When multiple concurrent writes happen on the ALSA sequencer device
right after the open, it may try to allocate vmalloc buffer for each
write and leak some of them. It's because the presence check and the
assignment of the buffer is done outside the spinlock for the pool.
The fix is to move the check and the assignment into the spinlock.
(The current implementation is suboptimal, as there can be multiple
unnecessary vmallocs because the allocation is done before the check
in the spinlock. But the pool size is already checked beforehand, so
this isn't a big problem; that is, the only possible path is the
multiple writes before any pool assignment, and practically seen, the
current coverage should be "good enough".)
The issue was triggered by syzkaller fuzzer.
BugLink: http://lkml.kernel.org/r/CACT4Y+bSzazpXNvtAr=WXaL8hptqjHwqEyFA+VN2AWEx=aurkg@mail.gmail.com
Reported-by: Dmitry Vyukov <dvyukov@google.com>
Tested-by: Dmitry Vyukov <dvyukov@google.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The kernel memory allocators already report the errors when the
requested allocation fails, thus we don't need to warn it again in
each caller side.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a newline and, while at it, remove a space and redundant braces.
Signed-off-by: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
These aren't modules, but they do make use of these macros, so
they will need export.h to get that definition. Previously,
they got it via the implicit module.h inclusion.
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Change the core code where sparse complains. In most cases, this means
just adding annotations to confirm that we indeed want to do the dirty
things we're doing.
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Kill snd_assert() in sound/core/*, either removed or replaced with
if () with snd_BUG_ON().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
This header file exists only for some hacks to adapt alsa-driver
tree. It's useless for building in the kernel. Let's move a few
lines in it to sound/core.h and remove it.
With this patch, sound/driver.h isn't removed but has just a single
compile warning to include it. This should be really killed in
future.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
Use the roundup macro instead of manual calculations.
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Jaroslav Kysela <perex@suse.cz>
This patch converts the inode semaphore to a mutex. I have tested it on
XFS and compiled as much as one can consider on an ia64. Anyway your
luck with it might be different.
Modified-by: Ingo Molnar <mingo@elte.hu>
(finished the conversion)
Signed-off-by: Jes Sorensen <jes@sgi.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Use schedule_timeout_{,un}interruptible() instead of
set_current_state()/schedule_timeout() to reduce kernel size. Also use
human-time conversion functions instead of hard-coded division to avoid
rounding issues.
Signed-off-by: Nishanth Aravamudan <nacc@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
`gcc -W' likes to complain if the static keyword is not at the beginning of
the declaration. This patch fixes all remaining occurrences of "inline
static" up with "static inline" in the entire kernel tree (140 occurrences in
47 files).
While making this change I came across a few lines with trailing whitespace
that I also fixed up, I have also added or removed a blank line or two here
and there, but there are no functional changes in the patch.
Signed-off-by: Jesper Juhl <juhl-lkml@dif.dk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!