vga_switcheroo: Sphinxify docs
Fix up formatting glitches remaining after the automatic rst conversion. Cc: Jonathan Corbet <corbet@lwn.net> Cc: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Lukas Wunner <lukas@wunner.de> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/3a369602ae35fdbf5e4a12f7e172088c89fa27bb.1468225027.git.lukas@wunner.de
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@ -280,8 +280,8 @@ private data in the open method should free it here.
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The lastclose method should restore CRTC and plane properties to default
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value, so that a subsequent open of the device will not inherit state
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from the previous user. It can also be used to execute delayed power
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switching state changes, e.g. in conjunction with the vga_switcheroo
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infrastructure (see ?). Beyond that KMS drivers should not do any
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switching state changes, e.g. in conjunction with the :ref:`vga_switcheroo`
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infrastructure. Beyond that KMS drivers should not do any
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further cleanup. Only legacy UMS drivers might need to clean up device
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state so that the vga console or an independent fbdev driver could take
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over.
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@ -1,3 +1,5 @@
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.. _vga_switcheroo:
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==============
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VGA Switcheroo
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==============
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@ -94,9 +96,3 @@ Public functions
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.. kernel-doc:: include/linux/apple-gmux.h
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:internal:
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.. WARNING: DOCPROC directive not supported: !Cdrivers/gpu/vga/vga_switcheroo.c
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.. WARNING: DOCPROC directive not supported: !Cinclude/linux/vga_switcheroo.h
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.. WARNING: DOCPROC directive not supported: !Cdrivers/platform/x86/apple-gmux.c
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@ -52,9 +52,9 @@
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*
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* * muxed: Dual GPUs with a multiplexer chip to switch outputs between GPUs.
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* * muxless: Dual GPUs but only one of them is connected to outputs.
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* The other one is merely used to offload rendering, its results
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* are copied over PCIe into the framebuffer. On Linux this is
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* supported with DRI PRIME.
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* The other one is merely used to offload rendering, its results
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* are copied over PCIe into the framebuffer. On Linux this is
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* supported with DRI PRIME.
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*
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* Hybrid graphics started to appear in the late Naughties and were initially
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* all muxed. Newer laptops moved to a muxless architecture for cost reasons.
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@ -560,21 +560,21 @@ EXPORT_SYMBOL(vga_switcheroo_unlock_ddc);
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* * OFF: Power off the device not in use.
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* * ON: Power on the device not in use.
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* * IGD: Switch to the integrated graphics device.
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* Power on the integrated GPU if necessary, power off the discrete GPU.
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* Prerequisite is that no user space processes (e.g. Xorg, alsactl)
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* have opened device files of the GPUs or the audio client. If the
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* switch fails, the user may invoke lsof(8) or fuser(1) on /dev/dri/
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* and /dev/snd/controlC1 to identify processes blocking the switch.
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* Power on the integrated GPU if necessary, power off the discrete GPU.
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* Prerequisite is that no user space processes (e.g. Xorg, alsactl)
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* have opened device files of the GPUs or the audio client. If the
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* switch fails, the user may invoke lsof(8) or fuser(1) on /dev/dri/
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* and /dev/snd/controlC1 to identify processes blocking the switch.
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* * DIS: Switch to the discrete graphics device.
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* * DIGD: Delayed switch to the integrated graphics device.
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* This will perform the switch once the last user space process has
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* closed the device files of the GPUs and the audio client.
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* This will perform the switch once the last user space process has
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* closed the device files of the GPUs and the audio client.
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* * DDIS: Delayed switch to the discrete graphics device.
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* * MIGD: Mux-only switch to the integrated graphics device.
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* Does not remap console or change the power state of either gpu.
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* If the integrated GPU is currently off, the screen will turn black.
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* If it is on, the screen will show whatever happens to be in VRAM.
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* Either way, the user has to blindly enter the command to switch back.
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* Does not remap console or change the power state of either gpu.
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* If the integrated GPU is currently off, the screen will turn black.
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* If it is on, the screen will show whatever happens to be in VRAM.
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* Either way, the user has to blindly enter the command to switch back.
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* * MDIS: Mux-only switch to the discrete graphics device.
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*
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* For GPUs whose power state is controlled by the driver's runtime pm,
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