The iterator functions pcpu_next_md_free_region and
pcpu_next_fit_region use the block offset to determine if they have
checked the area in the prior iteration. However, this causes an issue
when the block offset is greater than subsequent block contig hints. If
within the iterator it moves to check subsequent blocks, it may fail in
the second predicate due to the block offset not being cleared. Thus,
this causes the allocator to skip over blocks leading to false failures
when allocating from the reserved chunk. While this happens in the
general case as well, it will only fail if it cannot allocate a new
chunk.
This patch resets the block offset to 0 to pass the second predicate
when checking subseqent blocks within the iterator function.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reported-and-tested-by: Luis Henriques <lhenriques@suse.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The other patches contain a lot of information, so adding this
information in a separate patch. It adds my copyright and a brief
explanation of how the bitmap allocator works. There is a minor typo as
well in the prior explanation so that is fixed.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The simple, and expensive, way to find a free area is to iterate over
the entire bitmap until an area is found that fits the allocation size
and alignment. This patch makes use of an iterate that find an area to
check by using the block level contig hints. It will only return an area
that can fit the size and alignment request. If the request can fit
inside a block, it returns the first_free bit to start checking from to
see if it can be fulfilled prior to the contig hint. The pcpu_alloc_area
check has a bound of a block size added in case it is wrong.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The largest free region will either be a block level contig hint or an
aggregate over the left_free and right_free areas of blocks. This is a
much smaller set of free areas that need to be checked than a full
traverse.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The bitmap allocator must keep metadata consistent. The easiest way is
to scan after every allocation for each affected block and the entire
chunk. This is rather expensive.
The free path can take advantage of current contig hints to prevent
scanning within the start and end block. If a scan is needed, it can
be done by scanning backwards from the start and forwards from the end
to identify the entire free area this can be combined with. The blocks
can then be updated by some basic checks rather than complete block
scans.
A chunk scan happens when the freed area makes a page free, a block
free, or spans across blocks. This is necessary as the contig hint at
this point could span across blocks. The check uses the minimum of page
size and the block size to allow for variable sized blocks. There is a
tradeoff here with not updating after every free. It is possible a
contig hint in one block can be merged with the contig hint in the next
block. This means the contig hint can be off by up to a page. However,
if the chunk's contig hint is contained in one block, the contig hint
will be accurate.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Metadata is kept per block to keep track of where the contig hints are.
Scanning can be avoided when the contig hints are not broken. In that
case, left and right contigs have to be managed manually.
This patch changes the allocation path hint updating to only scan when
contig hints are broken.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This patch makes the contig hint starting offset optimization from the
previous patch as honest as it can be. For both chunk and block starting
offsets, make sure it keeps the starting offset with the best alignment.
The block skip optimization is added in a later patch when the
pcpu_find_block_fit iterator is swapped in.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This patch adds chunk->contig_bits_start to keep track of the contig
hint's offset and the check to skip the chunk if it does not fit. If
the chunk's contig hint starting offset cannot satisfy an allocation,
the allocator assumes there is enough memory pressure in this chunk to
either use a different chunk or create a new one. This accepts a less
tight packing for a smoother latency curve.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This patch adds first_bit to keep track of the first free bit in the
bitmap. This hint helps prevent scanning of fully allocated blocks.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This patch introduces the bitmap metadata blocks and adds the skeleton
of the code that will be used to maintain these blocks. Each chunk's
bitmap is made up of full metadata blocks. These blocks maintain basic
metadata to help prevent scanning unnecssarily to update hints. Full
scanning methods are used for the skeleton and will be replaced in the
coming patches. A number of helper functions are added as well to do
conversion of pages to blocks and manage offsets. Comments will be
updated as the final version of each function is added.
There exists a relationship between PAGE_SIZE, PCPU_BITMAP_BLOCK_SIZE,
the region size, and unit_size. Every chunk's region (including offsets)
is page aligned at the beginning to preserve alignment. The end is
aligned to LCM(PAGE_SIZE, PCPU_BITMAP_BLOCK_SIZE) to ensure that the end
can fit with the populated page map which is by page and every metadata
block is fully accounted for. The unit_size is already page aligned, but
must also be aligned with PCPU_BITMAP_BLOCK_SIZE to ensure full metadata
blocks.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The percpu memory allocator is experiencing scalability issues when
allocating and freeing large numbers of counters as in BPF.
Additionally, there is a corner case where iteration is triggered over
all chunks if the contig_hint is the right size, but wrong alignment.
This patch replaces the area map allocator with a basic bitmap allocator
implementation. Each subsequent patch will introduce new features and
replace full scanning functions with faster non-scanning options when
possible.
Implementation:
This patchset removes the area map allocator in favor of a bitmap
allocator backed by metadata blocks. The primary goal is to provide
consistency in performance and memory footprint with a focus on small
allocations (< 64 bytes). The bitmap removes the heavy memmove from the
freeing critical path and provides a consistent memory footprint. The
metadata blocks provide a bound on the amount of scanning required by
maintaining a set of hints.
In an effort to make freeing fast, the metadata is updated on the free
path if the new free area makes a page free, a block free, or spans
across blocks. This causes the chunk's contig hint to potentially be
smaller than what it could allocate by up to the smaller of a page or a
block. If the chunk's contig hint is contained within a block, a check
occurs and the hint is kept accurate. Metadata is always kept accurate
on allocation, so there will not be a situation where a chunk has a
later contig hint than available.
Evaluation:
I have primarily done testing against a simple workload of allocation of
1 million objects (2^20) of varying size. Deallocation was done by in
order, alternating, and in reverse. These numbers were collected after
rebasing ontop of a80099a152. I present the worst-case numbers here:
Area Map Allocator:
Object Size | Alloc Time (ms) | Free Time (ms)
----------------------------------------------
4B | 310 | 4770
16B | 557 | 1325
64B | 436 | 273
256B | 776 | 131
1024B | 3280 | 122
Bitmap Allocator:
Object Size | Alloc Time (ms) | Free Time (ms)
----------------------------------------------
4B | 490 | 70
16B | 515 | 75
64B | 610 | 80
256B | 950 | 100
1024B | 3520 | 200
This data demonstrates the inability for the area map allocator to
handle less than ideal situations. In the best case of reverse
deallocation, the area map allocator was able to perform within range
of the bitmap allocator. In the worst case situation, freeing took
nearly 5 seconds for 1 million 4-byte objects. The bitmap allocator
dramatically improves the consistency of the free path. The small
allocations performed nearly identical regardless of the freeing
pattern.
While it does add to the allocation latency, the allocation scenario
here is optimal for the area map allocator. The area map allocator runs
into trouble when it is allocating in chunks where the latter half is
full. It is difficult to replicate this, so I present a variant where
the pages are second half filled. Freeing was done sequentially. Below
are the numbers for this scenario:
Area Map Allocator:
Object Size | Alloc Time (ms) | Free Time (ms)
----------------------------------------------
4B | 4118 | 4892
16B | 1651 | 1163
64B | 598 | 285
256B | 771 | 158
1024B | 3034 | 160
Bitmap Allocator:
Object Size | Alloc Time (ms) | Free Time (ms)
----------------------------------------------
4B | 481 | 67
16B | 506 | 69
64B | 636 | 75
256B | 892 | 90
1024B | 3262 | 147
The data shows a parabolic curve of performance for the area map
allocator. This is due to the memmove operation being the dominant cost
with the lower object sizes as more objects are packed in a chunk and at
higher object sizes, the traversal of the chunk slots is the dominating
cost. The bitmap allocator suffers this problem as well. The above data
shows the inability to scale for the allocation path with the area map
allocator and that the bitmap allocator demonstrates consistent
performance in general.
The second problem of additional scanning can result in the area map
allocator completing in 52 minutes when trying to allocate 1 million
4-byte objects with 8-byte alignment. The same workload takes
approximately 16 seconds to complete for the bitmap allocator.
V2:
Fixed a bug in pcpu_alloc_first_chunk end_offset was setting the bitmap
using bytes instead of bits.
Added a comment to pcpu_cnt_pop_pages to explain bitmap_weight.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The area map allocator only used a bitmap for the backing page state.
The new bitmap allocator will use bitmaps to manage the allocation
region in addition to this.
This patch generalizes the bitmap iterators so they can be reused with
the bitmap allocator.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
This patch increases the minimum allocation size of percpu memory to
4-bytes. This change will help minimize the metadata overhead
associated with the bitmap allocator. The assumption is that most
allocations will be of objects or structs greater than 2 bytes with
integers or longs being used rather than shorts.
The first chunk regions are now aligned with the minimum allocation
size. The reserved region is expected to be set as a multiple of the
minimum allocation size. The static region is aligned up and the delta
is removed from the dynamic size. This works because the dynamic size is
increased to be page aligned. If the static size is not minimum
allocation size aligned, then there must be a gap that is added to the
dynamic size. The dynamic size will never be smaller than the set value.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
pcpu_nr_empty_pop_pages is used to ensure there are a handful of free
pages around to serve atomic allocations. A new field, nr_empty_pop_pages,
is added to the pcpu_chunk struct to keep track of the number of empty
pages. This field is needed as the number of empty populated pages is
globally tracked and deltas are used to update in the bitmap allocator.
Pages that contain a hidden area are not considered to be empty. This
new field is exposed in percpu_stats.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The populated bitmap represents the state of the pages the chunk serves.
Prior, the bitmap was marked completely used as the first chunk was
allocated and immutable. This is misleading because the first chunk may
not be completely filled. Additionally, with moving the base_addr up in
the previous patch, the population check no longer corresponds to what
was being checked.
This patch modifies the population map to be only the number of pages
the region serves and to make what it was checking correspond correctly
again. The change is to remove any misunderstanding between the size of
the populated bitmap and the actual size of it. The work function page
iterators now use nr_pages for the check rather than pcpu_unit_pages
because nr_populated is now chunk specific. Without this, the work
function would try to populate the remainder of these chunks despite it
not serving any more than nr_pages when nr_pages is set less than
pcpu_unit_pages.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The percpu address checks for the reserved and dynamic region chunks are
now specific to each region. The address checking logic can be combined
taking advantage of the global references to the dynamic and static
region chunks.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Originally, the first chunk was served by one or two chunks, each
given a region they are responsible for. Despite this, the arithmetic
was based off of the true base_addr of the chunk making it be overly
inclusive.
This patch moves the base_addr of chunks that are responsible for the
first chunk. The base_addr must remain page aligned to keep the
address alignment correct, so it is the beginning of the region served
page aligned down. start_offset holds where the region served begins
from this new base_addr.
The corresponding percpu address checks are modified to be more specific
as a result. The first chunk considers only the dynamic region and both
first chunk and reserved chunk checks ignore the static region. The
static region addresses should never be passed into the allocator. There
is no impact here besides distinguishing the first chunk and making the
checks specific.
The percpu pointer to physical address is left intact as addresses are
not given out in the non-allocated portion of percpu memory.
nr_pages is added to pcpu_chunk to keep track of the size of the entire
region served containing both start_offset and end_offset. This variable
will be used to manage the bitmap allocator.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
There is no need to have the static chunk and dynamic chunk be named
separately as the allocations are sequential. This preemptively solves
the misnomer problem with the base_addrs being moved up in the following
patch. It also removes a ternary operation deciding the first chunk.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The area map allocator manages the first chunk area by hiding all but
the region it is responsible for serving in the area map. To align this
with the populated page bitmap, end_offset is introduced to keep track
of the delta to end page aligned. The area map is appended with the
page aligned end when necessary to be in line with how the bitmap
allocator requires the ending to be aligned with the LCM of PAGE_SIZE
and the size of each bitmap block. percpu_stats is updated to ignore
this region when present.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Create a common allocator for first chunk initialization,
pcpu_alloc_first_chunk. Comments for this function will be added in a
later patch once the bitmap allocator is added.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
There is logic for setting variables in the static chunk init code that
could be consolidated with the dynamic chunk init code. This combines
this logic to setup for combining the allocation paths. reserved_size is
used as the conditional as a dynamic region will always exist.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Prior this variable was used to manage statistics when the first chunk
had a reserved region. The previous patch introduced start_offset to
keep track of the offset by value rather than boolean. Therefore,
has_reserved can be removed.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The reserved chunk arithmetic uses a global variable
pcpu_reserved_chunk_limit that is set in the first chunk init code to
hide a portion of the area map. The bitmap allocator to come will
eventually move the base_addr up and require both the reserved chunk
and static chunk to maintain this offset. pcpu_reserved_chunk_limit is
removed and start_offset is added.
The first chunk that is circulated and is pcpu_first_chunk serves the
dynamic region, the region following the reserved region. The reserved
chunk address check will temporarily use the first chunk to identify its
address range. A following patch will increase the base_addr and remove
this. If there is no reserved chunk, this will check the static region
and return false because those values should never be passed into the
allocator.
Lastly, when linking in the first chunk, make sure to count the right
free region for the number of empty populated pages.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The first chunk is handled as a special case as it is composed of the
static, reserved, and dynamic regions. The code handles each case
individually. The next several patches will merge these code paths and
lay the foundation for the bitmap allocator.
This patch modifies logic to enforce that a dynamic region exists and
changes the area map to account for that. This brings the logic closer
to the dynamic chunk's init logic.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Reviewed-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
The header comment for percpu memory is a little hard to parse and is
not super clear about how the first chunk is managed. This adds a
little more clarity to the situation.
There is also quite a bit of tricky logic in the pcpu_build_alloc_info.
This adds a restructure of a comment to add a little more information.
Unfortunately, you will still have to piece together a handful of other
comments too, but should help direct you to the meaningful comments.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Percpu memory holds a minimum threshold of pages that are populated
in order to serve atomic percpu memory requests. This change makes it
easier to verify that there are a minimum number of populated pages
lying around.
Signed-off-by: Dennis Zhou <dennisszhou@gmail.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
From 4a42ecc735cff0015cc73c3d87edede631f4b885 Mon Sep 17 00:00:00 2001
From: Dennis Zhou <dennisz@fb.com>
Date: Wed, 21 Jun 2017 08:07:15 -0700
Add error message to out of space failure for atomic allocations in
percpu allocation path to fix -Wmaybe-uninitialized.
Signed-off-by: Dennis Zhou <dennisz@fb.com>
Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Tejun Heo <tj@kernel.org>
Add support for tracepoints to the following events: chunk allocation,
chunk free, area allocation, area free, and area allocation failure.
This should let us replay percpu memory requests and evaluate
corresponding decisions.
Signed-off-by: Dennis Zhou <dennisz@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
There is limited visibility into the use of percpu memory leaving us
unable to reason about correctness of parameters and overall use of
percpu memory. These counters and statistics aim to help understand
basic statistics about percpu memory such as number of allocations over
the lifetime, allocation sizes, and fragmentation.
New Config: PERCPU_STATS
Signed-off-by: Dennis Zhou <dennisz@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Migrates pcpu_chunk definition and a few percpu static variables to an
internal header file from mm/percpu.c. These will be used with debugfs
to expose statistics about percpu memory improving visibility regarding
allocations and fragmentation.
Signed-off-by: Dennis Zhou <dennisz@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Add a missing lockdep_assert_held for pcpu_lock to improve consistency
and safety throughout mm/percpu.c.
Signed-off-by: Dennis Zhou <dennisz@fb.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Moving pcpu_base_addr to this section comes from PaX where it's part of
KERNEXEC. This extends it to the rest of the globals only written by the
init code.
Signed-off-by: Daniel Micay <danielmicay@gmail.com>
Acked-by: Kees Cook <keescook@chromium.org>
Signed-off-by: Tejun Heo <tj@kernel.org>
Since commit 383776fa75 ("locking/lockdep: Handle statically initialized
PER_CPU locks properly") we try to collapse per-cpu locks into a single
class by giving them all the same key. For this key we choose the canonical
address of the per-cpu object, which would be the offset into the per-cpu
area.
This has two problems:
- there is a case where we run !0 lock->key through static_obj() and
expect this to pass; it doesn't for canonical pointers.
- 0 is a valid canonical address.
Cure both issues by redefining the canonical address as the address of the
per-cpu variable on the boot CPU.
Since I didn't want to rely on CPU0 being the boot-cpu, or even existing at
all, track the boot CPU in a variable.
Fixes: 383776fa75 ("locking/lockdep: Handle statically initialized PER_CPU locks properly")
Reported-by: kernel test robot <fengguang.wu@intel.com>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Tested-by: Borislav Petkov <bp@suse.de>
Cc: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Cc: linux-mm@kvack.org
Cc: wfg@linux.intel.com
Cc: kernel test robot <fengguang.wu@intel.com>
Cc: LKP <lkp@01.org>
Link: http://lkml.kernel.org/r/20170320114108.kbvcsuepem45j5cr@hirez.programming.kicks-ass.net
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
If a PER_CPU struct which contains a spin_lock is statically initialized
via:
DEFINE_PER_CPU(struct foo, bla) = {
.lock = __SPIN_LOCK_UNLOCKED(bla.lock)
};
then lockdep assigns a seperate key to each lock because the logic for
assigning a key to statically initialized locks is to use the address as
the key. With per CPU locks the address is obvioulsy different on each CPU.
That's wrong, because all locks should have the same key.
To solve this the following modifications are required:
1) Extend the is_kernel/module_percpu_addr() functions to hand back the
canonical address of the per CPU address, i.e. the per CPU address
minus the per CPU offset.
2) Check the lock address with these functions and if the per CPU check
matches use the returned canonical address as the lock key, so all per
CPU locks have the same key.
3) Move the static_obj(key) check into look_up_lock_class() so this check
can be avoided for statically initialized per CPU locks. That's
required because the canonical address fails the static_obj(key) check
for obvious reasons.
Reported-by: Mike Galbraith <efault@gmx.de>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
[ Merged Dan's fixups for !MODULES and !SMP into this patch. ]
Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Dan Murphy <dmurphy@ti.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Link: http://lkml.kernel.org/r/20170227143736.pectaimkjkan5kow@linutronix.de
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Update to pcpu_nr_empty_pop_pages in pcpu_alloc() is currently done
without holding pcpu_lock. This can lead to bad updates to the variable.
Add missing lock calls.
Fixes: b539b87fed ("percpu: implmeent pcpu_nr_empty_pop_pages and chunk->nr_populated")
Signed-off-by: Tahsin Erdogan <tahsin@google.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: stable@vger.kernel.org # v3.18+
Fix typos and add the following to the scripts/spelling.txt:
followings||following
While we are here, add a missing colon in the boilerplate in DT binding
documents. The "you SoC" in allwinner,sunxi-pinctrl.txt was fixed as
well.
I reworded "as the followings:" to "as follows:" for
drivers/usb/gadget/udc/renesas_usb3.c.
Link: http://lkml.kernel.org/r/1481573103-11329-32-git-send-email-yamada.masahiro@socionext.com
Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Pull percpu update from Tejun Heo:
"This includes just one patch to reject non-power-of-2 alignments and
trigger warning. Interestingly, this actually caught a bug in XEN
ARM64"
* 'for-4.10' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/percpu:
percpu: ensure the requested alignment is power of two
As shown by pcpu_build_alloc_info(), the number of units within a percpu
group is deduced by rounding up the number of CPUs within the group to
@upa boundary/ Therefore, the number of CPUs isn't equal to the units's
if it isn't aligned to @upa normally. However, pcpu_page_first_chunk()
uses BUG_ON() to assert that one number is equal to the other roughly,
so a panic is maybe triggered by the BUG_ON() incorrectly.
In order to fix this issue, the number of CPUs is rounded up then
compared with units's and the BUG_ON() is replaced with a warning and
return of an error code as well, to keep system alive as much as
possible.
Link: http://lkml.kernel.org/r/57FCF07C.2020103@zoho.com
Signed-off-by: zijun_hu <zijun_hu@htc.com>
Cc: Tejun Heo <tj@kernel.org>
Cc: Christoph Lameter <cl@linux.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The percpu allocator expectedly assumes that the requested alignment
is power of two but hasn't been veryfing the input. If the specified
alignment isn't power of two, the allocator can malfunction. Add the
sanity check.
The following is detailed analysis of the effects of alignments which
aren't power of two.
The alignment must be a even at least since the LSB of a chunk->map
element is used as free/in-use flag of a area; besides, the alignment
must be a power of 2 too since ALIGN() doesn't work well for other
alignment always but is adopted by pcpu_fit_in_area(). IOW, the
current allocator only works well for a power of 2 aligned area
allocation.
See below opposite example for why an odd alignment doesn't work.
Let's assume area [16, 36) is free but its previous one is in-use, we
want to allocate a @size == 8 and @align == 7 area. The larger area
[16, 36) is split to three areas [16, 21), [21, 29), [29, 36)
eventually. However, due to the usage for a chunk->map element, the
actual offset of the aim area [21, 29) is 21 but is recorded in
relevant element as 20; moreover, the residual tail free area [29,
36) is mistook as in-use and is lost silently
Unlike macro roundup(), ALIGN(x, a) doesn't work if @a isn't a power
of 2 for example, roundup(10, 6) == 12 but ALIGN(10, 6) == 10, and
the latter result isn't desired obviously.
tj: Code style and patch description updates.
Signed-off-by: zijun_hu <zijun_hu@htc.com>
Suggested-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Tejun Heo <tj@kernel.org>
in order to ensure the percpu group areas within a chunk aren't
distributed too sparsely, pcpu_embed_first_chunk() goes to error handling
path when a chunk spans over 3/4 VMALLOC area, however, during the error
handling, it forget to free the memory allocated for all percpu groups by
going to label @out_free other than @out_free_areas.
it will cause memory leakage issue if the rare scene really happens, in
order to fix the issue, we check chunk spanned area immediately after
completing memory allocation for all percpu groups, we go to label
@out_free_areas to free the memory then return if the checking is failed.
in order to verify the approach, we dump all memory allocated then
enforce the jump then dump all memory freed, the result is okay after
checking whether we free all memory we allocate in this function.
BTW, The approach is chosen after thinking over the below scenes
- we don't go to label @out_free directly to fix this issue since we
maybe free several allocated memory blocks twice
- the aim of jumping after pcpu_setup_first_chunk() is bypassing free
usable memory other than handling error, moreover, the function does
not return error code in any case, it either panics due to BUG_ON()
or return 0.
Signed-off-by: zijun_hu <zijun_hu@htc.com>
Tested-by: zijun_hu <zijun_hu@htc.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
pcpu_embed_first_chunk() calculates the range a percpu chunk spans into
@max_distance and uses it to ensure that a chunk is not too big compared
to the total vmalloc area. However, during calculation, it used incorrect
top address by adding a unit size to the highest group's base address.
This can make the calculated max_distance slightly smaller than the actual
distance although given the scale of values involved the error is very
unlikely to have an actual impact.
Fix this issue by adding the group's size instead of a unit size.
BTW, The type of variable max_distance is changed from size_t to unsigned
long too based on below consideration:
- type unsigned long usually have same width with IP core registers and
can be applied at here very well
- make @max_distance type consistent with the operand calculated against
it such as @ai->groups[i].base_offset and macro VMALLOC_TOTAL
- type unsigned long is more universal then size_t, size_t is type defined
to unsigned int or unsigned long among various ARCHs usually
Signed-off-by: zijun_hu <zijun_hu@htc.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
For non-atomic allocations, pcpu_alloc() can try to extend the area
map synchronously after dropping pcpu_lock; however, the extension
wasn't synchronized against chunk destruction and the chunk might get
freed while extension is in progress.
This patch fixes the bug by putting most of non-atomic allocations
under pcpu_alloc_mutex to synchronize against pcpu_balance_work which
is responsible for async chunk management including destruction.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-and-tested-by: Alexei Starovoitov <alexei.starovoitov@gmail.com>
Reported-by: Vlastimil Babka <vbabka@suse.cz>
Reported-by: Sasha Levin <sasha.levin@oracle.com>
Cc: stable@vger.kernel.org # v3.18+
Fixes: 1a4d76076c ("percpu: implement asynchronous chunk population")
Atomic allocations can trigger async map extensions which is serviced
by chunk->map_extend_work. pcpu_balance_work which is responsible for
destroying idle chunks wasn't synchronizing properly against
chunk->map_extend_work and may end up freeing the chunk while the work
item is still in flight.
This patch fixes the bug by rolling async map extension operations
into pcpu_balance_work.
Signed-off-by: Tejun Heo <tj@kernel.org>
Reported-and-tested-by: Alexei Starovoitov <alexei.starovoitov@gmail.com>
Reported-by: Vlastimil Babka <vbabka@suse.cz>
Reported-by: Sasha Levin <sasha.levin@oracle.com>
Cc: stable@vger.kernel.org # v3.18+
Fixes: 9c824b6a17 ("percpu: make sure chunk->map array has available space")
Use the normal mechanism to make the logging output consistently
"percpu:" instead of a mix of "PERCPU:" and "percpu:"
Signed-off-by: Joe Perches <joe@perches.com>
Acked-by: Tejun Heo <tj@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Most of the mm subsystem uses pr_<level> so make it consistent.
Miscellanea:
- Realign arguments
- Add missing newline to format
- kmemleak-test.c has a "kmemleak: " prefix added to the
"Kmemleak testing" logging message via pr_fmt
Signed-off-by: Joe Perches <joe@perches.com>
Acked-by: Tejun Heo <tj@kernel.org> [percpu]
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Kernel style prefers a single string over split strings when the string is
'user-visible'.
Miscellanea:
- Add a missing newline
- Realign arguments
Signed-off-by: Joe Perches <joe@perches.com>
Acked-by: Tejun Heo <tj@kernel.org> [percpu]
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
There are a mixture of pr_warning and pr_warn uses in mm. Use pr_warn
consistently.
Miscellanea:
- Coalesce formats
- Realign arguments
Signed-off-by: Joe Perches <joe@perches.com>
Acked-by: Tejun Heo <tj@kernel.org> [percpu]
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
There are many locations that do
if (memory_was_allocated_by_vmalloc)
vfree(ptr);
else
kfree(ptr);
but kvfree() can handle both kmalloc()ed memory and vmalloc()ed memory
using is_vmalloc_addr(). Unless callers have special reasons, we can
replace this branch with kvfree(). Please check and reply if you found
problems.
Signed-off-by: Tetsuo Handa <penguin-kernel@I-love.SAKURA.ne.jp>
Acked-by: Michal Hocko <mhocko@suse.com>
Acked-by: Jan Kara <jack@suse.com>
Acked-by: Russell King <rmk+kernel@arm.linux.org.uk>
Reviewed-by: Andreas Dilger <andreas.dilger@intel.com>
Acked-by: "Rafael J. Wysocki" <rjw@rjwysocki.net>
Acked-by: David Rientjes <rientjes@google.com>
Cc: "Luck, Tony" <tony.luck@intel.com>
Cc: Oleg Drokin <oleg.drokin@intel.com>
Cc: Boris Petkov <bp@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>