[FFB]: source cleanup
This patch cleans up the driver a bit. It contains coding style fixes (pointed by Lindent and checkpatch) and white space clean ups. Signed-off-by: Krzysztof Helt <krzysztof.h1@wp.pl> Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
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@ -171,17 +171,17 @@ static struct fb_ops ffb_ops = {
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#define FFB_PPC_CS_VAR 0x000002
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#define FFB_PPC_CS_CONST 0x000003
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#define FFB_ROP_NEW 0x83
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#define FFB_ROP_OLD 0x85
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#define FFB_ROP_NEW_XOR_OLD 0x86
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#define FFB_ROP_NEW 0x83
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#define FFB_ROP_OLD 0x85
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#define FFB_ROP_NEW_XOR_OLD 0x86
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#define FFB_UCSR_FIFO_MASK 0x00000fff
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#define FFB_UCSR_FB_BUSY 0x01000000
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#define FFB_UCSR_RP_BUSY 0x02000000
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#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
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#define FFB_UCSR_READ_ERR 0x40000000
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#define FFB_UCSR_FIFO_OVFL 0x80000000
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#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
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#define FFB_UCSR_FIFO_MASK 0x00000fff
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#define FFB_UCSR_FB_BUSY 0x01000000
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#define FFB_UCSR_RP_BUSY 0x02000000
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#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
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#define FFB_UCSR_READ_ERR 0x40000000
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#define FFB_UCSR_FIFO_OVFL 0x80000000
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#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
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struct ffb_fbc {
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/* Next vertex registers */
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@ -197,7 +197,7 @@ struct ffb_fbc {
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u32 ryf;
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u32 rxf;
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u32 xxx3[2];
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u32 dmyf;
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u32 dmxf;
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u32 xxx4[2];
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@ -211,13 +211,13 @@ struct ffb_fbc {
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u32 bh;
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u32 bw;
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u32 xxx6[2];
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u32 xxx7[32];
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/* Setup unit vertex state register */
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u32 suvtx;
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u32 xxx8[63];
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/* Control registers */
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u32 ppc;
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u32 wid;
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@ -235,7 +235,7 @@ struct ffb_fbc {
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u32 dcsb;
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u32 dczf;
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u32 dczb;
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u32 xxx9;
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u32 blendc;
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u32 blendc1;
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@ -252,7 +252,7 @@ struct ffb_fbc {
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u32 fbcfg1;
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u32 fbcfg2;
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u32 fbcfg3;
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u32 ppcfg;
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u32 pick;
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u32 fillmode;
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@ -269,7 +269,7 @@ struct ffb_fbc {
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u32 clip2max;
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u32 clip3min;
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u32 clip3max;
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/* New 3dRAM III support regs */
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u32 rawblend2;
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u32 rawpreblend;
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@ -287,7 +287,7 @@ struct ffb_fbc {
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u32 rawcmp;
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u32 rawwac;
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u32 fbramid;
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u32 drawop;
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u32 xxx10[2];
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u32 fontlpat;
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@ -302,7 +302,7 @@ struct ffb_fbc {
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u32 stencil;
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u32 stencilctl;
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u32 xxx13[4];
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u32 xxx13[4];
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u32 dcss1;
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u32 dcss2;
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u32 dcss3;
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@ -315,17 +315,17 @@ struct ffb_fbc {
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u32 dcd3;
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u32 dcd4;
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u32 xxx15;
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u32 pattern[32];
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u32 xxx16[256];
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u32 devid;
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u32 xxx17[63];
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u32 ucsr;
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u32 xxx18[31];
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u32 mer;
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};
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@ -336,20 +336,20 @@ struct ffb_dac {
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u32 value2;
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};
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#define FFB_DAC_UCTRL 0x1001 /* User Control */
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#define FFB_DAC_UCTRL_MANREV 0x00000f00 /* 4-bit Manufacturing Revision */
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#define FFB_DAC_UCTRL_MANREV_SHIFT 8
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#define FFB_DAC_TGEN 0x6000 /* Timing Generator */
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#define FFB_DAC_TGEN_VIDE 0x00000001 /* Video Enable */
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#define FFB_DAC_DID 0x8000 /* Device Identification */
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#define FFB_DAC_DID_PNUM 0x0ffff000 /* Device Part Number */
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#define FFB_DAC_DID_PNUM_SHIFT 12
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#define FFB_DAC_DID_REV 0xf0000000 /* Device Revision */
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#define FFB_DAC_DID_REV_SHIFT 28
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#define FFB_DAC_UCTRL 0x1001 /* User Control */
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#define FFB_DAC_UCTRL_MANREV 0x00000f00 /* 4-bit Manufacturing Revision */
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#define FFB_DAC_UCTRL_MANREV_SHIFT 8
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#define FFB_DAC_TGEN 0x6000 /* Timing Generator */
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#define FFB_DAC_TGEN_VIDE 0x00000001 /* Video Enable */
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#define FFB_DAC_DID 0x8000 /* Device Identification */
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#define FFB_DAC_DID_PNUM 0x0ffff000 /* Device Part Number */
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#define FFB_DAC_DID_PNUM_SHIFT 12
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#define FFB_DAC_DID_REV 0xf0000000 /* Device Revision */
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#define FFB_DAC_DID_REV_SHIFT 28
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#define FFB_DAC_CUR_CTRL 0x100
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#define FFB_DAC_CUR_CTRL_P0 0x00000001
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#define FFB_DAC_CUR_CTRL_P1 0x00000002
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#define FFB_DAC_CUR_CTRL_P0 0x00000001
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#define FFB_DAC_CUR_CTRL_P1 0x00000002
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struct ffb_par {
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spinlock_t lock;
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@ -382,7 +382,9 @@ static void FFBFifo(struct ffb_par *par, int n)
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if (cache - n < 0) {
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fbc = par->fbc;
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do { cache = (upa_readl(&fbc->ucsr) & FFB_UCSR_FIFO_MASK) - 8;
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do {
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cache = (upa_readl(&fbc->ucsr) & FFB_UCSR_FIFO_MASK);
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cache -= 8;
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} while (cache - n < 0);
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}
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par->fifo_cache = cache - n;
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@ -401,12 +403,12 @@ static void FFBWait(struct ffb_par *par)
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upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
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}
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udelay(10);
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} while(--limit > 0);
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} while (--limit > 0);
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}
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static int ffb_sync(struct fb_info *p)
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{
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struct ffb_par *par = (struct ffb_par *) p->par;
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struct ffb_par *par = (struct ffb_par *)p->par;
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FFBWait(par);
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return 0;
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@ -431,8 +433,8 @@ static void ffb_switch_from_graph(struct ffb_par *par)
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FFBWait(par);
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par->fifo_cache = 0;
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FFBFifo(par, 7);
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upa_writel(FFB_PPC_VCE_DISABLE|FFB_PPC_TBE_OPAQUE|
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FFB_PPC_APE_DISABLE|FFB_PPC_CS_CONST,
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upa_writel(FFB_PPC_VCE_DISABLE | FFB_PPC_TBE_OPAQUE |
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FFB_PPC_APE_DISABLE | FFB_PPC_CS_CONST,
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&fbc->ppc);
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upa_writel(0x2000707f, &fbc->fbc);
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upa_writel(par->rop_cache, &fbc->rop);
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@ -455,7 +457,7 @@ static void ffb_switch_from_graph(struct ffb_par *par)
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static int ffb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info)
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{
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struct ffb_par *par = (struct ffb_par *) info->par;
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struct ffb_par *par = (struct ffb_par *)info->par;
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/* We just use this to catch switches out of
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* graphics mode.
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@ -468,16 +470,14 @@ static int ffb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info)
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}
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/**
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* ffb_fillrect - REQUIRED function. Can use generic routines if
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* non acclerated hardware and packed pixel based.
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* Draws a rectangle on the screen.
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* ffb_fillrect - Draws a rectangle on the screen.
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*
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* @info: frame buffer structure that represents a single frame buffer
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* @rect: structure defining the rectagle and operation.
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* @info: frame buffer structure that represents a single frame buffer
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* @rect: structure defining the rectagle and operation.
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*/
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static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
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{
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struct ffb_par *par = (struct ffb_par *) info->par;
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struct ffb_par *par = (struct ffb_par *)info->par;
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struct ffb_fbc __iomem *fbc = par->fbc;
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unsigned long flags;
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u32 fg;
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@ -494,9 +494,9 @@ static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
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par->fg_cache = fg;
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}
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ffb_rop(par, (rect->rop == ROP_COPY ?
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FFB_ROP_NEW :
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FFB_ROP_NEW_XOR_OLD));
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ffb_rop(par, rect->rop == ROP_COPY ?
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FFB_ROP_NEW :
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FFB_ROP_NEW_XOR_OLD);
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FFBFifo(par, 5);
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upa_writel(FFB_DRAWOP_RECTANGLE, &fbc->drawop);
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@ -509,18 +509,15 @@ static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
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}
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/**
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* ffb_copyarea - REQUIRED function. Can use generic routines if
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* non acclerated hardware and packed pixel based.
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* Copies on area of the screen to another area.
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* ffb_copyarea - Copies on area of the screen to another area.
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*
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* @info: frame buffer structure that represents a single frame buffer
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* @area: structure defining the source and destination.
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* @info: frame buffer structure that represents a single frame buffer
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* @area: structure defining the source and destination.
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*/
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static void
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ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
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static void ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
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{
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struct ffb_par *par = (struct ffb_par *) info->par;
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struct ffb_par *par = (struct ffb_par *)info->par;
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struct ffb_fbc __iomem *fbc = par->fbc;
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unsigned long flags;
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@ -547,16 +544,14 @@ ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
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}
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/**
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* ffb_imageblit - REQUIRED function. Can use generic routines if
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* non acclerated hardware and packed pixel based.
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* Copies a image from system memory to the screen.
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* ffb_imageblit - Copies a image from system memory to the screen.
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*
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* @info: frame buffer structure that represents a single frame buffer
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* @image: structure defining the image.
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* @info: frame buffer structure that represents a single frame buffer
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* @image: structure defining the image.
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*/
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static void ffb_imageblit(struct fb_info *info, const struct fb_image *image)
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{
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struct ffb_par *par = (struct ffb_par *) info->par;
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struct ffb_par *par = (struct ffb_par *)info->par;
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struct ffb_fbc __iomem *fbc = par->fbc;
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const u8 *data = image->data;
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unsigned long flags;
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@ -644,13 +639,14 @@ static void ffb_fixup_var_rgb(struct fb_var_screeninfo *var)
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}
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/**
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* ffb_setcolreg - Optional function. Sets a color register.
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* @regno: boolean, 0 copy local, 1 get_user() function
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* @red: frame buffer colormap structure
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* @green: The green value which can be up to 16 bits wide
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* @blue: The blue value which can be up to 16 bits wide.
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* @transp: If supported the alpha value which can be up to 16 bits wide.
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* @info: frame buffer info structure
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* ffb_setcolreg - Sets a color register.
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*
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* @regno: boolean, 0 copy local, 1 get_user() function
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* @red: frame buffer colormap structure
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* @green: The green value which can be up to 16 bits wide
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* @blue: The blue value which can be up to 16 bits wide.
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* @transp: If supported the alpha value which can be up to 16 bits wide.
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* @info: frame buffer info structure
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*/
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static int ffb_setcolreg(unsigned regno,
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unsigned red, unsigned green, unsigned blue,
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}
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/**
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* ffb_blank - Optional function. Blanks the display.
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* @blank_mode: the blank mode we want.
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* @info: frame buffer structure that represents a single frame buffer
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* ffb_blank - Optional function. Blanks the display.
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* @blank_mode: the blank mode we want.
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* @info: frame buffer structure that represents a single frame buffer
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*/
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static int
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ffb_blank(int blank, struct fb_info *info)
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static int ffb_blank(int blank, struct fb_info *info)
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{
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struct ffb_par *par = (struct ffb_par *) info->par;
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struct ffb_par *par = (struct ffb_par *)info->par;
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struct ffb_dac __iomem *dac = par->dac;
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unsigned long flags;
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u32 val;
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static int ffb_ioctl(struct fb_info *info, unsigned int cmd, unsigned long arg)
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{
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struct ffb_par *par = (struct ffb_par *) info->par;
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struct ffb_par *par = (struct ffb_par *)info->par;
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return sbusfb_ioctl_helper(cmd, arg, info,
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FBTYPE_CREATOR, 24, par->fbsize);
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* Initialisation
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*/
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static void
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ffb_init_fix(struct fb_info *info)
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static void ffb_init_fix(struct fb_info *info)
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{
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struct ffb_par *par = (struct ffb_par *)info->par;
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const char *ffb_type_name;
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@ -902,7 +896,8 @@ ffb_init_fix(struct fb_info *info)
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info->fix.accel = FB_ACCEL_SUN_CREATOR;
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}
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static int __devinit ffb_probe(struct of_device *op, const struct of_device_id *match)
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static int __devinit ffb_probe(struct of_device *op,
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const struct of_device_id *match)
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{
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struct device_node *dp = op->node;
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struct ffb_fbc __iomem *fbc;
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