Rather than always add the omap2 dirs to the build list (and thus
force everyone to generate a useless built-in.o), bind the dirs to
their relevant kconfig symbol.
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
The core files of DSS2. DSS2 commits are split a bit artificially to
make the individual commits smaller, and DSS2 doesn't compile properly
without the rest of the core commits. This shouldn't be a problem, as no
configuration uses DSS2 yet.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
VRFB rotation engine is a block in OMAP2/3 that offers 12 independent
contexts that can be used for framebuffer rotation.
Each context has a backend area of real memory, where it stores the
pixels in undisclosed format. This memory is offered to users via 4
virtual memory areas, which see the same memory area in different
rotation angles (0, 90, 180 and 270 degrees).
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>
Add a Video RAM manager for OMAP 2 and 3 platforms. VRAM manager is used
to allocate large continuous blocks of SDRAM or SRAM. The features VRAM
manager has that are missing from dma_alloc_* functions are:
- Support for OMAP2's SRAM
- Allocate without ioremapping
- Allocate at defined physical addresses
- Allows larger VRAM area and larger allocations
The upcoming DSS2 uses VRAM manager.
VRAM area size can be defined in kernel config, board file or with
kernel boot parameters. Board file definition overrides kernel config,
and boot parameter overrides kernel config and board file.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@nokia.com>