gpu: host1x: Use relative include paths
This is slightly safer than adding -Idrivers/gpu/host1x to cflags-y. Signed-off-by: Thierry Reding <treding@nvidia.com>
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fc3be3e8fc
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@ -1,5 +1,3 @@
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ccflags-y = -Idrivers/gpu/host1x
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host1x-y = \
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bus.o \
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syncpt.o \
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@ -20,10 +20,10 @@
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#include <linux/scatterlist.h>
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#include <linux/dma-mapping.h>
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#include "cdma.h"
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#include "channel.h"
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#include "dev.h"
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#include "debug.h"
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#include "../cdma.h"
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#include "../channel.h"
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#include "../dev.h"
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#include "../debug.h"
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/*
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* Put the restart at the end of pushbuffer memor
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@ -21,10 +21,10 @@
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#include <trace/events/host1x.h>
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#include "channel.h"
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#include "dev.h"
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#include "intr.h"
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#include "job.h"
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#include "../channel.h"
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#include "../dev.h"
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#include "../intr.h"
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#include "../job.h"
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#define HOST1X_CHANNEL_SIZE 16384
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#define TRACE_MAX_LENGTH 128U
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@ -15,10 +15,10 @@
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*
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*/
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#include "dev.h"
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#include "debug.h"
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#include "cdma.h"
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#include "channel.h"
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#include "../dev.h"
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#include "../debug.h"
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#include "../cdma.h"
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#include "../channel.h"
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#define HOST1X_DEBUG_MAX_PAGE_OFFSET 102400
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@ -17,17 +17,17 @@
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*/
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/* include hw specification */
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#include "hw/host1x01.h"
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#include "hw/host1x01_hardware.h"
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#include "host1x01.h"
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#include "host1x01_hardware.h"
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/* include code */
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#include "hw/cdma_hw.c"
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#include "hw/channel_hw.c"
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#include "hw/debug_hw.c"
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#include "hw/intr_hw.c"
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#include "hw/syncpt_hw.c"
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#include "cdma_hw.c"
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#include "channel_hw.c"
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#include "debug_hw.c"
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#include "intr_hw.c"
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#include "syncpt_hw.c"
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#include "dev.h"
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#include "../dev.h"
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int host1x01_init(struct host1x *host)
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{
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@ -22,8 +22,8 @@
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#include <linux/io.h>
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#include <asm/mach/irq.h>
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#include "intr.h"
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#include "dev.h"
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#include "../intr.h"
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#include "../dev.h"
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/*
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* Sync point threshold interrupt service function
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@ -18,8 +18,8 @@
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#include <linux/io.h>
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#include "dev.h"
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#include "syncpt.h"
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#include "../dev.h"
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#include "../syncpt.h"
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/*
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* Write the current syncpoint value back to hw.
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