Based on 2 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license version 2 as
published by the free software foundation
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license version 2 as
published by the free software foundation #
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-only
has been chosen to replace the boilerplate/reference in 4122 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Enrico Weigelt <info@metux.net>
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190604081206.933168790@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
When we probe PS/2 devices we first issue "Get ID" command and only if we
receive what we consider a valid keyboard or mouse ID we disable the device
and continue with protocol detection. That means that the device may be
transmitting motion or keystroke data, while we expect ACK response.
Instead of signaling failure if we see anything but ACK/NAK let's ignore
"garbage" response until we see ACK for the command byte (first byte). The
checks for subsequent ACKs of command parameters will continue be strict.
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
In preparation to adding some debugging statements to PS/2 control
sequences let's move psmouse_sliced_command() into libps2 and rename it
to ps2_sliced_command().
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Instead of using unsigned char for the byte data switch to using u8. Also
use unsigned int for the command codes and timeouts, and have
ps2_handle_ack() and ps2_handle_response() return bool instead of int, as
they do not return error codes but rather signal whether a byte was handled
or not handled. ps2_is_keyboard_id() now returns bool as well.
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
The serio ports on i8042 are not completely isolated; while we provide
enough locking to ensure proper serialization when accessing control
and data registers AUX and KBD ports can still have an effect on each
other on PS/2 protocol level. The most prominent effect is that
issuing a command for the device connected to one port may cause
abort of the command currently executing by the device connected to
another port.
Since i8042 nor serio subsystem are not aware of the details of the
PS/2 protocol (length of the commands and their replies and so on) the
locking should be done on libps2 level by adding special handling when
we see that we are dealing with serio port on i8042.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This is the driver for Sentelic Finger Sensing Pad which can be found
on MSI WIND Netbook.
Signed-off-by: Tai-hwa Liang <avatar@sentelic.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Delayed command execution is not used by anyone so let's remove it.
Reported-by: Adrian Bunk <bunk@kernel.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Microsoft Natural Elite Pro keyboard produces unisual response to
the GET ID command - single byte 0xaa (normally keyboards produce
2-byte response). Fail GET ID command so atkbd gets a change to
do alternate probe.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
The conversion was generated via scripts, and the result was validated
automatically via a script as well.
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
given number of bytes from device. Change ps2_command to
allow using 0 as command ID and actually pass it to the
device instead of working as a drain.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!