With the new RB tree structure for service ranges it becomes possible to
solve an old problem; - we can now allow overlapping service ranges in
the table.
When inserting a new service range to the tree, we use 'lower' as primary
key, and when necessary 'upper' as secondary key.
Since there may now be multiple service ranges matching an indicated
'lower' value, we must also add the 'upper' value to the functions
used for removing publications, so that the correct, corresponding
range item can be found.
These changes guarantee that a well-formed publication/withdrawal item
from a peer node never will be rejected, and make it possible to
eliminate the problematic backlog functionality we currently have for
handling such cases.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The current design of the binding table has an unnecessary memory
consuming and complex data structure. It aggregates the service range
items into an array, which is expanded by a factor two every time it
becomes too small to hold a new item. Furthermore, the arrays never
shrink when the number of ranges diminishes.
We now replace this array with an RB tree that is holding the range
items as tree nodes, each range directly holding a list of bindings.
This, along with a few name changes, improves both readability and
volume of the code, as well as reducing memory consumption and hopefully
improving cache hit rate.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fixes the following sparse warning:
net/tipc/node.c:336:18: warning:
symbol 'tipc_node_create' was not declared. Should it be static?
Signed-off-by: Wei Yongjun <weiyongjun1@huawei.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a 32-bit node address is generated from a 128-bit identifier,
there is a risk of collisions which must be discovered and handled.
We do this as follows:
- We don't apply the generated address immediately to the node, but do
instead initiate a 1 sec trial period to allow other cluster members
to discover and handle such collisions.
- During the trial period the node periodically sends out a new type
of message, DSC_TRIAL_MSG, using broadcast or emulated broadcast,
to all the other nodes in the cluster.
- When a node is receiving such a message, it must check that the
presented 32-bit identifier either is unused, or was used by the very
same peer in a previous session. In both cases it accepts the request
by not responding to it.
- If it finds that the same node has been up before using a different
address, it responds with a DSC_TRIAL_FAIL_MSG containing that
address.
- If it finds that the address has already been taken by some other
node, it generates a new, unused address and returns it to the
requester.
- During the trial period the requesting node must always be prepared
to accept a failure message, i.e., a message where a peer suggests a
different (or equal) address to the one tried. In those cases it
must apply the suggested value as trial address and restart the trial
period.
This algorithm ensures that in the vast majority of cases a node will
have the same address before and after a reboot. If a legacy user
configures the address explicitly, there will be no trial period and
messages, so this protocol addition is completely backwards compatible.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We add a 128-bit node identity, as an alternative to the currently used
32-bit node address.
For the sake of compatibility and to minimize message header changes
we retain the existing 32-bit address field. When not set explicitly by
the user, this field will be filled with a hash value generated from the
much longer node identity, and be used as a shorthand value for the
latter.
We permit either the address or the identity to be set by configuration,
but not both, so when the address value is set by a legacy user the
corresponding 128-bit node identity is generated based on the that value.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Nominally, TIPC organizes network nodes into a three-level network
hierarchy consisting of the levels 'zone', 'cluster' and 'node'. This
hierarchy is reflected in the node address format, - it is sub-divided
into an 8-bit zone id, and 12 bit cluster id, and a 12-bit node id.
However, the 'zone' and 'cluster' levels have in reality never been
fully implemented,and never will be. The result of this has been
that the first 20 bits the node identity structure have been wasted,
and the usable node identity range within a cluster has been limited
to 12 bits. This is starting to become a problem.
In the following commits, we will need to be able to connect between
nodes which are using the whole 32-bit value space of the node address.
We therefore remove the restrictions on which values can be assigned
to node identity, -it is from now on only a 32-bit integer with no
assumed internal structure.
Isolation between clusters is now achieved only by setting different
values for the 'network id' field used during neighbor discovery, in
practice leading to the latter becoming the new cluster identity.
The rules for accepting discovery requests/responses from neighboring
nodes now become:
- If the user is using legacy address format on both peers, reception
of discovery messages is subject to the legacy lookup domain check
in addition to the cluster id check.
- Otherwise, the discovery request/response is always accepted, provided
both peers have the same network id.
This secures backwards compatibility for users who have been using zone
or cluster identities as cluster separators, instead of the intended
'network id'.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, the default link tolerance set in struct tipc_bearer only
has effect on links going up after that moment. I.e., a user has to
reset all the node's links across that bearer to have the new value
applied. This is too limiting and disturbing on a running cluster to
be useful.
We now change this so that also already existing links are updated
dynamically, without any need for a reset, when the bearer value is
changed. We leverage the already existing per-link functionality
for this to achieve the wanted effect.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When tipc_node_find_by_name() fails, the nlmsg is not
freed.
While on it, switch to a goto label to properly
free it.
Fixes: be9c086715c ("tipc: narrow down exposure of struct tipc_node")
Reported-by: Dmitry Vyukov <dvyukov@google.com>
Cc: Jon Maloy <jon.maloy@ericsson.com>
Cc: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Cong Wang <xiyou.wangcong@gmail.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The socket level flow control is based on the assumption that incoming
buffers meet the condition (skb->truesize / roundup(skb->len) <= 4),
where the latter value is rounded off upwards to the nearest 1k number.
This does empirically hold true for the device drivers we know, but we
cannot trust that it will always be so, e.g., in a system with jumbo
frames and very small packets.
We now introduce a check for this condition at packet arrival, and if
we find it to be false, we copy the packet to a new, smaller buffer,
where the condition will be true. We expect this to affect only a small
fraction of all incoming packets, if at all.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In preparation for unconditionally passing the struct timer_list pointer to
all timer callbacks, switch to using the new timer_setup() and from_timer()
to pass the timer pointer explicitly.
Cc: Jon Maloy <jon.maloy@ericsson.com>
Cc: Ying Xue <ying.xue@windriver.com>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: netdev@vger.kernel.org
Cc: tipc-discussion@lists.sourceforge.net
Signed-off-by: Kees Cook <keescook@chromium.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
We see an increasing need to send multiple single-buffer messages
of TIPC_SYSTEM_IMPORTANCE to different individual destination nodes.
Instead of looping over the send queue and sending each buffer
individually, as we do now, we add a new help function
tipc_node_distr_xmit() to do this.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In the coming commits, functions at the socket level will need the
ability to read the availability status of a given node. We therefore
introduce a new function for this purpose, while renaming the existing
static function currently having the wanted name.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
If we fail to find a valid bearer in tipc_node_get_linkname(),
node_read_unlock() is called without holding the node read lock.
This commit fixes this error.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In tipc_rcv(), we linearize only the header and usually the packets
are consumed as the nodes permit direct reception. However, if the
skb contains tunnelled message due to fail over or synchronization
we parse it in tipc_node_check_state() without performing
linearization. This will cause link disturbances if the skb was
non linear.
In this commit, we perform linearization for the above messages.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When the broadcast send link after 100 attempts has failed to
transfer a packet to all peers, we consider it stale, and reset
it. Thereafter it needs to re-synchronize with the peers, something
currently done by just resetting and re-establishing all links to
all peers. This has turned out to be overkill, with potentially
unwanted consequences for the remaining cluster.
A closer analysis reveals that this can be done much simpler. When
this kind of failure happens, for reasons that may lie outside the
TIPC protocol, it is typically only one peer which is failing to
receive and acknowledge packets. It is hence sufficient to identify
and reset the links only to that peer to resolve the situation, without
having to reset the broadcast link at all. This solution entails a much
lower risk of negative consequences for the own node as well as for
the overall cluster.
We implement this change in this commit.
Reviewed-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When a link between two nodes come up, both endpoints will initially
send out a STATE message to the peer, to increase the probability that
the peer endpoint also is up when the first traffic message arrives.
Thereafter, if the establishing link is the second link between two
nodes, this first "traffic" message is a TUNNEL_PROTOCOL/SYNCH message,
helping the peer to perform initial synchronization between the two
links.
However, the initial STATE message may be lost, in which case the SYNCH
message will be the first one arriving at the peer. This should also
work, as the SYNCH message itself will be used to take up the link
endpoint before initializing synchronization.
Unfortunately the code for this case is broken. Currently, the link is
brought up through a tipc_link_fsm_evt(ESTABLISHED) when a SYNCH
arrives, whereupon __tipc_node_link_up() is called to distribute the
link slots and take the link into traffic. But, __tipc_node_link_up() is
itself starting with a test for whether the link is up, and if true,
returns without action. Clearly, the tipc_link_fsm_evt(ESTABLISHED) call
is unnecessary, since tipc_node_link_up() is itself issuing such an
event, but also harmful, since it inhibits tipc_node_link_up() to
perform the test of its tasks, and the link endpoint in question hence
is never taken into traffic.
This problem has been exposed when we set up dual links between pre-
and post-4.4 kernels, because the former ones don't send out the
initial STATE message described above.
We fix this by removing the unnecessary event call.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Function nlmsg_new() will return a NULL pointer if there is no enough
memory, and its return value should be checked before it is used.
However, in function tipc_nl_node_get_monitor(), the validation of the
return value of function nlmsg_new() is missed. This patch fixes the
bug.
Signed-off-by: Pan Bian <bianpan2016@163.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Pass the new extended ACK reporting struct to all of the generic
netlink parsing functions. For now, pass NULL in almost all callers
(except for some in the core.)
Signed-off-by: Johannes Berg <johannes.berg@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In the function tipc_rcv() we initialize a couple of stack variables
from the message header before that same header has been validated.
In rare cases when the arriving header is non-linar, the validation
function itself may linearize the buffer by calling skb_may_pull(),
while the wrongly initialized stack fields are not updated accordingly.
We fix this in this commit.
Reported-by: Matthew Wong <mwong@sonusnet.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We trigger a soft lockup as we grab nametbl_lock twice if the node
has a pending node up/down or link up/down event while:
- we process an incoming named message in tipc_named_rcv() and
perform an tipc_update_nametbl().
- we have pending backlog items in the name distributor queue
during a nametable update using tipc_nametbl_publish() or
tipc_nametbl_withdraw().
The following are the call chain associated:
tipc_named_rcv() Grabs nametbl_lock
tipc_update_nametbl() (publish/withdraw)
tipc_node_subscribe()/unsubscribe()
tipc_node_write_unlock()
<< lockup occurs if an outstanding node/link event
exits, as we grabs nametbl_lock again >>
tipc_nametbl_withdraw() Grab nametbl_lock
tipc_named_process_backlog()
tipc_update_nametbl()
<< rest as above >>
The function tipc_node_write_unlock(), in addition to releasing the
lock processes the outstanding node/link up/down events. To do this,
we need to grab the nametbl_lock again leading to the lockup.
In this commit we fix the soft lockup by introducing a fast variant of
node_unlock(), where we just release the lock. We adapt the
node_subscribe()/node_unsubscribe() to use the fast variants.
Reported-and-Tested-by: John Thompson <thompa.atl@gmail.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TIPC multicast messages are currently carried over a reliable
'broadcast link', making use of the underlying media's ability to
transport packets as L2 broadcast or IP multicast to all nodes in
the cluster.
When the used bearer is lacking that ability, we can instead emulate
the broadcast service by replicating and sending the packets over as
many unicast links as needed to reach all identified destinations.
We now introduce a new TIPC link-level 'replicast' service that does
this.
Reviewed-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The socket code currently handles link congestion by either blocking
and trying to send again when the congestion has abated, or just
returning to the user with -EAGAIN and let him re-try later.
This mechanism is prone to starvation, because the wakeup algorithm is
non-atomic. During the time the link issues a wakeup signal, until the
socket wakes up and re-attempts sending, other senders may have come
in between and occupied the free buffer space in the link. This in turn
may lead to a socket having to make many send attempts before it is
successful. In extremely loaded systems we have observed latency times
of several seconds before a low-priority socket is able to send out a
message.
In this commit, we simplify this mechanism and reduce the risk of the
described scenario happening. When a message is attempted sent via a
congested link, we now let it be added to the link's backlog queue
anyway, thus permitting an oversubscription of one message per source
socket. We still create a wakeup item and return an error code, hence
instructing the sender to block or stop sending. Only when enough space
has been freed up in the link's backlog queue do we issue a wakeup event
that allows the sender to continue with the next message, if any.
The fact that a socket now can consider a message sent even when the
link returns a congestion code means that the sending socket code can
be simplified. Also, since this is a good opportunity to get rid of the
obsolete 'mtu change' condition in the three socket send functions, we
now choose to refactor those functions completely.
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit 2d18ac4ba7 ("tipc: extend broadcast link initialization
criteria") we tried to fix a problem with the initial synchronization
of broadcast link acknowledge values. Unfortunately that solution is
not sufficient to solve the issue.
We have seen it happen that LINK_PROTOCOL/STATE packets with a valid
non-zero unicast acknowledge number may bypass BCAST_PROTOCOL
initialization, NAME_DISTRIBUTOR and other STATE packets with invalid
broadcast acknowledge numbers, leading to premature opening of the
broadcast link. When the bypassed packets finally arrive, they are
inadvertently accepted, and the already correctly initialized
acknowledge number in the broadcast receive link is overwritten by
the invalid (zero) value of the said packets. After this the broadcast
link goes stale.
We now fix this by marking the packets where we know the acknowledge
value is or may be invalid, and then ignoring the acks from those.
To this purpose, we claim an unused bit in the header to indicate that
the value is invalid. We set the bit to 1 in the initial BCAST_PROTOCOL
synchronization packet and all initial ("bulk") NAME_DISTRIBUTOR
packets, plus those LINK_PROTOCOL packets sent out before the broadcast
links are fully synchronized.
This minor protocol update is fully backwards compatible.
Reported-by: John Thompson <thompa.atl@gmail.com>
Tested-by: John Thompson <thompa.atl@gmail.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we send broadcasts in clusters of more 70-80 nodes, we sometimes
see the broadcast link resetting because of an excessive number of
retransmissions. This is caused by a combination of two factors:
1) A 'NACK crunch", where loss of broadcast packets is discovered
and NACK'ed by several nodes simultaneously, leading to multiple
redundant broadcast retransmissions.
2) The fact that the NACKS as such also are sent as broadcast, leading
to excessive load and packet loss on the transmitting switch/bridge.
This commit deals with the latter problem, by moving sending of
broadcast nacks from the dedicated BCAST_PROTOCOL/NACK message type
to regular unicast LINK_PROTOCOL/STATE messages. We allocate 10 unused
bits in word 8 of the said message for this purpose, and introduce a
new capability bit, TIPC_BCAST_STATE_NACK in order to keep the change
backwards compatible.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add TIPC_NL_PEER_REMOVE netlink command. This command can remove
an offline peer node from the internal data structures.
This will be supported by the tipc user space tool in iproute2.
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In this commit, we dump the monitor attributes when queried.
The link monitor attributes are separated into two kinds:
1. general attributes per bearer
2. specific attributes per node/peer
This style resembles the socket attributes and the nametable
publications per socket.
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In this commit, we add support to fetch the configured
cluster monitoring threshold.
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In this commit, we introduce support to configure the minimum
threshold to activate the new link monitoring algorithm.
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In test situations with many nodes and a heavily stressed system we have
observed that the transmission broadcast link may fail due to an
excessive number of retransmissions of the same packet. In such
situations we need to reset all unicast links to all peers, in order to
reset and re-synchronize the broadcast link.
In this commit, we add a new function tipc_bearer_reset_all() to be used
in such situations. The function scans across all bearers and resets all
their pertaining links.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TIPC based clusters are by default set up with full-mesh link
connectivity between all nodes. Those links are expected to provide
a short failure detection time, by default set to 1500 ms. Because
of this, the background load for neighbor monitoring in an N-node
cluster increases with a factor N on each node, while the overall
monitoring traffic through the network infrastructure increases at
a ~(N * (N - 1)) rate. Experience has shown that such clusters don't
scale well beyond ~100 nodes unless we significantly increase failure
discovery tolerance.
This commit introduces a framework and an algorithm that drastically
reduces this background load, while basically maintaining the original
failure detection times across the whole cluster. Using this algorithm,
background load will now grow at a rate of ~(2 * sqrt(N)) per node, and
at ~(2 * N * sqrt(N)) in traffic overhead. As an example, each node will
now have to actively monitor 38 neighbors in a 400-node cluster, instead
of as before 399.
This "Overlapping Ring Supervision Algorithm" is completely distributed
and employs no centralized or coordinated state. It goes as follows:
- Each node makes up a linearly ascending, circular list of all its N
known neighbors, based on their TIPC node identity. This algorithm
must be the same on all nodes.
- The node then selects the next M = sqrt(N) - 1 nodes downstream from
itself in the list, and chooses to actively monitor those. This is
called its "local monitoring domain".
- It creates a domain record describing the monitoring domain, and
piggy-backs this in the data area of all neighbor monitoring messages
(LINK_PROTOCOL/STATE) leaving that node. This means that all nodes in
the cluster eventually (default within 400 ms) will learn about
its monitoring domain.
- Whenever a node discovers a change in its local domain, e.g., a node
has been added or has gone down, it creates and sends out a new
version of its node record to inform all neighbors about the change.
- A node receiving a domain record from anybody outside its local domain
matches this against its own list (which may not look the same), and
chooses to not actively monitor those members of the received domain
record that are also present in its own list. Instead, it relies on
indications from the direct monitoring nodes if an indirectly
monitored node has gone up or down. If a node is indicated lost, the
receiving node temporarily activates its own direct monitoring towards
that node in order to confirm, or not, that it is actually gone.
- Since each node is actively monitoring sqrt(N) downstream neighbors,
each node is also actively monitored by the same number of upstream
neighbors. This means that all non-direct monitoring nodes normally
will receive sqrt(N) indications that a node is gone.
- A major drawback with ring monitoring is how it handles failures that
cause massive network partitionings. If both a lost node and all its
direct monitoring neighbors are inside the lost partition, the nodes in
the remaining partition will never receive indications about the loss.
To overcome this, each node also chooses to actively monitor some
nodes outside its local domain. Those nodes are called remote domain
"heads", and are selected in such a way that no node in the cluster
will be more than two direct monitoring hops away. Because of this,
each node, apart from monitoring the member of its local domain, will
also typically monitor sqrt(N) remote head nodes.
- As an optimization, local list status, domain status and domain
records are marked with a generation number. This saves senders from
unnecessarily conveying unaltered domain records, and receivers from
performing unneeded re-adaptations of their node monitoring list, such
as re-assigning domain heads.
- As a measure of caution we have added the possibility to disable the
new algorithm through configuration. We do this by keeping a threshold
value for the cluster size; a cluster that grows beyond this value
will switch from full-mesh to ring monitoring, and vice versa when
it shrinks below the value. This means that if the threshold is set to
a value larger than any anticipated cluster size (default size is 32)
the new algorithm is effectively disabled. A patch set for altering the
threshold value and for listing the table contents will follow shortly.
- This change is fully backwards compatible.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The node keepalive interval is recalculated at each timer expiration
to catch any changes in the link tolerance, and stored in a field in
struct tipc_node. We use jiffies as unit for the stored value.
This is suboptimal, because it makes the calculation unnecessary
complex, including two unit conversions. The conversions also lead to
a rounding error that causes the link "abort limit" to be 3 in the
normal case, instead of 4, as intended. This again leads to unnecessary
link resets when the network is pushed close to its limit, e.g., in an
environment with hundreds of nodes or namesapces.
In this commit, we do instead let the keepalive value be calculated and
stored in milliseconds, so that there is only one conversion and the
rounding error is eliminated.
We also remove a redundant "keepalive" field in struct tipc_link. This
is remnant from the previous implementation.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
commit 88e8ac7000 ("tipc: reduce transmission rate of reset messages
when link is down") revealed a flaw in the node FSM, as defined in
the log of commit 66996b6c47 ("tipc: extend node FSM").
We see the following scenario:
1: Node B receives a RESET message from node A before its link endpoint
is fully up, i.e., the node FSM is in state SELF_UP_PEER_COMING. This
event will not change the node FSM state, but the (distinct) link FSM
will move to state RESETTING.
2: As an effect of the previous event, the local endpoint on B will
declare node A lost, and post the event SELF_DOWN to the its node
FSM. This moves the FSM state to SELF_DOWN_PEER_LEAVING, meaning
that no messages will be accepted from A until it receives another
RESET message that confirms that A's endpoint has been reset. This
is wasteful, since we know this as a fact already from the first
received RESET, but worse is that the link instance's FSM has not
wasted this information, but instead moved on to state ESTABLISHING,
meaning that it repeatedly sends out ACTIVATE messages to the reset
peer A.
3: Node A will receive one of the ACTIVATE messages, move its link FSM
to state ESTABLISHED, and start repeatedly sending out STATE messages
to node B.
4: Node B will consistently drop these messages, since it can only accept
accept a RESET according to its node FSM.
5: After four lost STATE messages node A will reset its link and start
repeatedly sending out RESET messages to B.
6: Because of the reduced send rate for RESET messages, it is very
likely that A will receive an ACTIVATE (which is sent out at a much
higher frequency) before it gets the chance to send a RESET, and A
may hence quickly move back to state ESTABLISHED and continue sending
out STATE messages, which will again be dropped by B.
7: GOTO 5.
8: After having repeated the cycle 5-7 a number of times, node A will
by chance get in between with sending a RESET, and the situation is
resolved.
Unfortunately, we have seen that it may take a substantial amount of
time before this vicious loop is broken, sometimes in the order of
minutes.
We correct this by making a small correction to the node FSM: When a
node in state SELF_UP_PEER_COMING receives a SELF_DOWN event, it now
moves directly back to state SELF_DOWN_PEER_DOWN, instead of as now
SELF_DOWN_PEER_LEAVING. This is logically consistent, since we don't
need to wait for RESET confirmation from of an endpoint that we alread
know has been reset. It also means that node B in the scenario above
will not be dropping incoming STATE messages, and the link can come up
immediately.
Finally, a symmetry comparison reveals that the FSM has a similar
error when receiving the event PEER_DOWN in state PEER_UP_SELF_COMING.
Instead of moving to PERR_DOWN_SELF_LEAVING, it should move directly
to SELF_DOWN_PEER_DOWN. Although we have never seen any negative effect
of this logical error, we choose fix this one, too.
The node FSM looks as follows after those changes:
+----------------------------------------+
| PEER_DOWN_EVT|
| |
+------------------------+----------------+ |
|SELF_DOWN_EVT | | |
| | | |
| +-----------+ +-----------+ |
| |NODE_ | |NODE_ | |
| +----------|FAILINGOVER|<---------|SYNCHING |-----------+ |
| |SELF_ +-----------+ FAILOVER_+-----------+ PEER_ | |
| |DOWN_EVT | A BEGIN_EVT A | DOWN_EVT| |
| | | | | | | |
| | | | | | | |
| | |FAILOVER_ |FAILOVER_ |SYNCH_ |SYNCH_ | |
| | |END_EVT |BEGIN_EVT |BEGIN_EVT|END_EVT | |
| | | | | | | |
| | | | | | | |
| | | +--------------+ | | |
| | +-------->| SELF_UP_ |<-------+ | |
| | +-----------------| PEER_UP |----------------+ | |
| | |SELF_DOWN_EVT +--------------+ PEER_DOWN_EVT| | |
| | | A A | | |
| | | | | | | |
| | | PEER_UP_EVT| |SELF_UP_EVT | | |
| | | | | | | |
V V V | | V V V
+------------+ +-----------+ +-----------+ +------------+
|SELF_DOWN_ | |SELF_UP_ | |PEER_UP_ | |PEER_DOWN |
|PEER_LEAVING| |PEER_COMING| |SELF_COMING| |SELF_LEAVING|
+------------+ +-----------+ +-----------+ +------------+
| | A A | |
| | | | | |
| SELF_ | |SELF_ |PEER_ |PEER_ |
| DOWN_EVT| |UP_EVT |UP_EVT |DOWN_EVT |
| | | | | |
| | | | | |
| | +--------------+ | |
|PEER_DOWN_EVT +--->| SELF_DOWN_ |<---+ SELF_DOWN_EVT|
+------------------->| PEER_DOWN |<--------------------+
+--------------+
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When an ACTIVATE or data packet is received in a link in state
ESTABLISHING, the link does not immediately change state to
ESTABLISHED, but does instead return a LINK_UP event to the caller,
which will execute the state change in a different lock context.
This non-atomic approach incurs a low risk that we may have two
LINK_UP events pending simultaneously for the same link, resulting
in the final part of the setup procedure being executed twice. The
only potential harm caused by this it that we may see two LINK_UP
events issued to subsribers of the topology server, something that
may cause confusion.
This commit eliminates this risk by checking if the link is already
up before proceeding with the second half of the setup.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
net/ipv4/ip_gre.c
Minor conflicts between tunnel bug fixes in net and
ipv6 tunnel cleanups in net-next.
Signed-off-by: David S. Miller <davem@davemloft.net>
During neighbor discovery, nodes advertise their capabilities as a bit
map in a dedicated 16-bit field in the discovery message header. This
bit map has so far only be stored in the node structure on the peer
nodes, but we now see the need to keep a copy even in the socket
structure.
This commit adds this functionality.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We have observed complete lock up of broadcast-link transmission due to
unacknowledged packets never being removed from the 'transmq' queue. This
is traced to nodes having their ack field set beyond the sequence number
of packets that have actually been transmitted to them.
Consider an example where node 1 has sent 10 packets to node 2 on a
link and node 3 has sent 20 packets to node 2 on another link. We
see examples of an ack from node 2 destined for node 3 being treated as
an ack from node 2 at node 1. This leads to the ack on the node 1 to node
2 link being increased to 20 even though we have only sent 10 packets.
When node 1 does get around to sending further packets, none of the
packets with sequence numbers less than 21 are actually removed from the
transmq.
To resolve this we reinstate some code lost in commit d999297c3d ("tipc:
reduce locking scope during packet reception") which ensures that only
messages destined for the receiving node are processed by that node. This
prevents the sequence numbers from getting out of sync and resolves the
packet leakage, thereby resolving the broadcast-link transmission
lock-ups we observed.
While we are aware that this change only patches over a root problem that
we still haven't identified, this is a sanity test that it is always
legitimate to do. It will remain in the code even after we identify and
fix the real problem.
Reviewed-by: Chris Packham <chris.packham@alliedtelesis.co.nz>
Reviewed-by: John Thompson <john.thompson@alliedtelesis.co.nz>
Signed-off-by: Hamish Martin <hamish.martin@alliedtelesis.co.nz>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we are displaying statistics for the first link established between
two peers, it will always be presented as STANDBY although it in reality
is ACTIVE.
This happens because we forget to set the 'active' flag in the link
instance at the moment it is established. Although this is a bug, it only
has impact on the presentation view of the link, not on its actual
functionality.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
According to the link FSM, a received traffic packet can take a link
from state ESTABLISHING to ESTABLISHED, but the link can still not be
fully set up in one atomic operation. This means that even if the the
very first packet on the link is a traffic packet with sequence number
1 (one), it has to be dropped and retransmitted.
This can be avoided if we let the mentioned packet be preceded by a
LINK_PROTOCOL/STATE message, which takes up the endpoint before the
arrival of the traffic.
We add this small feature in this commit.
This is a fully compatible change.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In some link establishment scenarios we see that packet #2 may be sent
out before packet #1, forcing the receiver to demand retransmission of
the missing packet. This is harmless, but may cause confusion among
people tracing the packet flow.
Since this is extremely easy to fix, we do so by adding en extra send
call to the bearer immediately after the link has come up.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Make the c files less cluttered and enable netlink attributes to be
shared between files.
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Make sure we have a link before checking if it has been reset or not.
Prior to this patch tipc_link_is_reset() could be called with a non
existing link, resulting in a null pointer dereference.
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Erik Hugne <erik.hugne@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When the TIPC module is unloaded, we have identified a race condition
that allows a node reference counter to go to zero and the node instance
being freed before the node timer is finished with accessing it. This
leads to occasional crashes, especially in multi-namespace environments.
The scenario goes as follows:
CPU0:(node_stop) CPU1:(node_timeout) // ref == 2
1: if(!mod_timer())
2: if (del_timer())
3: tipc_node_put() // ref -> 1
4: tipc_node_put() // ref -> 0
5: kfree_rcu(node);
6: tipc_node_get(node)
7: // BOOM!
We now clean up this functionality as follows:
1) We remove the node pointer from the node lookup table before we
attempt deactivating the timer. This way, we reduce the risk that
tipc_node_find() may obtain a valid pointer to an instance marked
for deletion; a harmless but undesirable situation.
2) We use del_timer_sync() instead of del_timer() to safely deactivate
the node timer without any risk that it might be reactivated by the
timeout handler. There is no risk of deadlock here, since the two
functions never touch the same spinlocks.
3: We remove a pointless tipc_node_get() + tipc_node_put() from the
timeout handler.
Reported-by: Zhijiang Hu <huzhijiang@gmail.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Although we have never seen it happen, we have identified the
following problematic scenario when nodes are stopped and deleted:
CPU0: CPU1:
tipc_node_xxx() //ref == 1
tipc_node_put() //ref -> 0
tipc_node_find() // node still in table
tipc_node_delete()
list_del_rcu(n. list)
tipc_node_get() //ref -> 1, bad
kfree_rcu()
tipc_node_put() //ref to 0 again.
kfree_rcu() // BOOM!
We fix this by introducing use of the conditional kref_get_if_not_zero()
instead of kref_get() in the function tipc_node_find(). This eliminates
any risk of post-mortem access.
Reported-by: Zhijiang Hu <huzhijiang@gmail.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
drivers/net/phy/bcm7xxx.c
drivers/net/phy/marvell.c
drivers/net/vxlan.c
All three conflicts were cases of simple overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>
Refactor tipc_node_xmit() to fail fast and fail early. Fix several
potential memory leaks in unexpected error paths.
Reported-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit 5266698661 ("tipc: let broadcast packet reception
use new link receive function") we introduced a new per-node
broadcast reception link instance. This link is created at the
moment the node itself is created. Unfortunately, the allocation
is done after the node instance has already been added to the node
lookup hash table. This creates a potential race condition, where
arriving broadcast packets are able to find and access the node
before it has been fully initialized, and before the above mentioned
link has been created. The result is occasional crashes in the function
tipc_bcast_rcv(), which is trying to access the not-yet existing link.
We fix this by deferring the addition of the node instance until after
it has been fully initialized in the function tipc_node_create().
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>