdc_build_request() is set up to be
passed by address, but that function never updates its value
so there's no need to do this. Tighten up the interface by
passing the length directly.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Since every osd message is now prepared to include trailing data,
there's no need to check ahead of time whether any operations will
make use of the trail portion of the message.
We can drop the second argument to get_num_ops(), and as a result we
can also get rid of op_needs_trail() which is no longer used.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
An osd request structure contains an optional trail portion, which
if present will contain data to be passed in the payload portion of
the message containing the request. The trail field is a
ceph_pagelist pointer, and if null it indicates there is no trail.
A ceph_pagelist structure contains a length field, and it can
legitimately hold value 0. Make use of this to change the
interpretation of the "trail" of an osd request so that every osd
request has trailing data, it just might have length 0.
This means we change the r_trail field in a ceph_osd_request
structure from a pointer to a structure that is always initialized.
Note that in ceph_osdc_start_request(), the trail pointer (or now
address of that structure) is assigned to a ceph message's trail
field. Here's why that's still OK (looking at net/ceph/messenger.c):
- What would have resulted in a null pointer previously will now
refer to a 0-length page list. That message trail pointer
is used in two functions, write_partial_msg_pages() and
out_msg_pos_next().
- In write_partial_msg_pages(), a null page list pointer is
handled the same as a message with 0-length trail, and both
result in a "in_trail" variable set to false. The trail
pointer is only used if in_trail is true.
- The only other place the message trail pointer is used is
out_msg_pos_next(). That function is only called by
write_partial_msg_pages() and only touches the trail pointer
if the in_trail value it is passed is true.
Therefore a null ceph_msg->trail pointer is equivalent to a non-null
pointer referring to a 0-length page list structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The last two parameters to ceph_osd_build_request() describe the
object id, but the values passed always come from the osd request
structure whose address is also provided. Get rid of those last
two parameters.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Reformat __reset_osd() into three distinct blocks of code
handling the three return cases.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
This saves us some cycles, but does not affect the placement result at
all.
This corresponds to ceph.git commit 4abb53d4f.
Signed-off-by: Sage Weil <sage@inktank.com>
Add libceph support for a new CRUSH tunable recently added to Ceph servers.
Consider the CRUSH rule
step chooseleaf firstn 0 type <node_type>
This rule means that <n> replicas will be chosen in a manner such that
each chosen leaf's branch will contain a unique instance of <node_type>.
When an object is re-replicated after a leaf failure, if the CRUSH map uses
a chooseleaf rule the remapped replica ends up under the <node_type> bucket
that held the failed leaf. This causes uneven data distribution across the
storage cluster, to the point that when all the leaves but one fail under a
particular <node_type> bucket, that remaining leaf holds all the data from
its failed peers.
This behavior also limits the number of peers that can participate in the
re-replication of the data held by the failed leaf, which increases the
time required to re-replicate after a failure.
For a chooseleaf CRUSH rule, the tree descent has two steps: call them the
inner and outer descents.
If the tree descent down to <node_type> is the outer descent, and the descent
from <node_type> down to a leaf is the inner descent, the issue is that a
down leaf is detected on the inner descent, so only the inner descent is
retried.
In order to disperse re-replicated data as widely as possible across a
storage cluster after a failure, we want to retry the outer descent. So,
fix up crush_choose() to allow the inner descent to return immediately on
choosing a failed leaf. Wire this up as a new CRUSH tunable.
Note that after this change, for a chooseleaf rule, if the primary OSD
in a placement group has failed, choosing a replacement may result in
one of the other OSDs in the PG colliding with the new primary. This
requires that OSD's data for that PG to need moving as well. This
seems unavoidable but should be relatively rare.
This corresponds to ceph.git commit 88f218181a9e6d2292e2697fc93797d0f6d6e5dc.
Signed-off-by: Jim Schutt <jaschut@sandia.gov>
Reviewed-by: Sage Weil <sage@inktank.com>
The CONFIG_EXPERIMENTAL config item has not carried much meaning for a
while now and is almost always enabled by default. As agreed during the
Linux kernel summit, remove it from any "depends on" lines in Kconfigs.
CC: Sage Weil <sage@inktank.com>
CC: "David S. Miller" <davem@davemloft.net>
Signed-off-by: Kees Cook <keescook@chromium.org>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Sage Weil <sage@inktank.com>
Pull Ceph fixes from Sage Weil:
"Two of Alex's patches deal with a race when reseting server
connections for open RBD images, one demotes some non-fatal BUGs to
WARNs, and my patch fixes a protocol feature bit failure path."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client:
libceph: fix protocol feature mismatch failure path
libceph: WARN, don't BUG on unexpected connection states
libceph: always reset osds when kicking
libceph: move linger requests sooner in kick_requests()
We should not set con->state to CLOSED here; that happens in
ceph_fault() in the caller, where it first asserts that the state
is not yet CLOSED. Avoids a BUG when the features don't match.
Since the fail_protocol() has become a trivial wrapper, replace
calls to it with direct calls to reset_connection().
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
A number of assertions in the ceph messenger are implemented with
BUG_ON(), killing the system if connection's state doesn't match
what's expected. At this point our state model is (evidently) not
well understood enough for these assertions to trigger a BUG().
Convert all BUG_ON(con->state...) calls to be WARN_ON(con->state...)
so we learn about these issues without killing the machine.
We now recognize that a connection fault can occur due to a socket
closure at any time, regardless of the state of the connection. So
there is really nothing we can assert about the state of the
connection at that point so eliminate that assertion.
Reported-by: Ugis <ugis22@gmail.com>
Tested-by: Ugis <ugis22@gmail.com>
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
When ceph_osdc_handle_map() is called to process a new osd map,
kick_requests() is called to ensure all affected requests are
updated if necessary to reflect changes in the osd map. This
happens in two cases: whenever an incremental map update is
processed; and when a full map update (or the last one if there is
more than one) gets processed.
In the former case, the kick_requests() call is followed immediately
by a call to reset_changed_osds() to ensure any connections to osds
affected by the map change are reset. But for full map updates
this isn't done.
Both cases should be doing this osd reset.
Rather than duplicating the reset_changed_osds() call, move it into
the end of kick_requests().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The kick_requests() function is called by ceph_osdc_handle_map()
when an osd map change has been indicated. Its purpose is to
re-queue any request whose target osd is different from what it
was when it was originally sent.
It is structured as two loops, one for incomplete but registered
requests, and a second for handling completed linger requests.
As a special case, in the first loop if a request marked to linger
has not yet completed, it is moved from the request list to the
linger list. This is as a quick and dirty way to have the second
loop handle sending the request along with all the other linger
requests.
Because of the way it's done now, however, this quick and dirty
solution can result in these incomplete linger requests never
getting re-sent as desired. The problem lies in the fact that
the second loop only arranges for a linger request to be sent
if it appears its target osd has changed. This is the proper
handling for *completed* linger requests (it avoids issuing
the same linger request twice to the same osd).
But although the linger requests added to the list in the first loop
may have been sent, they have not yet completed, so they need to be
re-sent regardless of whether their target osd has changed.
The first required fix is we need to avoid calling __map_request()
on any incomplete linger request. Otherwise the subsequent
__map_request() call in the second loop will find the target osd
has not changed and will therefore not re-send the request.
Second, we need to be sure that a sent but incomplete linger request
gets re-sent. If the target osd is the same with the new osd map as
it was when the request was originally sent, this won't happen.
This can be fixed through careful handling when we move these
requests from the request list to the linger list, by unregistering
the request *before* it is registered as a linger request. This
works because a side-effect of unregistering the request is to make
the request's r_osd pointer be NULL, and *that* will ensure the
second loop actually re-sends the linger request.
Processing of such a request is done at that point, so continue with
the next one once it's been moved.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Pull Ceph update from Sage Weil:
"There are a few different groups of commits here. The largest is
Alex's ongoing work to enable the coming RBD features (cloning,
striping). There is some cleanup in libceph that goes along with it.
Cyril and David have fixed some problems with NFS reexport (leaking
dentries and page locks), and there is a batch of patches from Yan
fixing problems with the fs client when running against a clustered
MDS. There are a few bug fixes mixed in for good measure, many of
which will be going to the stable trees once they're upstream.
My apologies for the late pull. There is still a gremlin in the rbd
map/unmap code and I was hoping to include the fix for that as well,
but we haven't been able to confirm the fix is correct yet; I'll send
that in a separate pull once it's nailed down."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (68 commits)
rbd: get rid of rbd_{get,put}_dev()
libceph: register request before unregister linger
libceph: don't use rb_init_node() in ceph_osdc_alloc_request()
libceph: init event->node in ceph_osdc_create_event()
libceph: init osd->o_node in create_osd()
libceph: report connection fault with warning
libceph: socket can close in any connection state
rbd: don't use ENOTSUPP
rbd: remove linger unconditionally
rbd: get rid of RBD_MAX_SEG_NAME_LEN
libceph: avoid using freed osd in __kick_osd_requests()
ceph: don't reference req after put
rbd: do not allow remove of mounted-on image
libceph: Unlock unprocessed pages in start_read() error path
ceph: call handle_cap_grant() for cap import message
ceph: Fix __ceph_do_pending_vmtruncate
ceph: Don't add dirty inode to dirty list if caps is in migration
ceph: Fix infinite loop in __wake_requests
ceph: Don't update i_max_size when handling non-auth cap
bdi_register: add __printf verification, fix arg mismatch
...
In kick_requests(), we need to register the request before we
unregister the linger request. Otherwise the unregister will
reset the request's osd pointer to NULL.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The red-black node in the ceph osd request structure is initialized
in ceph_osdc_alloc_request() using rbd_init_node(). We do need to
initialize this, because in __unregister_request() we call
RB_EMPTY_NODE(), which expects the node it's checking to have
been initialized. But rb_init_node() is apparently overkill, and
may in fact be on its way out. So use RB_CLEAR_NODE() instead.
For a little more background, see this commit:
4c199a93 rbtree: empty nodes have no color"
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The red-black node node in the ceph osd event structure is not
initialized in create_osdc_create_event(). Because this node can
be the subject of a RB_EMPTY_NODE() call later on, we should ensure
the node is initialized properly for that.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The red-black node node in the ceph osd structure is not initialized
in create_osd(). Because this node can be the subject of a
RB_EMPTY_NODE() call later on, we should ensure the node is
initialized properly for that. Add a call to RB_CLEAR_NODE()
initialize it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
When a connection's socket disconnects, or if there's a protocol
error of some kind on the connection, a fault is signaled and
the connection is reset (closed and reopened, basically). We
currently get an error message on the log whenever this occurs.
A ceph connection will attempt to reestablish a socket connection
repeatedly if a fault occurs. This means that these error messages
will get repeatedly added to the log, which is undesirable.
Change the error message to be a warning, so they don't get
logged by default.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
A connection's socket can close for any reason, independent of the
state of the connection (and without irrespective of the connection
mutex). As a result, the connectino can be in pretty much any state
at the time its socket is closed.
Handle those other cases at the top of con_work(). Pull this whole
block of code into a separate function to reduce the clutter.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In __unregister_linger_request(), the request is being removed
from the osd client's req_linger list only when the request
has a non-null osd pointer. It should be done whether or not
the request currently has an osd.
This is most likely a non-issue because I believe the request
will always have an osd when this function is called.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
If an osd has no requests and no linger requests, __reset_osd()
will just remove it with a call to __remove_osd(). That drops
a reference to the osd, and therefore the osd may have been free
by the time __reset_osd() returns. That function offers no
indication this may have occurred, and as a result the osd will
continue to be used even when it's no longer valid.
Change__reset_osd() so it returns an error (ENODEV) when it
deletes the osd being reset. And change __kick_osd_requests() so it
returns immediately (before referencing osd again) if __reset_osd()
returns *any* error.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In __unregister_request(), there is a call to list_del_init()
referencing a request that was the subject of a call to
ceph_osdc_put_request() on the previous line. This is not
safe, because the request structure could have been freed
by the time we reach the list_del_init().
Fix this by reversing the order of these lines.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-off-by: Sage Weil <sage@inktank.com>
This would reset a connection with any OSD that had an outstanding
request that was taking more than N seconds. The idea was that if the
OSD was buggy, the client could compensate by resending the request.
In reality, this only served to hide server bugs, and we haven't
actually seen such a bug in quite a while. Moreover, the userspace
client code never did this.
More importantly, often the request is taking a long time because the
OSD is trying to recover, or overloaded, and killing the connection
and retrying would only make the situation worse by giving the OSD
more work to do.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Define and export function ceph_pg_pool_name_by_id() to supply
the name of a pg pool whose id is given. This will be used by
the next patch.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
Ensure that we set the err value correctly so that we do not pass a 0
value to ERR_PTR and confuse the calling code. (In particular,
osd_client.c handle_map() will BUG(!newmap)).
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Pull Ceph fixes form Sage Weil:
"There are two fixes in the messenger code, one that can trigger a NULL
dereference, and one that error in refcounting (extra put). There is
also a trivial fix that in the fs client code that is triggered by NFS
reexport."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client:
ceph: fix dentry reference leak in encode_fh()
libceph: avoid NULL kref_put when osd reset races with alloc_msg
rbd: reset BACKOFF if unable to re-queue
The ceph_on_in_msg_alloc() method calls the ->alloc_msg() helper which
may return NULL. It also drops con->mutex while it allocates a message,
which means that the connection state may change (e.g., get closed). If
that happens, we clean up and bail out. Avoid calling ceph_msg_put() on
a NULL return value and triggering a crash.
This was observed when an ->alloc_msg() call races with a timeout that
resends a zillion messages and resets the connection, and ->alloc_msg()
returns NULL (because the request was resent to another target).
Fixes http://tracker.newdream.net/issues/3342
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
The ceph_on_in_msg_alloc() method drops con->mutex while it allocates a
message. If that races with a timeout that resends a zillion messages and
resets the connection, and the ->alloc_msg() method returns a NULL message,
it will call ceph_msg_put(NULL) and BUG.
Fix by only calling put if msg is non-NULL.
Fixes http://tracker.newdream.net/issues/3142
Signed-off-by: Sage Weil <sage@inktank.com>
Pull module signing support from Rusty Russell:
"module signing is the highlight, but it's an all-over David Howells frenzy..."
Hmm "Magrathea: Glacier signing key". Somebody has been reading too much HHGTTG.
* 'modules-next' of git://git.kernel.org/pub/scm/linux/kernel/git/rusty/linux: (37 commits)
X.509: Fix indefinite length element skip error handling
X.509: Convert some printk calls to pr_devel
asymmetric keys: fix printk format warning
MODSIGN: Fix 32-bit overflow in X.509 certificate validity date checking
MODSIGN: Make mrproper should remove generated files.
MODSIGN: Use utf8 strings in signer's name in autogenerated X.509 certs
MODSIGN: Use the same digest for the autogen key sig as for the module sig
MODSIGN: Sign modules during the build process
MODSIGN: Provide a script for generating a key ID from an X.509 cert
MODSIGN: Implement module signature checking
MODSIGN: Provide module signing public keys to the kernel
MODSIGN: Automatically generate module signing keys if missing
MODSIGN: Provide Kconfig options
MODSIGN: Provide gitignore and make clean rules for extra files
MODSIGN: Add FIPS policy
module: signature checking hook
X.509: Add a crypto key parser for binary (DER) X.509 certificates
MPILIB: Provide a function to read raw data into an MPI
X.509: Add an ASN.1 decoder
X.509: Add simple ASN.1 grammar compiler
...
This patch defines a single function, queue_con_delay() to call
queue_delayed_work() for a connection. It basically generalizes
what was previously queue_con() by adding the delay argument.
queue_con() is now a simple helper that passes 0 for its delay.
queue_con_delay() returns 0 if it queued work or an errno if it
did not for some reason.
If con_work() finds the BACKOFF flag set for a connection, it now
calls queue_con_delay() to handle arranging to start again after a
delay.
Note about connection reference counts: con_work() only ever gets
called as a work item function. At the time that work is scheduled,
a reference to the connection is acquired, and the corresponding
con_work() call is then responsible for dropping that reference
before it returns.
Previously, the backoff handling inside con_work() silently handed
off its reference to delayed work it scheduled. Now that
queue_con_delay() is used, a new reference is acquired for the
newly-scheduled work, and the original reference is dropped by the
con->ops->put() call at the end of the function.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Both ceph_fault() and con_work() include handling for imposing a
delay before doing further processing on a faulted connection.
The latter is used only if ceph_fault() is unable to.
Instead, just let con_work() always be responsible for implementing
the delay. After setting up the delay value, set the BACKOFF flag
on the connection unconditionally and call queue_con() to ensure
con_work() will get called to handle it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
If ceph_fault() is unable to queue work after a delay, it sets the
BACKOFF connection flag so con_work() will attempt to do so.
In con_work(), when BACKOFF is set, if queue_delayed_work() doesn't
result in newly-queued work, it simply ignores this condition and
proceeds as if no backoff delay were desired. There are two
problems with this--one of which is a bug.
The first problem is simply that the intended behavior is to back
off, and if we aren't able queue the work item to run after a delay
we're not doing that.
The only reason queue_delayed_work() won't queue work is if the
provided work item is already queued. In the messenger, this
means that con_work() is already scheduled to be run again. So
if we simply set the BACKOFF flag again when this occurs, we know
the next con_work() call will again attempt to hold off activity
on the connection until after the delay.
The second problem--the bug--is a leak of a reference count. If
queue_delayed_work() returns 0 in con_work(), con->ops->put() drops
the connection reference held on entry to con_work(). However,
processing is (was) allowed to continue, and at the end of the
function a second con->ops->put() is called.
This patch fixes both problems.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Empty nodes have no color. We can make use of this property to simplify
the code emitted by the RB_EMPTY_NODE and RB_CLEAR_NODE macros. Also,
we can get rid of the rb_init_node function which had been introduced by
commit 88d19cf379 ("timers: Add rb_init_node() to allow for stack
allocated rb nodes") to avoid some issue with the empty node's color not
being initialized.
I'm not sure what the RB_EMPTY_NODE checks in rb_prev() / rb_next() are
doing there, though. axboe introduced them in commit 10fd48f237
("rbtree: fixed reversed RB_EMPTY_NODE and rb_next/prev"). The way I
see it, the 'empty node' abstraction is only used by rbtree users to
flag nodes that they haven't inserted in any rbtree, so asking the
predecessor or successor of such nodes doesn't make any sense.
One final rb_init_node() caller was recently added in sysctl code to
implement faster sysctl name lookups. This code doesn't make use of
RB_EMPTY_NODE at all, and from what I could see it only called
rb_init_node() under the mistaken assumption that such initialization was
required before node insertion.
[sfr@canb.auug.org.au: fix net/ceph/osd_client.c build]
Signed-off-by: Michel Lespinasse <walken@google.com>
Cc: Andrea Arcangeli <aarcange@redhat.com>
Acked-by: David Woodhouse <David.Woodhouse@intel.com>
Cc: Rik van Riel <riel@redhat.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Daniel Santos <daniel.santos@pobox.com>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: "Eric W. Biederman" <ebiederm@xmission.com>
Cc: John Stultz <john.stultz@linaro.org>
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Give the key type the opportunity to preparse the payload prior to the
instantiation and update routines being called. This is done with the
provision of two new key type operations:
int (*preparse)(struct key_preparsed_payload *prep);
void (*free_preparse)(struct key_preparsed_payload *prep);
If the first operation is present, then it is called before key creation (in
the add/update case) or before the key semaphore is taken (in the update and
instantiate cases). The second operation is called to clean up if the first
was called.
preparse() is given the opportunity to fill in the following structure:
struct key_preparsed_payload {
char *description;
void *type_data[2];
void *payload;
const void *data;
size_t datalen;
size_t quotalen;
};
Before the preparser is called, the first three fields will have been cleared,
the payload pointer and size will be stored in data and datalen and the default
quota size from the key_type struct will be stored into quotalen.
The preparser may parse the payload in any way it likes and may store data in
the type_data[] and payload fields for use by the instantiate() and update()
ops.
The preparser may also propose a description for the key by attaching it as a
string to the description field. This can be used by passing a NULL or ""
description to the add_key() system call or the key_create_or_update()
function. This cannot work with request_key() as that required the description
to tell the upcall about the key to be created.
This, for example permits keys that store PGP public keys to generate their own
name from the user ID and public key fingerprint in the key.
The instantiate() and update() operations are then modified to look like this:
int (*instantiate)(struct key *key, struct key_preparsed_payload *prep);
int (*update)(struct key *key, struct key_preparsed_payload *prep);
and the new payload data is passed in *prep, whether or not it was preparsed.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we are creating an osd request and get an invalid layout, return
an EINVAL to the caller. We switch up the return to have an error
code instead of NULL implying -ENOMEM.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
If we encounter an invalid (e.g., zeroed) mapping, return an error
and avoid a divide by zero.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Using list_move_tail() instead of list_del() + list_add_tail().
Signed-off-by: Wei Yongjun <yongjun_wei@trendmicro.com.cn>
Signed-off-by: Sage Weil <sage@inktank.com>
Make ceph_monc_do_poolop() static to remove the following sparse warning:
* net/ceph/mon_client.c:616:5: warning: symbol 'ceph_monc_do_poolop' was not
declared. Should it be static?
Also drops the 'ceph_monc_' prefix, now being a private function.
Signed-off-by: Iulius Curt <icurt@ixiacom.com>
Signed-off-by: Sage Weil <sage@inktank.com>
In write_partial_msg_pages(), pages need to be kmapped in order to
perform a CRC-32c calculation on them. As an artifact of the way
this code used to be structured, the kunmap() call was separated
from the kmap() call and both were done conditionally. But the
conditions under which the kmap() and kunmap() calls were made
differed, so there was a chance a kunmap() call would be done on a
page that had not been mapped.
The symptom of this was tripping a BUG() in kunmap_high() when
pkmap_count[nr] became 0.
Reported-by: Bryan K. Wright <bryan@virginia.edu>
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Because the Ceph client messenger uses a non-blocking connect, it is
possible for the sending of the client banner to race with the
arrival of the banner sent by the peer.
When ceph_sock_state_change() notices the connect has completed, it
schedules work to process the socket via con_work(). During this
time the peer is writing its banner, and arrival of the peer banner
races with con_work().
If con_work() calls try_read() before the peer banner arrives, there
is nothing for it to do, after which con_work() calls try_write() to
send the client's banner. In this case Ceph's protocol negotiation
can complete succesfully.
The server-side messenger immediately sends its banner and addresses
after accepting a connect request, *before* actually attempting to
read or verify the banner from the client. As a result, it is
possible for the banner from the server to arrive before con_work()
calls try_read(). If that happens, try_read() will read the banner
and prepare protocol negotiation info via prepare_write_connect().
prepare_write_connect() calls con_out_kvec_reset(), which discards
the as-yet-unsent client banner. Next, con_work() calls
try_write(), which sends the protocol negotiation info rather than
the banner that the peer is expecting.
The result is that the peer sees an invalid banner, and the client
reports "negotiation failed".
Fix this by moving con_out_kvec_reset() out of
prepare_write_connect() to its callers at all locations except the
one where the banner might still need to be sent.
[elder@inktak.com: added note about server-side behavior]
Signed-off-by: Jim Schutt <jaschut@sandia.gov>
Reviewed-by: Alex Elder <elder@inktank.com>
The debugfs directory includes the cluster fsid and our unique global_id.
We need to delay the initialization of the debug entry until we have
learned both the fsid and our global_id from the monitor or else the
second client can't create its debugfs entry and will fail (and multiple
client instances aren't properly reflected in debugfs).
Reported by: Yan, Zheng <zheng.z.yan@intel.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Avoid crashing if the crypto key payload was NULL, as when it was not correctly
allocated and initialized. Also, avoid leaking it.
Signed-off-by: Sylvain Munaut <tnt@246tNt.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Pull Ceph changes from Sage Weil:
"Lots of stuff this time around:
- lots of cleanup and refactoring in the libceph messenger code, and
many hard to hit races and bugs closed as a result.
- lots of cleanup and refactoring in the rbd code from Alex Elder,
mostly in preparation for the layering functionality that will be
coming in 3.7.
- some misc rbd cleanups from Josh Durgin that are finally going
upstream
- support for CRUSH tunables (used by newer clusters to improve the
data placement)
- some cleanup in our use of d_parent that Al brought up a while back
- a random collection of fixes across the tree
There is another patch coming that fixes up our ->atomic_open()
behavior, but I'm going to hammer on it a bit more before sending it."
Fix up conflicts due to commits that were already committed earlier in
drivers/block/rbd.c, net/ceph/{messenger.c, osd_client.c}
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (132 commits)
rbd: create rbd_refresh_helper()
rbd: return obj version in __rbd_refresh_header()
rbd: fixes in rbd_header_from_disk()
rbd: always pass ops array to rbd_req_sync_op()
rbd: pass null version pointer in add_snap()
rbd: make rbd_create_rw_ops() return a pointer
rbd: have __rbd_add_snap_dev() return a pointer
libceph: recheck con state after allocating incoming message
libceph: change ceph_con_in_msg_alloc convention to be less weird
libceph: avoid dropping con mutex before fault
libceph: verify state after retaking con lock after dispatch
libceph: revoke mon_client messages on session restart
libceph: fix handling of immediate socket connect failure
ceph: update MAINTAINERS file
libceph: be less chatty about stray replies
libceph: clear all flags on con_close
libceph: clean up con flags
libceph: replace connection state bits with states
libceph: drop unnecessary CLOSED check in socket state change callback
libceph: close socket directly from ceph_con_close()
...
We drop the lock when calling the ->alloc_msg() con op, which means
we need to (a) not clobber con->in_msg without the mutex held, and (b)
we need to verify that we are still in the OPEN state when we retake
it to avoid causing any mayhem. If the state does change, -EAGAIN
will get us back to con_work() and loop.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
This function's calling convention is very limiting. In particular,
we can't return any error other than ENOMEM (and only implicitly),
which is a problem (see next patch).
Instead, return an normal 0 or error code, and make the skip a pointer
output parameter. Drop the useless in_hdr argument (we have the con
pointer).
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
The ceph_fault() function takes the con mutex, so we should avoid
dropping it before calling it. This fixes a potential race with
another thread calling ceph_con_close(), or _open(), or similar (we
don't reverify con->state after retaking the lock).
Add annotation so that lockdep realizes we will drop the mutex before
returning.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
We drop the con mutex when delivering a message. When we retake the
lock, we need to verify we are still in the OPEN state before
preparing to read the next tag, or else we risk stepping on a
connection that has been closed.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Revoke all mon_client messages when we shut down the old connection.
This is mostly moot since we are re-using the same ceph_connection,
but it is cleaner.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
If the connect() call immediately fails such that sock == NULL, we
still need con_close_socket() to reset our socket state to CLOSED.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
There are many (normal) conditions that can lead to us getting
unexpected replies, include cluster topology changes, osd failures,
and timeouts. There's no need to spam the console about it.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Rename flags with CON_FLAG prefix, move the definitions into the c file,
and (better) document their meaning.
Signed-off-by: Sage Weil <sage@inktank.com>
Use a simple set of 6 enumerated values for the socket states (CON_STATE_*)
and use those instead of the state bits. All of the con->state checks are
now under the protection of the con mutex, so this is safe. It also
simplifies many of the state checks because we can check for anything other
than the expected state instead of various bits for races we can think of.
This appears to hold up well to stress testing both with and without socket
failure injection on the server side.
Signed-off-by: Sage Weil <sage@inktank.com>
It is simpler to do this immediately, since we already hold the con mutex.
It also avoids the need to deal with a not-quite-CLOSED socket in con_work.
Signed-off-by: Sage Weil <sage@inktank.com>
Take the con mutex before checking whether the connection is closed to
avoid racing with someone else closing it.
Signed-off-by: Sage Weil <sage@inktank.com>
If we fault on a lossy connection, we should still close the socket
immediately, and do so under the con mutex.
We should also take the con mutex before printing out the state bits in
the debug output.
Signed-off-by: Sage Weil <sage@inktank.com>
This is a trivial fix for the debug output, as it is inconsistent
with the function name so may confuse people when debugging.
[elder@inktank.com: switched to use __func__]
Signed-off-by: Jiaju Zhang <jjzhang@suse.de>
Reviewed-by: Alex Elder <elder@inktank.com>
We exponentially back off when we encounter connection errors. If several
errors accumulate, we will eventually wait ages before even trying to
reconnect.
Fix this by resetting the backoff counter after a successful negotiation/
connection with the remote node. Fixes ceph issue #2802.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Take the con mutex while we are initiating a ceph open. This is necessary
because the may have previously been in use and then closed, which could
result in a racing workqueue running con_work().
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Previously, we were opportunistically initializing the bio_iter if it
appeared to be uninitialized in the middle of the read path. The problem
is that a sequence like:
- start reading message
- initialize bio_iter
- read half a message
- messenger fault, reconnect
- restart reading message
- ** bio_iter now non-NULL, not reinitialized **
- read past end of bio, crash
Instead, initialize the bio_iter unconditionally when we allocate/claim
the message for read.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
The linger op registration (i.e., watch) modifies the object state. As
such, the OSD will reply with success if it has already applied without
doing the associated side-effects (setting up the watch session state).
If we lose the ACK and resubmit, we will see success but the watch will not
be correctly registered and we won't get notifies.
To fix this, always resubmit the linger op with a new tid. We accomplish
this by re-registering as a linger (i.e., 'registered') if we are not yet
registered. Then the second loop will treat this just like a normal
case of re-registering.
This mirrors a similar fix on the userland ceph.git, commit 5dd68b95, and
ceph bug #2796.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Hold the mutex while twiddling all of the state bits to avoid possible
races. While we're here, make not of why we cannot close the socket
directly.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
We need to set error_msg to something useful before calling ceph_fault();
do so here for try_{read,write}(). This is more informative than
libceph: osd0 192.168.106.220:6801 (null)
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
The server side recently added support for tuning some magic
crush variables. Decode these variables if they are present, or use the
default values if they are not present.
Corresponds to ceph.git commit 89af369c25f274fe62ef730e5e8aad0c54f1e5a5.
Signed-off-by: caleb miles <caleb.miles@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
This is simply cleanup that will keep things more closely synced with the
userland code.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Add an atomic variable 'stopping' as flag in struct ceph_messenger,
set this flag to 1 in function ceph_destroy_client(), and add the condition code
in function ceph_data_ready() to test the flag value, if true(1), just return.
Signed-off-by: Guanjun He <gjhe@suse.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In ancient times, the messenger could both initiate and accept connections.
An artifact if that was data structures to store/process an incoming
ceph_msg_connect request and send an outgoing ceph_msg_connect_reply.
Sadly, the negotiation code was referencing those structures and ignoring
important information (like the peer's connect_seq) from the correct ones.
Among other things, this fixes tight reconnect loops where the server sends
RETRY_SESSION and we (the client) retries with the same connect_seq as last
time. This bug pretty easily triggered by injecting socket failures on the
MDS and running some fs workload like workunits/direct_io/test_sync_io.
Signed-off-by: Sage Weil <sage@inktank.com>
These don't strictly need to be initialized based on how they are used, but
it is good practice to do so.
Reported-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Initialize the type field for messages in a msgpool. The caller was doing
this for osd ops, but not for the reply messages.
Reported-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Pull networking changes from David S Miller:
1) Remove the ipv4 routing cache. Now lookups go directly into the FIB
trie and use prebuilt routes cached there.
No more garbage collection, no more rDOS attacks on the routing
cache. Instead we now get predictable and consistent performance,
no matter what the pattern of traffic we service.
This has been almost 2 years in the making. Special thanks to
Julian Anastasov, Eric Dumazet, Steffen Klassert, and others who
have helped along the way.
I'm sure that with a change of this magnitude there will be some
kind of fallout, but such things ought the be simple to fix at this
point. Luckily I'm not European so I'll be around all of August to
fix things :-)
The major stages of this work here are each fronted by a forced
merge commit whose commit message contains a top-level description
of the motivations and implementation issues.
2) Pre-demux of established ipv4 TCP sockets, saves a route demux on
input.
3) TCP SYN/ACK performance tweaks from Eric Dumazet.
4) Add namespace support for netfilter L4 conntrack helpers, from Gao
Feng.
5) Add config mechanism for Energy Efficient Ethernet to ethtool, from
Yuval Mintz.
6) Remove quadratic behavior from /proc/net/unix, from Eric Dumazet.
7) Support for connection tracker helpers in userspace, from Pablo
Neira Ayuso.
8) Allow userspace driven TX load balancing functions in TEAM driver,
from Jiri Pirko.
9) Kill off NLMSG_PUT and RTA_PUT macros, more gross stuff with
embedded gotos.
10) TCP Small Queues, essentially minimize the amount of TCP data queued
up in the packet scheduler layer. Whereas the existing BQL (Byte
Queue Limits) limits the pkt_sched --> netdevice queuing levels,
this controls the TCP --> pkt_sched queueing levels.
From Eric Dumazet.
11) Reduce the number of get_page/put_page ops done on SKB fragments,
from Alexander Duyck.
12) Implement protection against blind resets in TCP (RFC 5961), from
Eric Dumazet.
13) Support the client side of TCP Fast Open, basically the ability to
send data in the SYN exchange, from Yuchung Cheng.
Basically, the sender queues up data with a sendmsg() call using
MSG_FASTOPEN, then they do the connect() which emits the queued up
fastopen data.
14) Avoid all the problems we get into in TCP when timers or PMTU events
hit a locked socket. The TCP Small Queues changes added a
tcp_release_cb() that allows us to queue work up to the
release_sock() caller, and that's what we use here too. From Eric
Dumazet.
15) Zero copy on TX support for TUN driver, from Michael S. Tsirkin.
* git://git.kernel.org/pub/scm/linux/kernel/git/davem/net-next: (1870 commits)
genetlink: define lockdep_genl_is_held() when CONFIG_LOCKDEP
r8169: revert "add byte queue limit support".
ipv4: Change rt->rt_iif encoding.
net: Make skb->skb_iif always track skb->dev
ipv4: Prepare for change of rt->rt_iif encoding.
ipv4: Remove all RTCF_DIRECTSRC handliing.
ipv4: Really ignore ICMP address requests/replies.
decnet: Don't set RTCF_DIRECTSRC.
net/ipv4/ip_vti.c: Fix __rcu warnings detected by sparse.
ipv4: Remove redundant assignment
rds: set correct msg_namelen
openvswitch: potential NULL deref in sample()
tcp: dont drop MTU reduction indications
bnx2x: Add new 57840 device IDs
tcp: avoid oops in tcp_metrics and reset tcpm_stamp
niu: Change niu_rbr_fill() to use unlikely() to check niu_rbr_add_page() return value
niu: Fix to check for dma mapping errors.
net: Fix references to out-of-scope variables in put_cmsg_compat()
net: ethernet: davinci_emac: add pm_runtime support
net: ethernet: davinci_emac: Remove unnecessary #include
...
In ancient times, the messenger could both initiate and accept connections.
An artifact if that was data structures to store/process an incoming
ceph_msg_connect request and send an outgoing ceph_msg_connect_reply.
Sadly, the negotiation code was referencing those structures and ignoring
important information (like the peer's connect_seq) from the correct ones.
Among other things, this fixes tight reconnect loops where the server sends
RETRY_SESSION and we (the client) retries with the same connect_seq as last
time. This bug pretty easily triggered by injecting socket failures on the
MDS and running some fs workload like workunits/direct_io/test_sync_io.
Signed-off-by: Sage Weil <sage@inktank.com>
It is possible to close a socket that is in the OPENING state. For
example, it can happen if ceph_con_close() is called on the con before
the TCP connection is established. con_work() will come around and shut
down the socket.
Signed-off-by: Sage Weil <sage@inktank.com>
Do not re-initialize the con on every connection attempt. When we
ceph_con_close, there may still be work queued on the socket (e.g., to
close it), and re-initializing will clobber the work_struct state.
Signed-off-by: Sage Weil <sage@inktank.com>
Sage liked the state diagram I put in my commit description so
I'm putting it in with the code.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This patch gathers a few small changes in "net/ceph/messenger.c":
out_msg_pos_next()
- small logic change that mostly affects indentation
write_partial_msg_pages().
- use a local variable trail_off to represent the offset into
a message of the trail portion of the data (if present)
- once we are in the trail portion we will always be there, so we
don't always need to check against our data position
- avoid computing len twice after we've reached the trail
- get rid of the variable tmpcrc, which is not needed
- trail_off and trail_len never change so mark them const
- update some comments
read_partial_message_bio()
- bio_iovec_idx() will never return an error, so don't bother
checking for it
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Currently a ceph connection enters a "CONNECTING" state when it
begins the process of (re-)connecting with its peer. Once the two
ends have successfully exchanged their banner and addresses, an
additional NEGOTIATING bit is set in the ceph connection's state to
indicate the connection information exhange has begun. The
CONNECTING bit/state continues to be set during this phase.
Rather than have the CONNECTING state continue while the NEGOTIATING
bit is set, interpret these two phases as distinct states. In other
words, when NEGOTIATING is set, clear CONNECTING. That way only
one of them will be active at a time.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
There are two phases in the process of linking together the two ends
of a ceph connection. The first involves exchanging a banner and
IP addresses, and if that is successful a second phase exchanges
some detail about each side's connection capabilities.
When initiating a connection, the client side now queues to send
its information for both phases of this process at the same time.
This is probably a bit more efficient, but it is slightly messier
from a layering perspective in the code.
So rearrange things so that the client doesn't send the connection
information until it has received and processed the response in the
initial banner phase (in process_banner()).
Move the code (in the (con->sock == NULL) case in try_write()) that
prepares for writing the connection information, delaying doing that
until the banner exchange has completed. Move the code that begins
the transition to this second "NEGOTIATING" phase out of
process_banner() and into its caller, so preparing to write the
connection information and preparing to read the response are
adjacent to each other.
Finally, preparing to write the connection information now requires
the output kvec to be reset in all cases, so move that into the
prepare_write_connect() and delete it from all callers.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
There is no state explicitly defined when a ceph connection is fully
operational. So define one.
It's set when the connection sequence completes successfully, and is
cleared when the connection gets closed.
Be a little more careful when examining the old state when a socket
disconnect event is reported.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
A connection state's NEGOTIATING bit gets set while in CONNECTING
state after we have successfully exchanged a ceph banner and IP
addresses with the connection's peer (the server). But that bit
is not cleared again--at least not until another connection attempt
is initiated.
Instead, clear it as soon as the connection is fully established.
Also, clear it when a socket connection gets prematurely closed
in the midst of establishing a ceph connection (in case we had
reached the point where it was set).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
A connection that is closed will no longer be connecting. So
clear the CONNECTING state bit in ceph_con_close(). Similarly,
if the socket has been closed we no longer are in connecting
state (a new connect sequence will need to be initiated).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In con_close_socket(), a connection's SOCK_CLOSED flag gets set and
then cleared while its shutdown method is called and its reference
gets dropped.
Previously, that flag got set only if it had not already been set,
so setting it in con_close_socket() might have prevented additional
processing being done on a socket being shut down. We no longer set
SOCK_CLOSED in the socket event routine conditionally, so setting
that bit here no longer provides whatever benefit it might have
provided before.
A race condition could still leave the SOCK_CLOSED bit set even
after we've issued the call to con_close_socket(), so we still clear
that bit after shutting the socket down. Add a comment explaining
the reason for this.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
When a TCP_CLOSE or TCP_CLOSE_WAIT event occurs, the SOCK_CLOSED
connection flag bit is set, and if it had not been previously set
queue_con() is called to ensure con_work() will get a chance to
handle the changed state.
con_work() atomically checks--and if set, clears--the SOCK_CLOSED
bit if it was set. This means that even if the bit were set
repeatedly, the related processing in con_work() only gets called
once per transition of the bit from 0 to 1.
What's important then is that we ensure con_work() gets called *at
least* once when a socket close event occurs, not that it gets
called *exactly* once.
The work queue mechanism already takes care of queueing work
only if it is not already queued, so there's no need for us
to call queue_con() conditionally.
So this patch just makes it so the SOCK_CLOSED flag gets set
unconditionally in ceph_sock_state_change().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Currently the socket state change event handler records an error
message on a connection to distinguish a close while connecting from
a close while a connection was already established.
Changing connection information during handling of a socket event is
not very clean, so instead move this assignment inside con_work(),
where it can be done during normal connection-level processing (and
under protection of the connection mutex as well).
Move the handling of a socket closed event up to the top of the
processing loop in con_work(); there's no point in handling backoff
etc. if we have a newly-closed socket to take care of.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The following commit changed it so SOCK_CLOSED bit was stored in
a connection's new "flags" field rather than its "state" field.
libceph: start separating connection flags from state
commit 928443cd
That bit is used in con_close_socket() to protect against setting an
error message more than once in the socket event handler function.
Unfortunately, the field being operated on in that function was not
updated to be "flags" as it should have been. This fixes that
error.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Recently a bug was fixed in which the bio_iter field in a ceph
message was not being properly re-initialized when a message got
re-transmitted:
commit 43643528cc
Author: Yan, Zheng <zheng.z.yan@intel.com>
rbd: Clear ceph_msg->bio_iter for retransmitted message
We are now only initializing the bio_iter field when we are about to
start to write message data (in prepare_write_message_data()),
rather than every time we are attempting to write any portion of the
message data (in write_partial_msg_pages()). This means we no
longer need to use the msg->bio_iter field as a flag.
So just don't do that any more. Trust prepare_write_message_data()
to ensure msg->bio_iter is properly initialized, every time we are
about to begin writing (or re-writing) a message's bio data.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
If a message has a non-null bio pointer, its bio_iter field is
initialized in write_partial_msg_pages() if this has not been done
already. This is really a one-time setup operation for sending a
message's (bio) data, so move that initialization code into
prepare_write_message_data() which serves that purpose.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move init_bio_iter() and iter_bio_next() up in their source file so
the'll be defined before they're needed.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This is a nit, but prepare_write_message() sets the FOOTER_COMPLETE
flag before the CRC for the data portion (recorded in the footer)
has been completely computed. Hold off setting the complete flag
until we've decided it's ready to send.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In write_partial_msg_pages(), once all the data from a page has been
sent we advance to the next one. Put the code that takes care of
this into its own function.
While modifying write_partial_msg_pages(), make its local variable
"in_trail" be Boolean, and use the local variable "msg" (which is
just the connection's current out_msg pointer) consistently.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move the code that prepares to write the data portion of a message
into its own function.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
These are no longer used. Every ceph_connection instance is embedded in
another structure, and refcounts manipulated via the get/put ops.
Signed-off-by: Sage Weil <sage@inktank.com>
The ceph_con_get/put() helpers manipulate the embedded con ref
count, which isn't used now that ceph_connections are embedded in
other structures.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
We need to flush the msgr workqueue during mon_client shutdown to
ensure that any work affecting our embedded ceph_connection is
finished so that we can be safely destroyed.
Previously, we were flushing the work queue after osd_client
shutdown and before mon_client shutdown to ensure that any osd
connection refs to authorizers are flushed. Remove the redundant
flush, and document in the comment that the mon_client flush is
needed to cover that case as well.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit f3dea7edd3)
The bug can cause NULL pointer dereference in write_partial_msg_pages
Signed-off-by: Zheng Yan <zheng.z.yan@intel.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 43643528cc)
There were a few direct calls to ceph_con_{get,put}() instead of the con
ops from osd_client.c. This is a bug since those ops aren't defined to
be ceph_con_get/put.
This breaks refcounting on the ceph_osd structs that contain the
ceph_connections, and could lead to all manner of strangeness.
The purpose of the ->get and ->put methods in a ceph connection are
to allow the connection to indicate it has a reference to something
external to the messaging system, *not* to indicate something
external has a reference to the connection.
[elder@inktank.com: added that last sentence]
Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 0d47766f14)
In ceph_osdc_release_request(), a reference to the r_reply message
is dropped. But just after that, that same message is revoked if it
was in use to receive an incoming reply. Reorder these so we are
sure we hold a reference until we're actually done with the message.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit ab8cb34a4b)
We dereference "con->in_msg" on the line after it was set to NULL.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Alex Elder <elder@inktank.com>
We need to flush the msgr workqueue during mon_client shutdown to
ensure that any work affecting our embedded ceph_connection is
finished so that we can be safely destroyed.
Previously, we were flushing the work queue after osd_client
shutdown and before mon_client shutdown to ensure that any osd
connection refs to authorizers are flushed. Remove the redundant
flush, and document in the comment that the mon_client flush is
needed to cover that case as well.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Once we call ->connect(), we are racing against the actual
connection, and a subsequent transition from CONNECTING ->
CONNECTED. Set the state to CONNECTING before that, under the
protection of the mutex, to avoid the race.
This was introduced in 928443cd96,
with the original socket state code.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
On 32-bit systems, a large `pglen' would overflow `pglen*sizeof(u32)'
and bypass the check ceph_decode_need(p, end, pglen*sizeof(u32), bad).
It would also overflow the subsequent kmalloc() size, leading to
out-of-bounds write.
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Reviewed-by: Alex Elder <elder@inktank.com>
On 32-bit systems, a large `n' would overflow `n * sizeof(u32)' and bypass
the check ceph_decode_need(p, end, n * sizeof(u32), bad). It would also
overflow the subsequent kmalloc() size, leading to out-of-bounds write.
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Reviewed-by: Alex Elder <elder@inktank.com>
`len' is read from network and thus needs validation. Otherwise a
large `len' would cause out-of-bounds access via the memcpy() call.
In addition, len = 0xffffffff would overflow the kmalloc() size,
leading to out-of-bounds write.
This patch adds a check of `len' via ceph_decode_need(). Also use
kstrndup rather than kmalloc/memcpy.
[elder@inktank.com: added -ENOMEM return for null kstrndup() result]
Signed-off-by: Xi Wang <xi.wang@gmail.com>
Reviewed-by: Alex Elder <elder@inktank.com>
The bug can cause NULL pointer dereference in write_partial_msg_pages
Signed-off-by: Zheng Yan <zheng.z.yan@intel.com>
Reviewed-by: Alex Elder <elder@inktank.com>
ceph_con_revoke_message() is passed both a message and a ceph
connection. A ceph_msg allocated for incoming messages on a
connection always has a pointer to that connection, so there's no
need to provide the connection when revoking such a message.
Note that the existing logic does not preclude the message supplied
being a null/bogus message pointer. The only user of this interface
is the OSD client, and the only value an osd client passes is a
request's r_reply field. That is always non-null (except briefly in
an error path in ceph_osdc_alloc_request(), and that drops the
only reference so the request won't ever have a reply to revoke).
So we can safely assume the passed-in message is non-null, but add a
BUG_ON() to make it very obvious we are imposing this restriction.
Rename the function ceph_msg_revoke_incoming() to reflect that it is
really an operation on an incoming message.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
ceph_con_revoke() is passed both a message and a ceph connection.
Now that any message associated with a connection holds a pointer
to that connection, there's no need to provide the connection when
revoking a message.
This has the added benefit of precluding the possibility of the
providing the wrong connection pointer. If the message's connection
pointer is null, it is not being tracked by any connection, so
revoking it is a no-op. This is supported as a convenience for
upper layers, so they can revoke a message that is not actually
"in flight."
Rename the function ceph_msg_revoke() to reflect that it is really
an operation on a message, not a connection.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
There are essentially two types of ceph messages: incoming and
outgoing. Outgoing messages are always allocated via ceph_msg_new(),
and at the time of their allocation they are not associated with any
particular connection. Incoming messages are always allocated via
ceph_con_in_msg_alloc(), and they are initially associated with the
connection from which incoming data will be placed into the message.
When an outgoing message gets sent, it becomes associated with a
connection and remains that way until the message is successfully
sent. The association of an incoming message goes away at the point
it is sent to an upper layer via a con->ops->dispatch method.
This patch implements reference counting for all ceph messages, such
that every message holds a reference (and a pointer) to a connection
if and only if it is associated with that connection (as described
above).
For background, here is an explanation of the ceph message
lifecycle, emphasizing when an association exists between a message
and a connection.
Outgoing Messages
An outgoing message is "owned" by its allocator, from the time it is
allocated in ceph_msg_new() up to the point it gets queued for
sending in ceph_con_send(). Prior to that point the message's
msg->con pointer is null; at the point it is queued for sending its
message pointer is assigned to refer to the connection. At that
time the message is inserted into a connection's out_queue list.
When a message on the out_queue list has been sent to the socket
layer to be put on the wire, it is transferred out of that list and
into the connection's out_sent list. At that point it is still owned
by the connection, and will remain so until an acknowledgement is
received from the recipient that indicates the message was
successfully transferred. When such an acknowledgement is received
(in process_ack()), the message is removed from its list (in
ceph_msg_remove()), at which point it is no longer associated with
the connection.
So basically, any time a message is on one of a connection's lists,
it is associated with that connection. Reference counting outgoing
messages can thus be done at the points a message is added to the
out_queue (in ceph_con_send()) and the point it is removed from
either its two lists (in ceph_msg_remove())--at which point its
connection pointer becomes null.
Incoming Messages
When an incoming message on a connection is getting read (in
read_partial_message()) and there is no message in con->in_msg,
a new one is allocated using ceph_con_in_msg_alloc(). At that
point the message is associated with the connection. Once that
message has been completely and successfully read, it is passed to
upper layer code using the connection's con->ops->dispatch method.
At that point the association between the message and the connection
no longer exists.
Reference counting of connections for incoming messages can be done
by taking a reference to the connection when the message gets
allocated, and releasing that reference when it gets handed off
using the dispatch method.
We should never fail to get a connection reference for a
message--the since the caller should already hold one.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
When a ceph message is queued for sending it is placed on a list of
pending messages (ceph_connection->out_queue). When they are
actually sent over the wire, they are moved from that list to
another (ceph_connection->out_sent). When acknowledgement for the
message is received, it is removed from the sent messages list.
During that entire time the message is "in the possession" of a
single ceph connection. Keep track of that connection in the
message. This will be used in the next patch (and is a helpful
bit of information for debugging anyway).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The function ceph_alloc_msg() is only used to allocate a message
that will be assigned to a connection's in_msg pointer. Rename the
function so this implied usage is more clear.
In addition, make that assignment inside the function (again, since
that's precisely what it's intended to be used for). This allows us
to return what is now provided via the passed-in address of a "skip"
variable. The return type is now Boolean to be explicit that there
are only two possible outcomes.
Make sure the result of an ->alloc_msg method call always sets the
value of *skip properly.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move the initialization of a ceph connection's private pointer,
operations vector pointer, and peer name information into
ceph_con_init(). Rearrange the arguments so the connection pointer
is first. Hide the byte-swapping of the peer entity number inside
ceph_con_init()
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Hold off initializing a monitor client's connection until just
before it gets opened for use.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
All references to the embedded ceph_connection come from the msgr
workqueue, which is drained prior to mon_client destruction. That
means we can ignore con refcounting entirely.
Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
A monitor client has a pointer to a ceph connection structure in it.
This is the only one of the three ceph client types that do it this
way; the OSD and MDS clients embed the connection into their main
structures. There is always exactly one ceph connection for a
monitor client, so there is no need to allocate it separate from the
monitor client structure.
So switch the ceph_mon_client structure to embed its
ceph_connection structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
There were a few direct calls to ceph_con_{get,put}() instead of the con
ops from osd_client.c. This is a bug since those ops aren't defined to
be ceph_con_get/put.
This breaks refcounting on the ceph_osd structs that contain the
ceph_connections, and could lead to all manner of strangeness.
The purpose of the ->get and ->put methods in a ceph connection are
to allow the connection to indicate it has a reference to something
external to the messaging system, *not* to indicate something
external has a reference to the connection.
[elder@inktank.com: added that last sentence]
Signed-off-by: Sage Weil <sage@newdream.net>
Reviewed-by: Alex Elder <elder@inktank.com>
In ceph_osdc_release_request(), a reference to the r_reply message
is dropped. But just after that, that same message is revoked if it
was in use to receive an incoming reply. Reorder these so we are
sure we hold a reference until we're actually done with the message.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Once a connection is fully initialized, it is really in a CLOSED
state, so make that explicit by setting the bit in its state field.
It is possible for a connection in NEGOTIATING state to get a
failure, leading to ceph_fault() and ultimately ceph_con_close().
Clear that bits if it is set in that case, to reflect that the
connection truly is closed and is no longer participating in a
connect sequence.
Issue a warning if ceph_con_open() is called on a connection that
is not in CLOSED state.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Pass the osd number to the create_osd() routine, and move the
initialization of fields that depend on it therein.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Start explicitly keeping track of the state of a ceph connection's
socket, separate from the state of the connection itself. Create
placeholder functions to encapsulate the state transitions.
--------
| NEW* | transient initial state
--------
| con_sock_state_init()
v
----------
| CLOSED | initialized, but no socket (and no
---------- TCP connection)
^ \
| \ con_sock_state_connecting()
| ----------------------
| \
+ con_sock_state_closed() \
|\ \
| \ \
| ----------- \
| | CLOSING | socket event; \
| ----------- await close \
| ^ |
| | |
| + con_sock_state_closing() |
| / \ |
| / --------------- |
| / \ v
| / --------------
| / -----------------| CONNECTING | socket created, TCP
| | / -------------- connect initiated
| | | con_sock_state_connected()
| | v
-------------
| CONNECTED | TCP connection established
-------------
Make the socket state an atomic variable, reinforcing that it's a
distinct transtion with no possible "intermediate/both" states.
This is almost certainly overkill at this point, though the
transitions into CONNECTED and CLOSING state do get called via
socket callback (the rest of the transitions occur with the
connection mutex held). We can back out the atomicity later.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
A ceph_connection holds a mixture of connection state (as in "state
machine" state) and connection flags in a single "state" field. To
make the distinction more clear, define a new "flags" field and use
it rather than the "state" field to hold Boolean flag values.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
A ceph client has a pointer to a ceph messenger structure in it.
There is always exactly one ceph messenger for a ceph client, so
there is no need to allocate it separate from the ceph client
structure.
Switch the ceph_client structure to embed its ceph_messenger
structure.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The functions ceph_con_out_kvec_reset() and ceph_con_out_kvec_add()
are entirely private functions, so drop the "ceph_" prefix in their
name to make them slightly more wieldy.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Change the names of the three socket callback functions to make it
more obvious they're specifically associated with a connection's
socket (not the ceph connection that uses it).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
No code sets a bad_proto method in its ceph connection operations
vector, so just get rid of it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
The ceph connection state "DEAD" is never set and is therefore not
needed. Eliminate it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Pull ceph updates from Sage Weil:
"There are some updates and cleanups to the CRUSH placement code, a bug
fix with incremental maps, several cleanups and fixes from Josh Durgin
in the RBD block device code, a series of cleanups and bug fixes from
Alex Elder in the messenger code, and some miscellaneous bounds
checking and gfp cleanups/fixes."
Fix up trivial conflicts in net/ceph/{messenger.c,osdmap.c} due to the
networking people preferring "unsigned int" over just "unsigned".
* git://git.kernel.org/pub/scm/linux/kernel/git/sage/ceph-client: (45 commits)
libceph: fix pg_temp updates
libceph: avoid unregistering osd request when not registered
ceph: add auth buf in prepare_write_connect()
ceph: rename prepare_connect_authorizer()
ceph: return pointer from prepare_connect_authorizer()
ceph: use info returned by get_authorizer
ceph: have get_authorizer methods return pointers
ceph: ensure auth ops are defined before use
ceph: messenger: reduce args to create_authorizer
ceph: define ceph_auth_handshake type
ceph: messenger: check return from get_authorizer
ceph: messenger: rework prepare_connect_authorizer()
ceph: messenger: check prepare_write_connect() result
ceph: don't set WRITE_PENDING too early
ceph: drop msgr argument from prepare_write_connect()
ceph: messenger: send banner in process_connect()
ceph: messenger: reset connection kvec caller
libceph: don't reset kvec in prepare_write_banner()
ceph: ignore preferred_osd field
ceph: fully initialize new layout
...
Usually, we are adding pg_temp entries or removing them. Occasionally they
update. In that case, osdmap_apply_incremental() was failing because the
rbtree entry already exists.
Fix by removing the existing entry before inserting a new one.
Fixes http://tracker.newdream.net/issues/2446
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
There is a race between two __unregister_request() callers: the
reply path and the ceph_osdc_wait_request(). If we get a reply
*and* the timeout expires at roughly the same time, both callers
will try to unregister the request, and the second one will do bad
things.
Simply check if the request is still already unregistered; if so,
return immediately and do nothing.
Fixes http://tracker.newdream.net/issues/2420
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Move the addition of the authorizer buffer to a connection's
out_kvec out of get_connect_authorizer() and into its caller. This
way, the caller--prepare_write_connect()--can avoid adding the
connect header to out_kvec before it has been fully initialized.
Prior to this patch, it was possible for a connect header to be
sent over the wire before the authorizer protocol or buffer length
fields were initialized. An authorizer buffer associated with that
header could also be queued to send only after the connection header
that describes it was on the wire.
Fixes http://tracker.newdream.net/issues/2424
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Change the name of prepare_connect_authorizer(). The next
patch is going to make this function no longer add anything to the
connection's out_kvec, so it will no longer fit the pattern of
the rest of the prepare_connect_*() functions.
In addition, pass the address of a variable that will hold the
authorization protocol to use. Move the assignment of that to the
connection's out_connect structure into prepare_write_connect().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Change prepare_connect_authorizer() so it returns a pointer (or
pointer-coded error).
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Rather than passing a bunch of arguments to be filled in with the
content of the ceph_auth_handshake buffer now returned by the
get_authorizer method, just use the returned information in the
caller, and drop the unnecessary arguments.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Have the get_authorizer auth_client method return a ceph_auth
pointer rather than an integer, pointer-encoding any returned
error value. This is to pave the way for making use of the
returned value in an upcoming patch.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In the create_authorizer method for both the mds and osd clients,
the auth_client->ops pointer is blindly dereferenced. There is no
obvious guarantee that this pointer has been assigned. And
furthermore, even if the ops pointer is non-null there is definitely
no guarantee that the create_authorizer or destroy_authorizer
methods are defined.
Add checks in both routines to make sure they are defined (non-null)
before use. Add similar checks in a few other spots in these files
while we're at it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Make use of the new ceph_auth_handshake structure in order to reduce
the number of arguments passed to the create_authorizor method in
ceph_auth_client_ops. Use a local variable of that type as a
shorthand in the get_authorizer method definitions.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
The definitions for the ceph_mds_session and ceph_osd both contain
five fields related only to "authorizers." Encapsulate those fields
into their own struct type, allowing for better isolation in some
upcoming patches.
Fix the #includes in "linux/ceph/osd_client.h" to lay out their more
complete canonical path.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In prepare_connect_authorizer(), a connection's get_authorizer
method is called but ignores its return value. This function can
return an error, so check for it and return it if that ever occurs.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Change prepare_connect_authorizer() so it returns without dropping
the connection mutex if the connection has no get_authorizer method.
Use the symbolic CEPH_AUTH_UNKNOWN instead of 0 when assigning
authorization protocols.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
prepare_write_connect() can return an error, but only one of its
callers checks for it. All the rest are in functions that already
return errors, so it should be fine to return the error if one
gets returned.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
prepare_write_connect() prepares a connect message, then sets
WRITE_PENDING on the connection. Then *after* this, it calls
prepare_connect_authorizer(), which updates the content of the
connection buffer already queued for sending. It's also possible it
will result in prepare_write_connect() returning -EAGAIN despite the
WRITE_PENDING big getting set.
Fix this by preparing the connect authorizer first, setting the
WRITE_PENDING bit only after that is done.
Partially addresses http://tracker.newdream.net/issues/2424
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
In all cases, the value passed as the msgr argument to
prepare_write_connect() is just con->msgr. Just get the msgr
value from the ceph connection and drop the unneeded argument.
The only msgr passed to prepare_write_banner() is also therefore
just the one from con->msgr, so change that function to drop the
msgr argument as well.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
prepare_write_connect() has an argument indicating whether a banner
should be sent out before sending out a connection message. It's
only ever set in one of its callers, so move the code that arranges
to send the banner into that caller and drop the "include_banner"
argument from prepare_write_connect().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Reset a connection's kvec fields in the caller rather than in
prepare_write_connect(). This ends up repeating a few lines of
code but it's improving the separation between distinct operations
on the connection, which we can take advantage of later.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Move the kvec reset for a connection out of prepare_write_banner and
into its only caller.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Make the second argument to read_partial() be the ending input byte
position rather than the beginning offset it now represents. This
amounts to moving the addition "to + size" into the caller.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
read_partial() always increases whatever "to" value is supplied by
adding the requested size to it, and that's the only thing it does
with that pointed-to value.
Do that pointer advance in the caller (and then only when the
updated value will be subsequently used), and change the "to"
parameter to be an in-only and non-pointer value.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
There are two blocks of code in read_partial_message()--those that
read the header and footer of the message--that can be replaced by a
call to read_partial(). Do that.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
From Al Viro <viro@zeniv.linux.org.uk>
Al Viro noticed that we were using a non-cpu-encoded value in
a switch statement in osd_req_encode_op(). The result would
clearly not work correctly on a big-endian machine.
Signed-off-by: Alex Elder <elder@dreamhost.com>
If we get an error code from crush_do_rule(), print an error to the
console.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Fix the node weight lookup for tree buckets by using a correct accessor.
Reflects ceph.git commit d287ade5bcbdca82a3aef145b92924cf1e856733.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
These were used for the ill-fated forcefeed feature. Remove them.
Reflects ceph.git commit ebdf80edfecfbd5a842b71fbe5732857994380c1.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Remove forcefeed functionality from CRUSH. This is an ugly misfeature that
is mostly useless and unused. Remove it.
Reflects ceph.git commit ed974b5000f2851207d860a651809af4a1867942.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Conflicts:
net/ceph/crush/mapper.c
Use a temporary variable here to avoid repeated array lookups and clean up
the code a bit.
This reflects ceph.git commit 6b5be27634ad307b471a5bf0db85c4f5c834885f.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
If we get a map that doesn't make sense, error out or ignore the badness
instead of BUGging out. This reflects the ceph.git commits
9895f0bff7dc68e9b49b572613d242315fb11b6c and
8ded26472058d5205803f244c2f33cb6cb10de79.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
This small adjustment reflects a change that was made in ceph.git commit
af6a9f30696c900a2a8bd7ae24e8ed15fb4964bb, about 6 months ago. An N-1
search is not exhaustive. Fixed ceph.git bug #1594.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Move various types from int -> __u32 (or similar), and add const as
appropriate.
This reflects changes that have been present in the userland implementation
for some time.
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
This was an ill-conceived feature that has been removed from Ceph. Do
this gracefully:
- reject attempts to specify a preferred_osd via the ioctl
- stop exposing this information via virtual xattrs
- always fill in -1 for requests, in case we talk to an older server
- don't calculate preferred_osd placements/pgids
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>