Delayed command execution is not used by anyone so let's remove it.
Reported-by: Adrian Bunk <bunk@kernel.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Drop #include <linux/moduleparam.h> in files that also include
linux/module.h, since module.h includes moduleparam.h already.
Signed-off-by: Julia Lawall <julia@diku.dk>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
The C99 specification states in section 6.11.5:
The placement of a storage-class specifier other than at the
beginning of the declaration specifiers in a declaration is an
obsolescent feature.
Signed-off-by: Tobias Klauser <tklauser@distanz.ch>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Pass the work_struct pointer to the work function rather than context data.
The work function can use container_of() to work out the data.
For the cases where the container of the work_struct may go away the moment the
pending bit is cleared, it is made possible to defer the release of the
structure by deferring the clearing of the pending bit.
To make this work, an extra flag is introduced into the management side of the
work_struct. This governs auto-release of the structure upon execution.
Ordinarily, the work queue executor would release the work_struct for further
scheduling or deallocation by clearing the pending bit prior to jumping to the
work function. This means that, unless the driver makes some guarantee itself
that the work_struct won't go away, the work function may not access anything
else in the work_struct or its container lest they be deallocated.. This is a
problem if the auxiliary data is taken away (as done by the last patch).
However, if the pending bit is *not* cleared before jumping to the work
function, then the work function *may* access the work_struct and its container
with no problems. But then the work function must itself release the
work_struct by calling work_release().
In most cases, automatic release is fine, so this is the default. Special
initiators exist for the non-auto-release case (ending in _NAR).
Signed-Off-By: David Howells <dhowells@redhat.com>
Microsoft Natural Elite Pro keyboard produces unisual response to
the GET ID command - single byte 0xaa (normally keyboards produce
2-byte response). Fail GET ID command so atkbd gets a change to
do alternate probe.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
The PS/2 code has a natural device order and there is a one level recursion in
this device order in terms of the cmd_mutex; annotate this explicit recursion
as ok.
Has no effect on non-lockdep kernels.
Signed-off-by: Arjan van de Ven <arjan@linux.intel.com>
Cc: Dmitry Torokhov <dtor_core@ameritech.net>
Cc: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The conversion was generated via scripts, and the result was validated
automatically via a script as well.
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
given number of bytes from device. Change ps2_command to
allow using 0 as command ID and actually pass it to the
device instead of working as a drain.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!