Commit Graph

15 Commits

Author SHA1 Message Date
Colin Ian King 1bf21b3373 Input: adi - make array seq static, reduces object code size
Don't populate the array seq on the stack, instead make it static.
Makes the object code smaller by over 170 bytes:

Before:
   text	   data	    bss	    dec	    hex	filename
  13227	   3232	      0	  16459	   404b	drivers/input/joystick/adi.o

After:
   text	   data	    bss	    dec	    hex	filename
  12957	   3328	      0	  16285	   3f9d	drivers/input/joystick/adi.o

Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-09-04 09:28:15 -07:00
Markus Elfring de3748f66f Input: adi - remove an unnecessary check
The input_free_device() function tests whether its argument is NULL and
then returns immediately. Thus the test around the call is not needed.

This issue was detected by using the Coccinelle software.

Signed-off-by: Markus Elfring <elfring@users.sourceforge.net>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-02-11 23:07:13 -08:00
Paul Gortmaker bf9a9f8e51 Input: delete non-required instances of include <linux/init.h>
None of these files are actually using any __init type directives
and hence don't need to include <linux/init.h>.  Most are just a
left over from __devinit and __cpuinit removal, or simply due to
code getting copied from one driver to the next.

Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2014-01-06 23:23:57 -08:00
Axel Lin 98a8413192 Input: gameport - use module_gameport_driver
This patch converts the drivers in drivers/input/* to use
module_gameport_driver() macro which makes the code smaller
and a bit simpler.

Signed-off-by: Axel Lin <axel.lin@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2012-04-04 09:25:44 -07:00
Daniel Mack 987a6c0298 Input: switch to input_abs_*() access functions
Change all call sites in drivers/input to not access the ABS axis
information directly anymore. Make them use the access helpers instead.

Also use input_set_abs_params() when possible.
Did some code refactoring as I was on it.

Signed-off-by: Daniel Mack <daniel@caiaq.de>
Cc: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2010-08-02 20:29:56 -07:00
Dmitry Torokhov 2547203d58 Input: gameport - check return value of gameport_register_driver()
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2008-07-30 00:41:36 -04:00
Jiri Slaby 7b19ada2ed get rid of input BIT* duplicate defines
get rid of input BIT* duplicate defines

use newly global defined macros for input layer. Also remove includes of
input.h from non-input sources only for BIT macro definiton. Define the
macro temporarily in local manner, all those local definitons will be
removed further in this patchset (to not break bisecting).
BIT macro will be globally defined (1<<x)

Signed-off-by: Jiri Slaby <jirislaby@gmail.com>
Cc: <dtor@mail.ru>
Acked-by: Jiri Kosina <jkosina@suse.cz>
Cc: <lenb@kernel.org>
Acked-by: Marcel Holtmann <marcel@holtmann.org>
Cc: <perex@suse.cz>
Acked-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Cc: <vernux@us.ibm.com>
Cc: <malattia@linux.it>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-19 11:53:42 -07:00
Dmitry Torokhov 935e658e89 Input: joysticks - switch to using input_dev->dev.parent
In preparation for struct class_device -> struct device input
core conversion, switch to using input_dev->dev.parent when
specifying device position in sysfs tree.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-04-12 01:35:26 -04:00
Dmitry Torokhov 8715c1cfad Input: drivers/input/joystick - don't access dev->private directly
Use input_get_drvdata() and input_set_drvdata() instead.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2007-04-12 01:34:14 -04:00
Dmitry Torokhov 127278ce22 Input: joysticks - handle errors when registering input devices
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2006-11-05 22:40:09 -05:00
Tim Schmielau 4e57b68178 [PATCH] fix missing includes
I recently picked up my older work to remove unnecessary #includes of
sched.h, starting from a patch by Dave Jones to not include sched.h
from module.h. This reduces the number of indirect includes of sched.h
by ~300. Another ~400 pointless direct includes can be removed after
this disentangling (patch to follow later).
However, quite a few indirect includes need to be fixed up for this.

In order to feed the patches through -mm with as little disturbance as
possible, I've split out the fixes I accumulated up to now (complete for
i386 and x86_64, more archs to follow later) and post them before the real
patch.  This way this large part of the patch is kept simple with only
adding #includes, and all hunks are independent of each other.  So if any
hunk rejects or gets in the way of other patches, just drop it.  My scripts
will pick it up again in the next round.

Signed-off-by: Tim Schmielau <tim@physik3.uni-rostock.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-10-30 17:37:32 -08:00
Dmitry Torokhov 17dd3f0f7a [PATCH] drivers/input/joystick: convert to dynamic input_dev allocation
Input: convert drivers/input/joystick to dynamic input_dev allocation

This is required for input_dev sysfs integration

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2005-10-28 09:52:53 -07:00
Pekka Enberg a97e148a8b [PATCH] input: convert kcalloc to kzalloc
This patch converts kcalloc(1, ...) calls to use the new kzalloc() function.

Signed-off-by: Pekka Enberg <penberg@cs.helsinki.fi>
Cc: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-09-07 16:57:45 -07:00
Dmitry Torokhov ab0c3443ad Input: whitespace fixes in driver/input/joystick
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-29 02:28:55 -05:00
Linus Torvalds 1da177e4c3 Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
2005-04-16 15:20:36 -07:00