Commit Graph

58 Commits

Author SHA1 Message Date
Paolo Valente d5be3fefc9 block,bfq: refactor device-idling logic
The logic that decides whether to idle the device is scattered across
three functions. Almost all of the logic is in the function
bfq_bfqq_may_idle, but (1) part of the decision is made in
bfq_update_idle_window, and (2) the function bfq_bfqq_must_idle may
switch off idling regardless of the output of bfq_bfqq_may_idle. In
addition, both bfq_update_idle_window and bfq_bfqq_must_idle make
their decisions as a function of parameters that are used, for similar
purposes, also in bfq_bfqq_may_idle. This commit addresses these
issues by moving all the logic into bfq_bfqq_may_idle.

Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2017-08-11 08:58:02 -06:00
Paolo Valente 46d556e6aa block, bfq: consider also in_service_entity to state whether an entity is active
Groups of BFQ queues are represented by generic entities in BFQ. When
a queue belonging to a parent entity is deactivated, the parent entity
may need to be deactivated too, in case the deactivated queue was the
only active queue for the parent entity. This deactivation may need to
be propagated upwards if the entity belongs, in its turn, to a further
higher-level entity, and so on. In particular, the upward propagation
of deactivation stops at the first parent entity that remains active
even if one of its child entities has been deactivated.

To decide whether the last non-deactivation condition holds for a
parent entity, BFQ checks whether the field next_in_service is still
not NULL for the parent entity, after the deactivation of one of its
child entity. If it is not NULL, then there are certainly other active
entities in the parent entity, and deactivations can stop.

Unfortunately, this check misses a corner case: if in_service_entity
is not NULL, then next_in_service may happen to be NULL, although the
parent entity is evidently active. This happens if: 1) the entity
pointed by in_service_entity is the only active entity in the parent
entity, and 2) according to the definition of next_in_service, the
in_service_entity cannot be considered as next_in_service. See the
comments on the definition of next_in_service for details on this
second point.

Hitting the above corner case causes crashes.

To address this issue, this commit:
1) Extends the above check on only next_in_service to controlling both
next_in_service and in_service_entity (if any of them is not NULL,
then no further deactivation is performed)
2) Improves the (important) comments on how next_in_service is defined
and updated; in particular it fixes a few rather obscure paragraphs

Reported-by: Eric Wheeler <bfq-sched@lists.ewheeler.net>
Reported-by: Rick Yiu <rick_yiu@htc.com>
Reported-by: Tom X Nguyen <tom81094@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Eric Wheeler <bfq-sched@lists.ewheeler.net>
Tested-by: Rick Yiu <rick_yiu@htc.com>
Tested-by: Laurentiu Nicola <lnicola@dend.ro>
Tested-by: Tom X Nguyen <tom81094@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2017-07-29 15:32:49 -06:00
Shaohua Li 35fe6d7632 block: use standard blktrace API to output cgroup info for debug notes
Currently cfq/bfq/blk-throttle output cgroup info in trace in their own
way. Now we have standard blktrace API for this, so convert them to use
it.

Note, this changes the behavior a little bit. cgroup info isn't output
by default, we only do this with 'blk_cgroup' option enabled. cgroup
info isn't output as a string by default too, we only do this with
'blk_cgname' option enabled. Also cgroup info is output in different
position of the note string. I think these behavior changes aren't a big
issue (actually we make trace data shorter which is good), since the
blktrace note is solely for debugging.

Signed-off-by: Shaohua Li <shli@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2017-07-29 09:00:03 -06:00
Hou Tao 38c9140740 bfq: fix typos in comments about B-WF2Q+ algorithm
The start time of eligible entity should be less than or equal to
the current virtual time, and the entity in idle tree has a finish
time being greater than the current virtual time.

Signed-off-by: Hou Tao <houtao1@huawei.com>
Reviewed-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2017-07-12 08:32:02 -06:00
Paolo Valente 431b17f9d5 block, bfq: don't change ioprio class for a bfq_queue on a service tree
On each deactivation or re-scheduling (after being served) of a
bfq_queue, BFQ invokes the function __bfq_entity_update_weight_prio(),
to perform pending updates of ioprio, weight and ioprio class for the
bfq_queue. BFQ also invokes this function on I/O-request dispatches,
to raise or lower weights more quickly when needed, thereby improving
latency. However, the entity representing the bfq_queue may be on the
active (sub)tree of a service tree when this happens, and, although
with a very low probability, the bfq_queue may happen to also have a
pending change of its ioprio class. If both conditions hold when
__bfq_entity_update_weight_prio() is invoked, then the entity moves to
a sort of hybrid state: the new service tree for the entity, as
returned by bfq_entity_service_tree(), differs from service tree on
which the entity still is. The functions that handle activations and
deactivations of entities do not cope with such a hybrid state (and
would need to become more complex to cope).

This commit addresses this issue by just making
__bfq_entity_update_weight_prio() not perform also a possible pending
change of ioprio class, when invoked on an I/O-request dispatch for a
bfq_queue. Such a change is thus postponed to when
__bfq_entity_update_weight_prio() is invoked on deactivation or
re-scheduling of the bfq_queue.

Reported-by: Marco Piazza <mpiazza@gmail.com>
Reported-by: Laurentiu Nicola <lnicola@dend.ro>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Marco Piazza <mpiazza@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
2017-07-03 16:50:00 -06:00
Paolo Valente 8f9bebc33d block, bfq: access and cache blkg data only when safe
In blk-cgroup, operations on blkg objects are protected with the
request_queue lock. This is no more the lock that protects
I/O-scheduler operations in blk-mq. In fact, the latter are now
protected with a finer-grained per-scheduler-instance lock. As a
consequence, although blkg lookups are also rcu-protected, blk-mq I/O
schedulers may see inconsistent data when they access blkg and
blkg-related objects. BFQ does access these objects, and does incur
this problem, in the following case.

The blkg_lookup performed in bfq_get_queue, being protected (only)
through rcu, may happen to return the address of a copy of the
original blkg. If this is the case, then the blkg_get performed in
bfq_get_queue, to pin down the blkg, is useless: it does not prevent
blk-cgroup code from destroying both the original blkg and all objects
directly or indirectly referred by the copy of the blkg. BFQ accesses
these objects, which typically causes a crash for NULL-pointer
dereference of memory-protection violation.

Some additional protection mechanism should be added to blk-cgroup to
address this issue. In the meantime, this commit provides a quick
temporary fix for BFQ: cache (when safe) blkg data that might
disappear right after a blkg_lookup.

In particular, this commit exploits the following facts to achieve its
goal without introducing further locks.  Destroy operations on a blkg
invoke, as a first step, hooks of the scheduler associated with the
blkg. And these hooks are executed with bfqd->lock held for BFQ. As a
consequence, for any blkg associated with the request queue an
instance of BFQ is attached to, we are guaranteed that such a blkg is
not destroyed, and that all the pointers it contains are consistent,
while that instance is holding its bfqd->lock. A blkg_lookup performed
with bfqd->lock held then returns a fully consistent blkg, which
remains consistent until this lock is held. In more detail, this holds
even if the returned blkg is a copy of the original one.

Finally, also the object describing a group inside BFQ needs to be
protected from destruction on the blkg_free of the original blkg
(which invokes bfq_pd_free). This commit adds private refcounting for
this object, to let it disappear only after no bfq_queue refers to it
any longer.

This commit also removes or updates some stale comments on locking
issues related to blk-cgroup operations.

Reported-by: Tomas Konir <tomas.konir@gmail.com>
Reported-by: Lee Tibbert <lee.tibbert@gmail.com>
Reported-by: Marco Piazza <mpiazza@gmail.com>
Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Tested-by: Tomas Konir <tomas.konir@gmail.com>
Tested-by: Lee Tibbert <lee.tibbert@gmail.com>
Tested-by: Marco Piazza <mpiazza@gmail.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
2017-06-08 09:51:10 -06:00
Jens Axboe 659b3394eb bfq: fix compile error if CONFIG_CGROUPS=n
If we don't have CGROUPS enabled, the compile ends in the
following misery:

In file included from ../block/bfq-iosched.c:105:0:
../block/bfq-iosched.h:819:22: error: array type has incomplete element type
 extern struct cftype bfq_blkcg_legacy_files[];
                      ^
../block/bfq-iosched.h:820:22: error: array type has incomplete element type
 extern struct cftype bfq_blkg_files[];
                      ^

Move the declarations under the right ifdef.

Reported-by: Randy Dunlap <rdunlap@infradead.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
2017-04-20 09:39:12 -06:00
Paolo Valente ea25da4808 block, bfq: split bfq-iosched.c into multiple source files
The BFQ I/O scheduler features an optimal fair-queuing
(proportional-share) scheduling algorithm, enriched with several
mechanisms to boost throughput and reduce latency for interactive and
real-time applications. This makes BFQ a large and complex piece of
code. This commit addresses this issue by splitting BFQ into three
main, independent components, and by moving each component into a
separate source file:
1. Main algorithm: handles the interaction with the kernel, and
decides which requests to dispatch; it uses the following two further
components to achieve its goals.
2. Scheduling engine (Hierarchical B-WF2Q+ scheduling algorithm):
computes the schedule, using weights and budgets provided by the above
component.
3. cgroups support: handles group operations (creation, destruction,
move, ...).

Signed-off-by: Paolo Valente <paolo.valente@linaro.org>
Signed-off-by: Jens Axboe <axboe@fb.com>
2017-04-19 08:48:24 -06:00