drm: add new texture upload code from r300 project
Paul Mackerras did some new upload code for r300, I forgot to add it to the kernel with r300 merge. Signed-off-by: Dave Airlie <airlied@linux.ie>
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@ -1493,7 +1493,7 @@ static void radeon_cp_dispatch_indices( drm_device_t *dev,
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}
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#define RADEON_MAX_TEXTURE_SIZE (RADEON_BUFFER_SIZE - 8 * sizeof(u32))
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#define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
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static int radeon_cp_dispatch_texture( DRMFILE filp,
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drm_device_t *dev,
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@ -1506,10 +1506,11 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
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u32 format;
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u32 *buffer;
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const u8 __user *data;
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int size, dwords, tex_width, blit_width;
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int size, dwords, tex_width, blit_width, spitch;
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u32 height;
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int i;
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u32 texpitch, microtile;
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u32 offset;
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RING_LOCALS;
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DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
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@ -1530,17 +1531,6 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
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RADEON_WAIT_UNTIL_IDLE();
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ADVANCE_RING();
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#ifdef __BIG_ENDIAN
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/* The Mesa texture functions provide the data in little endian as the
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* chip wants it, but we need to compensate for the fact that the CP
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* ring gets byte-swapped
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*/
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BEGIN_RING( 2 );
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OUT_RING_REG( RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_32BIT );
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ADVANCE_RING();
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#endif
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/* The compiler won't optimize away a division by a variable,
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* even if the only legal values are powers of two. Thus, we'll
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* use a shift instead.
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@ -1572,6 +1562,10 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
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DRM_ERROR( "invalid texture format %d\n", tex->format );
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return DRM_ERR(EINVAL);
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}
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spitch = blit_width >> 6;
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if (spitch == 0 && image->height > 1)
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return DRM_ERR(EINVAL);
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texpitch = tex->pitch;
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if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
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microtile = 1;
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@ -1624,25 +1618,6 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
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*/
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buffer = (u32*)((char*)dev->agp_buffer_map->handle + buf->offset);
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dwords = size / 4;
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buffer[0] = CP_PACKET3( RADEON_CNTL_HOSTDATA_BLT, dwords + 6 );
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buffer[1] = (RADEON_GMC_DST_PITCH_OFFSET_CNTL |
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RADEON_GMC_BRUSH_NONE |
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(format << 8) |
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RADEON_GMC_SRC_DATATYPE_COLOR |
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RADEON_ROP3_S |
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RADEON_DP_SRC_SOURCE_HOST_DATA |
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RADEON_GMC_CLR_CMP_CNTL_DIS |
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RADEON_GMC_WR_MSK_DIS);
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buffer[2] = (texpitch << 22) | (tex->offset >> 10);
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buffer[3] = 0xffffffff;
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buffer[4] = 0xffffffff;
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buffer[5] = (image->y << 16) | image->x;
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buffer[6] = (height << 16) | image->width;
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buffer[7] = dwords;
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buffer += 8;
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if (microtile) {
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/* texture micro tiling in use, minimum texture width is thus 16 bytes.
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@ -1750,9 +1725,28 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
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}
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buf->filp = filp;
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buf->used = (dwords + 8) * sizeof(u32);
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radeon_cp_dispatch_indirect( dev, buf, 0, buf->used );
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radeon_cp_discard_buffer( dev, buf );
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buf->used = size;
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offset = dev_priv->gart_buffers_offset + buf->offset;
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BEGIN_RING(9);
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OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
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OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
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RADEON_GMC_DST_PITCH_OFFSET_CNTL |
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RADEON_GMC_BRUSH_NONE |
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(format << 8) |
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RADEON_GMC_SRC_DATATYPE_COLOR |
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RADEON_ROP3_S |
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RADEON_DP_SRC_SOURCE_MEMORY |
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RADEON_GMC_CLR_CMP_CNTL_DIS |
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RADEON_GMC_WR_MSK_DIS );
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OUT_RING((spitch << 22) | (offset >> 10));
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OUT_RING((texpitch << 22) | (tex->offset >> 10));
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OUT_RING(0);
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OUT_RING((image->x << 16) | image->y);
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OUT_RING((image->width << 16) | height);
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RADEON_WAIT_UNTIL_2D_IDLE();
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ADVANCE_RING();
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radeon_cp_discard_buffer(dev, buf);
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/* Update the input parameters for next time */
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image->y += height;
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