Note that the code _using_ ->msg_iter at that point will be very
unhappy with anything other than unshifted iovec-backed iov_iter.
We still need to convert users to proper primitives.
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
This encapsulates all of the skb_copy_datagram_iovec() callers
with call argument signature "skb, offset, msghdr->msg_iov, length".
When we move to iov_iters in the networking, the iov_iter object will
sit in the msghdr.
Having a helper like this means there will be less places to touch
during that transformation.
Based upon descriptions and patch from Al Viro.
Signed-off-by: David S. Miller <davem@davemloft.net>
This is a follow-up patch to f3d3342602 ("net: rework recvmsg
handler msg_name and msg_namelen logic").
DECLARE_SOCKADDR validates that the structure we use for writing the
name information to is not larger than the buffer which is reserved
for msg->msg_name (which is 128 bytes). Also use DECLARE_SOCKADDR
consistently in sendmsg code paths.
Signed-off-by: Steffen Hurrle <steffen@hurrle.net>
Suggested-by: Hannes Frederic Sowa <hannes@stressinduktion.org>
Acked-by: Hannes Frederic Sowa <hannes@stressinduktion.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch now always passes msg->msg_namelen as 0. recvmsg handlers must
set msg_namelen to the proper size <= sizeof(struct sockaddr_storage)
to return msg_name to the user.
This prevents numerous uninitialized memory leaks we had in the
recvmsg handlers and makes it harder for new code to accidentally leak
uninitialized memory.
Optimize for the case recvfrom is called with NULL as address. We don't
need to copy the address at all, so set it to NULL before invoking the
recvmsg handler. We can do so, because all the recvmsg handlers must
cope with the case a plain read() is called on them. read() also sets
msg_name to NULL.
Also document these changes in include/linux/net.h as suggested by David
Miller.
Changes since RFC:
Set msg->msg_name = NULL if user specified a NULL in msg_name but had a
non-null msg_namelen in verify_iovec/verify_compat_iovec. This doesn't
affect sendto as it would bail out earlier while trying to copy-in the
address. It also more naturally reflects the logic by the callers of
verify_iovec.
With this change in place I could remove "
if (!uaddr || msg_sys->msg_namelen == 0)
msg->msg_name = NULL
".
This change does not alter the user visible error logic as we ignore
msg_namelen as long as msg_name is NULL.
Also remove two unnecessary curly brackets in ___sys_recvmsg and change
comments to netdev style.
Cc: David Miller <davem@davemloft.net>
Suggested-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is useful for other VSOCK transport implemented outside the
net/vmw_vsock/ directory to use these headers.
Signed-off-by: Asias He <asias@redhat.com>
Acked-by: Andy King <acking@vmware.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
vmci_transport_recv_dgram_cb always return VMCI_SUCESS even if we fail
to allocate skb, return VMCI_ERROR_NO_MEM instead.
Signed-off-by: Asias He <asias@redhat.com>
Acked-by: Andy King <acking@vmware.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
drivers/nfc/microread/mei.c
net/netfilter/nfnetlink_queue_core.c
Pull in 'net' to get Eric Biederman's AF_UNIX fix, upon which
some cleanups are going to go on-top.
Signed-off-by: David S. Miller <davem@davemloft.net>
In case we received no data on the call to skb_recv_datagram(), i.e.
skb->data is NULL, vmci_transport_dgram_dequeue() will return with 0
without updating msg_namelen leading to net/socket.c leaking the local,
uninitialized sockaddr_storage variable to userland -- 128 bytes of
kernel stack memory.
Fix this by moving the already existing msg_namelen assignment a few
lines above.
Cc: Andy King <acking@vmware.com>
Cc: Dmitry Torokhov <dtor@vmware.com>
Cc: George Zhang <georgezhang@vmware.com>
Signed-off-by: Mathias Krause <minipli@googlemail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The VMCI context ID of a virtual machine may change at any time. There
is a VMCI event which signals this but datagrams may be processed before
this is handled. It is therefore necessary to be flexible about the
destination context ID of any datagrams received. (It can be assumed to
be correct because it is provided by the hypervisor.) The context ID on
existing sockets should be updated to reflect how the hypervisor is
currently referring to the system.
Signed-off-by: Reilly Grant <grantr@vmware.com>
Acked-by: Andy King <acking@vmware.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The resource ID used for VM socket control packets (0) is already
used for the VMCI_GET_CONTEXT_ID hypercall so a new ID (15) must be
used when the guest sends these datagrams to the hypervisor.
The hypervisor context ID must also be removed from the internal
blacklist.
Signed-off-by: Reilly Grant <grantr@vmware.com>
Acked-by: Andy King <acking@vmware.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This is the default behavior for a looooooong time.
Acked-by: Andy King <acking@vmware.com>
Signed-off-by: Dmitry Torokhov <dtor@vmware.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
VM Sockets allows communication between virtual machines and the hypervisor.
User level applications both in a virtual machine and on the host can use the
VM Sockets API, which facilitates fast and efficient communication between
guest virtual machines and their host. A socket address family, designed to be
compatible with UDP and TCP at the interface level, is provided.
Today, VM Sockets is used by various VMware Tools components inside the guest
for zero-config, network-less access to VMware host services. In addition to
this, VMware's users are using VM Sockets for various applications, where
network access of the virtual machine is restricted or non-existent. Examples
of this are VMs communicating with device proxies for proprietary hardware
running as host applications and automated testing of applications running
within virtual machines.
The VMware VM Sockets are similar to other socket types, like Berkeley UNIX
socket interface. The VM Sockets module supports both connection-oriented
stream sockets like TCP, and connectionless datagram sockets like UDP. The VM
Sockets protocol family is defined as "AF_VSOCK" and the socket operations
split for SOCK_DGRAM and SOCK_STREAM.
For additional information about the use of VM Sockets, please refer to the
VM Sockets Programming Guide available at:
https://www.vmware.com/support/developer/vmci-sdk/
Signed-off-by: George Zhang <georgezhang@vmware.com>
Signed-off-by: Dmitry Torokhov <dtor@vmware.com>
Signed-off-by: Andy king <acking@vmware.com>
Signed-off-by: David S. Miller <davem@davemloft.net>