Each channel on a connection has a separate, independent number space from
which to allocate callNumber values. It is entirely possible, for example,
to have a connection with four active calls, each with call number 1.
Note that the callNumber values for any particular channel don't have to
start at 1, but they are supposed to increment monotonically for that
channel from a client's perspective and may not be reused once the call
number is transmitted (until the epoch cycles all the way back round).
Currently, however, call numbers are allocated on a per-connection basis
and, further, are held in an rb-tree. The rb-tree is redundant as the four
channel pointers in the rxrpc_connection struct are entirely capable of
pointing to all the calls currently in progress on a connection.
To this end, make the following changes:
(1) Handle call number allocation independently per channel.
(2) Get rid of the conn->calls rb-tree. This is overkill as a connection
may have a maximum of four calls in progress at any one time. Use the
pointers in the channels[] array instead, indexed by the channel
number from the packet.
(3) For each channel, save the result of the last call that was in
progress on that channel in conn->channels[] so that the final ACK or
ABORT packet can be replayed if necessary. Any call earlier than that
is just ignored. If we've seen the next call number in a packet, the
last one is most definitely defunct.
(4) When generating a RESPONSE packet for a connection, the call number
counter for each channel must be included in it.
(5) When parsing a RESPONSE packet for a connection, the call number
counters contained therein should be used to set the minimum expected
call numbers on each channel.
To do in future commits:
(1) Replay terminal packets based on the last call stored in
conn->channels[].
(2) Connections should be retired before the callNumber space on any
channel runs out.
(3) A server is expected to disregard or reject any new incoming call that
has a call number less than the current call number counter. The call
number counter for that channel must be advanced to the new call
number.
Note that the server cannot just require that the next call that it
sees on a channel be exactly the call number counter + 1 because then
there's a scenario that could cause a problem: The client transmits a
packet to initiate a connection, the network goes out, the server
sends an ACK (which gets lost), the client sends an ABORT (which also
gets lost); the network then reconnects, the client then reuses the
call number for the next call (it doesn't know the server already saw
the call number), but the server thinks it already has the first
packet of this call (it doesn't know that the client doesn't know that
it saw the call number the first time).
Signed-off-by: David Howells <dhowells@redhat.com>
Add RCU destruction for connections and calls as the RCU lookup from the
transport socket data_ready handler is going to come along shortly.
Whilst we're at it, move the cleanup workqueue flushing and RCU barrierage
into the destruction code for the objects that need it (locals and
connections) and add the extra RCU barrier required for connection cleanup.
Signed-off-by: David Howells <dhowells@redhat.com>
Rather than calling rxrpc_get_connection() manually before calling
rxrpc_queue_conn(), do it inside the queue wrapper.
This allows us to do some important fixes:
(1) If the usage count is 0, do nothing. This prevents connections from
being reanimated once they're dead.
(2) If rxrpc_queue_work() fails because the work item is already queued,
retract the usage count increment which would otherwise be lost.
(3) Don't take a ref on the connection in the work function. By passing
the ref through the work item, this is unnecessary. Doing it in the
work function is too late anyway. Previously, connection-directed
packets held a ref on the connection, but that's not really the best
idea.
And another useful changes:
(*) Don't need to take a refcount on the connection in the data_ready
handler unless we invoke the connection's work item. We're using RCU
there so that's otherwise redundant.
Signed-off-by: David Howells <dhowells@redhat.com>
Turn the connection event and state #define lists into enums and move
outside of the struct definition.
Whilst we're at it, change _SERVER to _SERVICE in those identifiers and add
EV_ into the event name to distinguish them from flags and states.
Also add a symbol indicating the number of states and use that in the state
text array.
Signed-off-by: David Howells <dhowells@redhat.com>
Provide queueing helper functions so that the queueing of local and
connection objects can be fixed later.
The issue is that a ref on the object needs to be passed to the work queue,
but the act of queueing the object may fail because the object is already
queued. Testing the queuedness of an object before hand doesn't work
because there can be a race with someone else trying to queue it. What
will have to be done is to adjust the refcount depending on the result of
the queue operation.
Signed-off-by: David Howells <dhowells@redhat.com>
rxkad uses stack memory in SG lists which would not work if stacks were
allocated from vmalloc memory. In fact, in most cases this isn't even
necessary as the stack memory ends up getting copied over to kmalloc
memory.
This patch eliminates all the unnecessary stack memory uses by supplying
the final destination directly to the crypto API. In two instances where a
temporary buffer is actually needed we also switch use a scratch area in
the rxrpc_call struct (only one DATA packet will be being secured or
verified at a time).
Finally there is no need to split a split-page buffer into two SG entries
so code dealing with that has been removed.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: Andy Lutomirski <luto@kernel.org>
Signed-off-by: David Howells <dhowells@redhat.com>
Provide refcount helper functions for connections so that the code doesn't
touch local or connection usage counts directly.
Also make it such that local and peer put functions can take a NULL
pointer.
Signed-off-by: David Howells <dhowells@redhat.com>
Replace accesses of conn->trans->{local,peer} with
conn->params.{local,peer} thus making it easier for a future commit to
remove the rxrpc_transport struct.
This also reduces the number of memory accesses involved.
Signed-off-by: David Howells <dhowells@redhat.com>
Define and use a structure to hold connection parameters. This makes it
easier to pass multiple connection parameters around.
Define and use a structure to hold protocol information used to hash a
connection for lookup on incoming packet. Most of these fields will be
disposed of eventually, including the duplicate local pointer.
Whilst we're at it rename "proto" to "family" when referring to a protocol
family.
Signed-off-by: David Howells <dhowells@redhat.com>
Rework the local RxRPC endpoint management.
Local endpoint objects are maintained in a flat list as before. This
should be okay as there shouldn't be more than one per open AF_RXRPC socket
(there can be fewer as local endpoints can be shared if their local service
ID is 0 and they share the same local transport parameters).
Changes:
(1) Local endpoints may now only be shared if they have local service ID 0
(ie. they're not being used for listening).
This prevents a scenario where process A is listening of the Cache
Manager port and process B contacts a fileserver - which may then
attempt to send CM requests back to B. But if A and B are sharing a
local endpoint, A will get the CM requests meant for B.
(2) We use a mutex to handle lookups and don't provide RCU-only lookups
since we only expect to access the list when opening a socket or
destroying an endpoint.
The local endpoint object is pointed to by the transport socket's
sk_user_data for the life of the transport socket - allowing us to
refer to it directly from the sk_data_ready and sk_error_report
callbacks.
(3) atomic_inc_not_zero() now exists and can be used to only share a local
endpoint if the last reference hasn't yet gone.
(4) We can remove rxrpc_local_lock - a spinlock that had to be taken with
BH processing disabled given that we assume sk_user_data won't change
under us.
(5) The transport socket is shut down before we clear the sk_user_data
pointer so that we can be sure that the transport socket's callbacks
won't be invoked once the RCU destruction is scheduled.
(6) Local endpoints have a work item that handles both destruction and
event processing. The means that destruction doesn't then need to
wait for event processing. The event queues can then be cleared after
the transport socket is shut down.
(7) Local endpoints are no longer available for resurrection beyond the
life of the sockets that had them open. As soon as their last ref
goes, they are scheduled for destruction and may not have their usage
count moved from 0.
Signed-off-by: David Howells <dhowells@redhat.com>
Rename files matching net/rxrpc/ar-*.c to get rid of the "ar-" prefix.
This will aid splitting those files by making easier to come up with new
names.
Note that the not all files are simply renamed from ar-X.c to X.c. The
following exceptions are made:
(*) ar-call.c -> call_object.c
ar-ack.c -> call_event.c
call_object.c is going to contain the core of the call object
handling. Call event handling is all going to be in call_event.c.
(*) ar-accept.c -> call_accept.c
Incoming call handling is going to be here.
(*) ar-connection.c -> conn_object.c
ar-connevent.c -> conn_event.c
The former file is going to have the basic connection object handling,
but there will likely be some differentiation between client
connections and service connections in additional files later. The
latter file will have all the connection-level event handling.
(*) ar-local.c -> local_object.c
This will have the local endpoint object handling code. The local
endpoint event handling code will later be split out into
local_event.c.
(*) ar-peer.c -> peer_object.c
This will have the peer endpoint object handling code. Peer event
handling code will be placed in peer_event.c (for the moment, there is
none).
(*) ar-error.c -> peer_event.c
This will become the peer event handling code, though for the moment
it's actually driven from the local endpoint's perspective.
Note that I haven't renamed ar-transport.c to transport_object.c as the
intention is to delete it when the rxrpc_transport struct is excised.
The only file that actually has its contents changed is net/rxrpc/Makefile.
net/rxrpc/ar-internal.h will need its section marker comments updating, but
I'll do that in a separate patch to make it easier for git to follow the
history across the rename. I may also want to rename ar-internal.h at some
point - but that would mean updating all the #includes and I'd rather do
that in a separate step.
Signed-off-by: David Howells <dhowells@redhat.com.