Currently ceph_object_id can hold object names of up to 100
(CEPH_MAX_OID_NAME_LEN) characters. This is enough for all use cases,
expect one - long rbd image names:
- a format 1 header is named "<imgname>.rbd"
- an object that points to a format 2 header is named "rbd_id.<imgname>"
We operate on these potentially long-named objects during rbd map, and,
for format 1 images, during header refresh. (A format 2 header name is
a small system-generated string.)
Lift this 100 character limit by making ceph_object_id be able to point
to an externally-allocated string. Apart from being able to work with
almost arbitrarily-long named objects, this allows us to reduce the
size of ceph_object_id from >100 bytes to 64 bytes.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
struct crush_bucket_tree::num_nodes is u8, so ceph_decode_8_safe()
should be used. -Wconversion catches this, but I guess it went
unnoticed in all the noise it spews. The actual problem (at least for
common crushmaps) isn't the u32 -> u8 truncation though - it's the
advancement by 4 bytes instead of 1 in the crushmap buffer.
Fixes: http://tracker.ceph.com/issues/2759
Cc: stable@vger.kernel.org
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Reviewed-by: Josh Durgin <jdurgin@redhat.com>
This is an improved straw bucket that correctly avoids any data movement
between items A and B when neither A nor B's weights are changed. Said
differently, if we adjust the weight of item C (including adding it anew
or removing it completely), we will only see inputs move to or from C,
never between other items in the bucket.
Notably, there is not intermediate scaling factor that needs to be
calculated. The mapping function is a simple function of the item weights.
The below commits were squashed together into this one (mostly to avoid
adding and then yanking a ~6000 lines worth of crush_ln_table):
- crush: add a straw2 bucket type
- crush: add crush_ln to calculate nature log efficently
- crush: improve straw2 adjustment slightly
- crush: change crush_ln to provide 32 more digits
- crush: fix crush_get_bucket_item_weight and bucket destroy for straw2
- crush/mapper: fix divide-by-0 in straw2
(with div64_s64() for draw = ln / w and INT64_MIN -> S64_MIN - need
to create a proper compat.h in ceph.git)
Reflects ceph.git commits 242293c908e923d474910f2b8203fa3b41eb5a53,
32a1ead92efcd351822d22a5fc37d159c65c1338,
6289912418c4a3597a11778bcf29ed5415117ad9,
35fcb04e2945717cf5cfe150b9fa89cb3d2303a1,
6445d9ee7290938de1e4ee9563912a6ab6d8ee5f,
b5921d55d16796e12d66ad2c4add7305f9ce2353.
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
Use the more common pr_warn.
Other miscellanea:
o Coalesce formats
o Realign arguments
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
If the state variable is krealloced successfully, map->osd_state will be
freed, once following two reallocation failed, and exit the function
without resetting map->osd_state, map->osd_state become a wild pointer.
fix it by resetting them after krealloc successfully.
Signed-off-by: Li RongQing <roy.qing.li@gmail.com>
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Commit e2b149cc4b ("crush: add chooseleaf_vary_r tunable") added the
crush_map::chooseleaf_vary_r field but missed the decode part. This
lead to misdirected requests caused by incorrect raw crush mapping
sets.
Fixes: http://tracker.ceph.com/issues/8226
Reported-and-Tested-by: Dmitry Smirnov <onlyjob@member.fsf.org>
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
osd_primary_affinity array is indexed into incorrectly when checking
for non-default primary-affinity values. This nullifies the impact of
the rest of the apply_primary_affinity() and results in misdirected
requests.
if (osds[i] != CRUSH_ITEM_NONE &&
osdmap->osd_primary_affinity[i] !=
^^^
CEPH_OSD_DEFAULT_PRIMARY_AFFINITY) {
For a pool with size 2, this always ends up checking osd0 and osd1
primary_affinity values, instead of the values that correspond to the
osds in question. E.g., given a [2,3] up set and a [max,max,0,max]
primary affinity vector, requests are still sent to osd2, because both
osd0 and osd1 happen to have max primary_affinity values and therefore
we return from apply_primary_affinity() early on the premise that all
osds in the given set have max (default) values. Fix it.
Fixes: http://tracker.ceph.com/issues/7954
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Reimplement ceph_calc_pg_primary() in terms of ceph_calc_pg_acting()
and get rid of the now unused calc_pg_raw().
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Respond to non-default primary_affinity values accordingly. (Primary
affinity allows the admin to shift 'primary responsibility' away from
specific osds, effectively shifting around the read side of the
workload and whatever overhead is incurred by peering and writes by
virtue of being the primary).
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Change apply_temp() to override primary in the same way pg_temp
overrides osd set. primary_temp overrides pg_temp primary too.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
In preparation for adding support for primary_temp, stop assuming
primaryness: add a primary out parameter to ceph_calc_pg_acting() and
change call sites accordingly. Primary is now specified separately
from the order of osds in the set.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Switch ceph_calc_pg_acting() to new helpers: pg_to_raw_osds(),
raw_to_up_osds() and apply_temps().
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
apply_temp() helper for applying various temporary mappings (at this
point only pg_temp mappings) to the up set, therefore transforming it
into an acting set.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
pg_to_raw_osds() helper for computing a raw (crush) set, which can
contain non-existant and down osds.
raw_to_up_osds() helper for pruning non-existant and down osds from the
raw set, therefore transforming it into an up set, and determining up
primary.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Add two helpers to decode primary_affinity (full map, vector<u32>) and
new_primary_affinity (inc map, map<u32, u32>) and switch to them.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Add primary_affinity infrastructure. primary_affinity values are
stored in an max_osd-sized array, hanging off ceph_osdmap, similar to
a osd_weight array.
Introduce {get,set}_primary_affinity() helpers, primarily to return
CEPH_OSD_DEFAULT_PRIMARY_AFFINITY when no affinity has been set and to
abstract out osd_primary_affinity array allocation and initialization.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Add a common helper to decode both primary_temp (full map, map<pg_t,
u32>) and new_primary_temp (inc map, same) and switch to it.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Add primary_temp mappings infrastructure. struct ceph_pg_mapping is
overloaded, primary_temp mappings are stored in an rb-tree, rooted at
ceph_osdmap, in a manner similar to pg_temp mappings.
Dump primary_temp mappings to /sys/kernel/debug/ceph/<client>/osdmap,
one 'primary_temp <pgid> <osd>' per line, e.g:
primary_temp 2.6 4
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
In preparation for adding support for primary_temp mappings, generalize
struct ceph_pg_mapping so it can hold mappings other than pg_temp.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Full and incremental osdmaps are structured identically and have
identical headers. Add a helper to decode both "old" (16-bit version,
v6) and "new" (8-bit struct_v+struct_compat+struct_len, v7) osdmap
enconding headers and switch to it.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Consolidate pg_temp (full map, map<pg_t, vector<u32>>) and new_pg_temp
(inc map, same) decoding logic into a common helper and switch to it.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Use krealloc() instead of rolling our own. (krealloc() with a NULL
first argument acts as a kmalloc()). Properly initalize the new array
elements. This is needed to make future additions to osdmap easier.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Consolidate pools (full map, map<u64, pg_pool_t>) and new_pools (inc
map, same) decoding logic into a common helper and switch to it.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
To be in line with all the other osdmap decode helpers.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Sum up sizeof(...) results instead of (incorrectly) hard-coding the
number of bytes, expressed in ints and longs.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Only version 6 of osdmap encoding is supported, anything other than
version 6 results in an error and halts the decoding process. Checking
if version is >= 5 is therefore bogus.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
The existing error handling scheme requires resetting err to -EINVAL
prior to calling any ceph_decode_* macro. This is ugly and fragile,
and there already are a few places where we would return 0 on error,
due to a missing reset. Follow osdmap_decode() and fix this by adding
a special e_inval label to be used by all ceph_decode_* macros.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
The size of the memory area feeded to crush_decode() should be limited
not only by osdmap end, but also by the crush map length. Also, drop
unnecessary dout() (dout() in crush_decode() conveys the same info) and
step past crush map only if it is decoded successfully.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Check length of osd_state, osd_weight and osd_addr arrays. They
should all have exactly max_osd elements after the call to
osdmap_set_max_osd().
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
max_osd value is not covered by any ceph_decode_need(). Use a safe
version of ceph_decode_* macro to decode it.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
The existing error handling scheme requires resetting err to -EINVAL
prior to calling any ceph_decode_* macro. This is ugly and fragile,
and there already are a few places where we would return 0 on error,
due to a missing reset. Fix this by adding a special e_inval label to
be used by all ceph_decode_* macros.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Split osdmap allocation and initialization into a separate function,
ceph_osdmap_decode().
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
Dump osdmap in hex on both full and incremental decode errors, to make
it easier to match the contents with error offset. dout() map epoch
and max_osd value on success.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Alex Elder <elder@linaro.org>
With the addition of erasure coding support in the future, scratch
variable-length array in crush_do_rule_ary() is going to grow to at
least 200 bytes on average, on top of another 128 bytes consumed by
rawosd/osd arrays in the call chain. Replace it with a buffer inside
struct osdmap and a mutex. This shouldn't result in any contention,
because all osd requests were already serialized by request_mutex at
that point; the only unlocked caller was ceph_ioctl_get_dataloc().
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Overwrite ceph_osd_request::r_oloc.pool with read_tier for read ops and
write_tier for write and read+write ops (aka basic tiering support).
{read,write}_tier are part of pg_pool_t since v9. This commit bumps
our pg_pool_t decode compat version from v7 to v9, all new fields
except for {read,write}_tier are ignored.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
"Lookup pool info by ID" function is hidden in osdmap.c. Expose it to
the rest of libceph.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Switch ceph_calc_ceph_pg() to new oloc and oid abstractions and rename
it to ceph_oloc_oid_to_pg() to make its purpose more clear.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
This is only present to size the temporary scratch arrays that we put on
the stack. Let the caller allocate them as they wish and remove the
limitation.
Reflects ceph.git commit 1cfe140bf2dab99517589a82a916f4c75b9492d1.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Pass the size of the weight vector into crush_do_rule() to ensure that we
don't access values past the end. This can happen if the caller misbehaves
and passes a weight vector that is smaller than max_devices.
Currently the monitor tries to prevent that from happening, but this will
gracefully tolerate previous bad osdmaps that got into this state. It's
also a bit more defensive.
Reflects ceph.git commit 5922e2c2b8335b5e46c9504349c3a55b7434c01a.
Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Fix a typo that used the wrong bitmask for the pg.seed calculation. This
is normally unnoticed because in most cases pg_num == pgp_num. It is, however,
a bug that is easily corrected.
CC: stable@vger.kernel.org
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <alex.elder@linary.org>
There are two basically identical definitions of __decode_pgid()
in libceph, one in "net/ceph/osdmap.c" and the other in
"net/ceph/osd_client.c". Get rid of both, and instead define
a single inline version in "include/linux/ceph/osdmap.h".
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
The purpose of ceph_calc_object_layout() is to fill in the pool
number and seed for a ceph_pg structure provided, based on a given
osd map and target object id.
Currently that function takes a file layout parameter, but the only
thing used out of that is its pool number.
Change the function so it takes a pool number rather than the full
file layout structure. Only update the ceph_pg if the pool is found
in the osd map. Get rid of few useless lines of code from the
function while there.
Since the function now very clearly just fills in the ceph_pg
structure it's provided, rename it ceph_calc_ceph_pg().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
In 4f6a7e5ee1 we effectively dropped support
for the legacy encoding for the OSDMap and incremental. However, we didn't
fix the decoding for the pgid.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
The legacy behavior adds the pgid seed and pool together as the input for
CRUSH. That is problematic because each pool's PGs end up mapping to the
same OSDs: 1.5 == 2.4 == 3.3 == ...
Instead, if the HASHPSPOOL flag is set, we has the ps and pool together and
feed that into CRUSH. This ensures that two adjacent pools will map to
an independent pseudorandom set of OSDs.
Advertise our support for this via a protocol feature flag.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Instead of using the old ceph_object_layout struct, update our internal
ceph_calc_object_layout method to use the ceph_pg type. This allows us to
pass the full 32-bit precision of the pgid.seed to the callers. It also
allows some callers to avoid reaching into the request structures for the
struct ceph_object_layout fields.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Support (and require) the PGID64, PGPOOL3, and OSDENC protocol features.
These have been present in ceph.git since v0.42, Feb 2012. Require these
features to simplify support; nobody is running older userspace.
Note that the new request and reply encoding is still not in place, so the new
code is not yet functional.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Always decode data into our cpu-native ceph_pg type that has the correct
field widths. Limit any remaining uses of ceph_pg_v1 to dealing with the
legacy protocol.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>