drm: add new texture upload code from r300 project

Paul Mackerras did some new upload code for r300, I forgot to add it
to the kernel with r300 merge.

Signed-off-by: Dave Airlie <airlied@linux.ie>
This commit is contained in:
Dave Airlie 2005-08-20 17:40:04 +10:00 committed by Dave Airlie
parent c8b432dc0c
commit ffbbf7a3cc
1 changed files with 29 additions and 35 deletions

View File

@ -1493,7 +1493,7 @@ static void radeon_cp_dispatch_indices( drm_device_t *dev,
}
#define RADEON_MAX_TEXTURE_SIZE (RADEON_BUFFER_SIZE - 8 * sizeof(u32))
#define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
static int radeon_cp_dispatch_texture( DRMFILE filp,
drm_device_t *dev,
@ -1506,10 +1506,11 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
u32 format;
u32 *buffer;
const u8 __user *data;
int size, dwords, tex_width, blit_width;
int size, dwords, tex_width, blit_width, spitch;
u32 height;
int i;
u32 texpitch, microtile;
u32 offset;
RING_LOCALS;
DRM_GET_PRIV_WITH_RETURN( filp_priv, filp );
@ -1530,17 +1531,6 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
RADEON_WAIT_UNTIL_IDLE();
ADVANCE_RING();
#ifdef __BIG_ENDIAN
/* The Mesa texture functions provide the data in little endian as the
* chip wants it, but we need to compensate for the fact that the CP
* ring gets byte-swapped
*/
BEGIN_RING( 2 );
OUT_RING_REG( RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_32BIT );
ADVANCE_RING();
#endif
/* The compiler won't optimize away a division by a variable,
* even if the only legal values are powers of two. Thus, we'll
* use a shift instead.
@ -1572,6 +1562,10 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
DRM_ERROR( "invalid texture format %d\n", tex->format );
return DRM_ERR(EINVAL);
}
spitch = blit_width >> 6;
if (spitch == 0 && image->height > 1)
return DRM_ERR(EINVAL);
texpitch = tex->pitch;
if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
microtile = 1;
@ -1624,25 +1618,6 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
*/
buffer = (u32*)((char*)dev->agp_buffer_map->handle + buf->offset);
dwords = size / 4;
buffer[0] = CP_PACKET3( RADEON_CNTL_HOSTDATA_BLT, dwords + 6 );
buffer[1] = (RADEON_GMC_DST_PITCH_OFFSET_CNTL |
RADEON_GMC_BRUSH_NONE |
(format << 8) |
RADEON_GMC_SRC_DATATYPE_COLOR |
RADEON_ROP3_S |
RADEON_DP_SRC_SOURCE_HOST_DATA |
RADEON_GMC_CLR_CMP_CNTL_DIS |
RADEON_GMC_WR_MSK_DIS);
buffer[2] = (texpitch << 22) | (tex->offset >> 10);
buffer[3] = 0xffffffff;
buffer[4] = 0xffffffff;
buffer[5] = (image->y << 16) | image->x;
buffer[6] = (height << 16) | image->width;
buffer[7] = dwords;
buffer += 8;
if (microtile) {
/* texture micro tiling in use, minimum texture width is thus 16 bytes.
@ -1750,9 +1725,28 @@ static int radeon_cp_dispatch_texture( DRMFILE filp,
}
buf->filp = filp;
buf->used = (dwords + 8) * sizeof(u32);
radeon_cp_dispatch_indirect( dev, buf, 0, buf->used );
radeon_cp_discard_buffer( dev, buf );
buf->used = size;
offset = dev_priv->gart_buffers_offset + buf->offset;
BEGIN_RING(9);
OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
RADEON_GMC_DST_PITCH_OFFSET_CNTL |
RADEON_GMC_BRUSH_NONE |
(format << 8) |
RADEON_GMC_SRC_DATATYPE_COLOR |
RADEON_ROP3_S |
RADEON_DP_SRC_SOURCE_MEMORY |
RADEON_GMC_CLR_CMP_CNTL_DIS |
RADEON_GMC_WR_MSK_DIS );
OUT_RING((spitch << 22) | (offset >> 10));
OUT_RING((texpitch << 22) | (tex->offset >> 10));
OUT_RING(0);
OUT_RING((image->x << 16) | image->y);
OUT_RING((image->width << 16) | height);
RADEON_WAIT_UNTIL_2D_IDLE();
ADVANCE_RING();
radeon_cp_discard_buffer(dev, buf);
/* Update the input parameters for next time */
image->y += height;